[1.0.0] Audio issue when Windows audio sample rate set above 352.8KHz

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El_Maximo_Bango
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[1.0.0] Audio issue when Windows audio sample rate set above 352.8KHz

Post by El_Maximo_Bango »

In Windows 10 when the audio device's sample rate is set to 352.8KHz and above, the game gives an error at startup on the main menu stating "Audio Error. Could not initialize audio. Audio is disabled."

Any sample rate lower than 352.8KHz works fine and does not error.

I am using an external DAC, the Topping E30.
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