According to the line 5811.419 Info Serialiser.cpp:39: electric-network-manager 161105kB, electric-network-manager seems to use far more space than I expect. Although this particular save is loaded with things doing stuff, attempting to destroy everything that uses electricity via throwing around atomic bombs does not reduce the size used by electric-network-manager. In fact, it goes up.
I have no doubts that a mod somewhere is causing this issue, but I cannot determine which. Googling "electric-network-manager factorio" also gives me nothing good.
Does know what could be causing this? Maybe it is even normal?
The list of mods is:
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base aai-containers aai-industry aai-signal-transmission alien-biomes Avatars better_booms bigger-artillery BigPumpjack Blink bobinserters boblibrary boblogistics bullet-trails ClosestFirstOneDotOne CoalKraken combat-mechanics-overhaul deep-storage-unit DiscoScience equipment-gantry EquipmentGridLogisticModule factorio-reach flib fluid-memory-storage FluidMustFlow FNEI GDIW grappling-gun ImprovedCombinator informatron Insectitron jetpack KnockKnock LabDansen laserlines ModuleInserter More-Exoskeletons RateCalculator RealisticDecorationCleanup Realistic_Heat_Glow RenaiTransportation Repair_Turret robot_attrition SolarWalls space-exploration space-exploration-graphics space-exploration-hr-graphics space-exploration-postprocess spidertron-logistics SpidertronEnhancements Squeak Through stargate Underneathies Updated_Construction_Drones Warcrimes WhereIsItMade WhereIsMyBody WideChests WideChestsAllTypes WideChestsLogistic windows-destruction-sounds