I have this after 10-30 min in game, some times i can play 1 or 2 hours without crash.
Most time this crash is when game have save but some time i have this after save when i just play.
I try reinstal game, reinstal windows, fix kernel32, download Visual Studio c++ 2015 and any dont work
PLS HELP my mega base wait for me
Code: Select all
0.003 2021-02-02 16:31:49; Factorio 1.1.19 (build 57957, win64, steam)
0.003 Operating system: Windows 10 (build 19042)
0.005 Program arguments: "G:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: G:/SteamLibrary/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/woziu/AppData/Roaming/Factorio [91591/129372MB]
0.005 Binaries path: G:/SteamLibrary/steamapps/common/Factorio/bin
0.038 System info: [CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz, 4 cores, RAM: 2986/8060 MB, page: 3911/9340 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
0.038 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
0.051 Available displays: 1
0.051 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 620 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.150 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.764 Initialised Direct3D[0]: NVIDIA GeForce 940MX; id: 10de-179c; driver: nvldumdx.dll 27.21.14.6140
0.764 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.764 [Local Video Memory] Budget: 1708MB, CurrentUsage: 3MB, Reservation: 0/904MB
0.764 [Non-Local Vid.Mem.] Budget: 3627MB, CurrentUsage: 0MB, Reservation: 0/1914MB
0.764 Tiled resources: Tier 1
0.764 Unified Memory Architecture: No
0.764 BGR 565 Supported: Yes
0.764 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.764 Graphics settings preset: high
0.764 Dedicated video memory size 2010 MB
0.817 Desktop composition is active.
0.817 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
0.817 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Other: STDCWT] [B:0,C:0,S:100]
0.862 DSound: Starting _dsound_update thread
0.862 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.862 DSound: Enter _dsound_update; tid=6736
1.034 Loading mod settings bobenemies 1.1.1 (settings.lua)
1.035 Loading mod settings bobinserters 1.1.0 (settings.lua)
1.035 Loading mod settings flib 0.6.1 (settings.lua)
1.035 Loading mod settings helmod 0.12.3 (settings.lua)
1.036 Loading mod settings bobores 1.1.0 (settings.lua)
1.037 Loading mod settings LoaderRedux 1.7.1 (settings.lua)
1.038 Loading mod settings miniloader 1.13.1 (settings.lua)
1.038 Loading mod settings sonaxaton-research-queue 0.4.17 (settings.lua)
1.042 Loading mod core 0.0.0 (data.lua)
1.197 Loading mod base 1.1.19 (data.lua)
1.703 Loading mod bobenemies 1.1.1 (data.lua)
1.887 Loading mod bobinserters 1.1.0 (data.lua)
2.064 Loading mod boblibrary 1.1.2 (data.lua)
2.236 Loading mod flib 0.6.1 (data.lua)
2.426 Loading mod helmod 0.12.3 (data.lua)
2.604 Loading mod bobores 1.1.0 (data.lua)
2.777 Loading mod LoaderRedux 1.7.1 (data.lua)
2.942 Loading mod miniloader 1.13.1 (data.lua)
3.110 Loading mod sonaxaton-research-queue 0.4.17 (data.lua)
3.292 Loading mod base 1.1.19 (data-updates.lua)
3.458 Loading mod bobenemies 1.1.1 (data-updates.lua)
3.615 Loading mod bobinserters 1.1.0 (data-updates.lua)
3.774 Loading mod bobores 1.1.0 (data-updates.lua)
3.938 Loading mod miniloader 1.13.1 (data-updates.lua)
4.097 Loading mod boblibrary 1.1.2 (data-final-fixes.lua)
4.098 Script @__boblibrary__/technology-functions.lua:949: Running technology prerequisite cleanup...
4.264 Loading mod LoaderRedux 1.7.1 (data-final-fixes.lua)
4.435 Checksum for core: 1905034584
4.435 Checksum of base: 1503457007
4.435 Checksum of bobenemies: 167729370
4.435 Checksum of bobinserters: 4054870846
4.435 Checksum of boblibrary: 623178000
4.435 Checksum of flib: 3727732829
4.435 Checksum of helmod: 1079421817
4.435 Checksum of bobores: 2992663872
4.435 Checksum of LoaderRedux: 1406448609
4.435 Checksum of miniloader: 4161913259
4.435 Checksum of sonaxaton-research-queue: 3415480618
4.679 Prototype list checksum: 1645585246
4.741 Loading sounds...
4.835 Info PlayerData.cpp:72: Local player-data.json unavailable
4.835 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1612279866
5.027 Initial atlas bitmap size is 16384
5.074 Created atlas bitmap 16384x16384 [none]
5.077 Created atlas bitmap 16384x11008 [none]
5.078 Created atlas bitmap 8192x4188 [decal]
5.080 Created atlas bitmap 16384x5952 [low-object, linear-minification]
5.081 Created atlas bitmap 8192x4336 [mipmap, linear-minification, linear-magnification, linear-mip-level]
5.082 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
5.083 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
5.083 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
5.084 Created atlas bitmap 4096x3088 [mipmap]
5.085 Created atlas bitmap 8192x2368 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
5.086 Created atlas bitmap 8192x1496 [alpha-mask]
5.090 Created atlas bitmap 16384x13388 [shadow, linear-magnification, alpha-mask]
5.091 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
5.091 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
5.099 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.853 Parallel Sprite Loader initialized (threads: 3)
22.204 Sprites loaded
22.400 Generated mipmaps (4) for atlas [3] of size 16384x5952
22.424 Generated mipmaps (3) for atlas [4] of size 8192x4336
22.458 Generated mipmaps (3) for atlas [5] of size 16384x6064
22.472 Generated mipmaps (3) for atlas [6] of size 4096x3216
22.485 Generated mipmaps (3) for atlas [7] of size 4096x1856
22.566 Generated mipmaps (3) for atlas [8] of size 4096x3088
22.577 Generated mipmaps (5) for atlas [9] of size 8192x2368
22.590 Generated mipmaps (3) for atlas [12] of size 8192x2336
22.645 Custom mipmaps uploaded.
22.656 Custom inputs active: 15
22.897 Factorio initialised
22.944 Steam Storage Quota: 4632/4768
49.461 Loading map C:\Users\woziu\AppData\Roaming\Factorio\saves\_autosave3.zip: 20037347 bytes.
49.541 Loading level.dat: 67502644 bytes.
49.547 Info Scenario.cpp:197: Map version 1.1.19-0
52.028 Loading script.dat: 707270 bytes.
52.033 Checksum for script C:/Users/woziu/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4121531723
52.036 Checksum for script __bobinserters__/control.lua: 1409446246
52.086 Checksum for script __helmod__/control.lua: 918333833
52.087 Checksum for script __bobores__/control.lua: 3649119228
52.089 Checksum for script __LoaderRedux__/control.lua: 828027912
52.094 Checksum for script __miniloader__/control.lua: 2263722597
52.103 Checksum for script __sonaxaton-research-queue__/control.lua: 1936434674
112.722 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
113.809 Info AppManagerStates.cpp:1930: Saving finished
173.823 Info AppManager.cpp:306: Saving to _autosave2 (blocking).
174.998 Info AppManagerStates.cpp:1930: Saving finished
234.992 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
236.145 Info AppManagerStates.cpp:1930: Saving finished
296.189 Info AppManager.cpp:306: Saving to _autosave1 (blocking).
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-fq0srx\src\energy\electricsubnetwork.cpp (188): ElectricSubNetwork::save
c:\cygwin64\tmp\factorio-build-fq0srx\src\energy\electricnetwork.cpp (276): ElectricNetwork::save
c:\cygwin64\tmp\factorio-build-fq0srx\src\energy\electricnetworkmanager.cpp (75): ElectricNetworkManager::save
c:\cygwin64\tmp\factorio-build-fq0srx\src\map\map.cpp (1355): Map::save
c:\cygwin64\tmp\factorio-build-fq0srx\src\scenario\scenario.cpp (1039): Scenario::saveMap
c:\cygwin64\tmp\factorio-build-fq0srx\src\scenario\scenario.cpp (933): Scenario::saveAs
c:\cygwin64\tmp\factorio-build-fq0srx\src\scenario\parallelscenariosaver.cpp (119): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD10EE7034)
00007FFD10EE7034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD124FD0D1)
00007FFD124FD0D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
299.717 Error ElectricSubNetwork.cpp:188: source.priorityIndex == ElectricUsagePriority(i) was not true
Logger::writeStacktrace skipped.
299.717 Error CrashHandler.cpp:189: Map tick at moment of crash: 8114401
299.717 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
306.352 Uploading log file
306.367 Error CrashHandler.cpp:258: Heap validation: success.
306.371 Creating crash dump.