[0.17.9] server stops when someone joins

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
Maharaja
Burner Inserter
Burner Inserter
Posts: 13
Joined: Tue Mar 15, 2016 3:45 pm
Contact:

[0.17.9] server stops when someone joins

Post by Maharaja »

so i have my server on open and have a few mods installed
when someone wanted to join my server it gave me a message that the server stop responding
and after like 3 or 4 trys it crashed there is nothing of a error in the logs but i will upload it anyway for you peeps

im running it on ubuntu 16

please help me i want to have a stable server

Code: Select all

   0.000 2019-03-11 12:04:46; Factorio 0.17.9 (build 43513, linux64, headless)
   1.865 Operating system: Linux (Ubuntu 16.04)
   1.892 Program arguments: "/opt/factorio/bin/x64/factorio" "--config" "/opt/factorio/config/config.ini" "--port" "34197" "--start-server-load-latest" "--server-settings" "/opt/factorio/data/server-settings.json" 
   1.892 Read data path: /opt/factorio/data
   1.892 Write data path: /opt/factorio [852262/930775MB]
   1.892 Binaries path: /opt/factorio/bin
   2.084 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor            , 12 cores, RAM: 7978 MB]
   2.084 Environment: DISPLAY=<unset>, WAYLAND_DISPLAY=<unset>
   2.084 Running in headless mode
   8.611 Loading mod settings miniloader 1.7.2 (settings.lua)
   8.643 Loading mod settings railloader 0.6.0 (settings.lua)
   8.643 Loading mod settings rso-mod 4.0.2 (settings.lua)
   8.643 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
   8.643 Loading mod settings bobinserters 0.17.1 (settings.lua)
   8.644 Loading mod settings Bottleneck 0.10.0 (settings.lua)
   8.644 Loading mod settings creative-mod 1.0.4 (settings.lua)
   8.727 Loading mod settings custom_power_armor_fix 2.0.1 (settings.lua)
   8.727 Loading mod settings Inventory Sensor 1.7.2 (settings.lua)
   8.727 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
   8.802 Loading mod core 0.0.0 (data.lua)
   8.948 Loading mod base 0.17.9 (data.lua)
   9.241 Loading mod miniloader 1.7.2 (data.lua)
   9.320 Loading mod railloader 0.6.0 (data.lua)
   9.407 Loading mod rso-mod 4.0.2 (data.lua)
   9.485 Loading mod SmartTrains 4.0.2 (data.lua)
   9.568 Loading mod TheFatController 4.0.3 (data.lua)
   9.648 Loading mod what-is-it-really-used-for 1.4.2 (data.lua)
   9.726 Loading mod advanced-combinator 0.17.0 (data.lua)
   9.816 Loading mod artsCore 0.17.1 (data.lua)
   9.893 Loading mod bobinserters 0.17.1 (data.lua)
   9.973 Loading mod Bottleneck 0.10.0 (data.lua)
  10.051 Loading mod CharcoalBurner 1.17.23 (data.lua)
  10.129 Loading mod creative-mod 1.0.4 (data.lua)
  10.226 Loading mod custom_power_armor_fix 2.0.1 (data.lua)
  10.319 Loading mod Explosive Excavation 1.1.5 (data.lua)
  10.401 Loading mod Inventory Sensor 1.7.2 (data.lua)
  10.485 Loading mod VehicleSnap 1.17.0 (data.lua)
  10.567 Loading mod yi_railway 0.7.22 (data.lua)
  10.673 Loading mod artsfusionreactor 0.17.0 (data.lua)
  10.763 Loading mod base 0.17.9 (data-updates.lua)
  10.849 Loading mod miniloader 1.7.2 (data-updates.lua)
  10.935 Loading mod bobinserters 0.17.1 (data-updates.lua)
  11.021 Loading mod CharcoalBurner 1.17.23 (data-updates.lua)
  11.107 Loading mod Squeak Through 1.3.0 (data-updates.lua)
  11.195 Loading mod rso-mod 4.0.2 (data-final-fixes.lua)
  11.275 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
  11.394 Checksum for core: 2736929835
  11.394 Checksum of base: 3535299958
  11.394 Checksum of miniloader: 2373660781
  11.394 Checksum of railloader: 2268167061
  11.394 Checksum of rso-mod: 83009251
  11.394 Checksum of SmartTrains: 1937137963
  11.394 Checksum of TheFatController: 1041707114
  11.394 Checksum of what-is-it-really-used-for: 4022660739
  11.394 Checksum of advanced-combinator: 3998266111
  11.394 Checksum of artsCore: 2549495806
  11.394 Checksum of AutoDeconstruct: 2582707891
  11.394 Checksum of bobinserters: 1608446661
  11.394 Checksum of Bottleneck: 3138809866
  11.394 Checksum of CharcoalBurner: 3748396321
  11.394 Checksum of creative-mod: 1648215781
  11.394 Checksum of custom_power_armor_fix: 1481637729
  11.394 Checksum of Explosive Excavation: 2284750772
  11.394 Checksum of Inventory Sensor: 90842808
  11.394 Checksum of Squeak Through: 3677677690
  11.394 Checksum of VehicleSnap: 710606590
  11.394 Checksum of yi_railway: 3286421692
  11.394 Checksum of artsfusionreactor: 548167836
  11.966 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1552245945
  11.966 Info PlayerData.cpp:74: Cloud player-data.json unavailable
  11.990 Custom inputs active: 0
  12.056 Factorio initialised
  12.082 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  12.082 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  12.082 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  12.082 Loading map /opt/factorio/saves/0.17-Game.zip: 9754129 bytes.
  12.191 Loading Level.dat: 24115885 bytes.
  12.215 Info Scenario.cpp:147: Map version 0.17.9-1
  13.735 Loading script.dat: 406891 bytes.
  13.748 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 1848333929
  13.772 Checksum for script __miniloader__/control.lua: 3738427744
  13.775 Checksum for script __railloader__/control.lua: 2343421559
  13.785 Checksum for script __rso-mod__/control.lua: 1421045511
  13.793 Checksum for script __SmartTrains__/control.lua: 3379335761
  13.800 Checksum for script __TheFatController__/control.lua: 417759352
  13.801 Checksum for script __what-is-it-really-used-for__/control.lua: 688663275
  13.804 Checksum for script __advanced-combinator__/control.lua: 1740269972
  13.805 Checksum for script __artsCore__/control.lua: 688134142
  13.807 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
  13.810 Checksum for script __bobinserters__/control.lua: 530327026
  13.811 Checksum for script __Bottleneck__/control.lua: 730129785
  13.835 Checksum for script __creative-mod__/control.lua: 3428198232
  13.836 Checksum for script __custom_power_armor_fix__/control.lua: 2928414656
  13.837 Checksum for script __Explosive Excavation__/control.lua: 3415133221
  13.838 Checksum for script __Inventory Sensor__/control.lua: 1936841053
  13.839 Checksum for script __VehicleSnap__/control.lua: 2899879730
  13.840 Checksum for script __artsfusionreactor__/control.lua: 1264680406
  14.290 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  14.290 Hosting game at IP ADDR:({0.0.0.0:34197})
  14.290 Info ServerMultiplayerManager.cpp:714: updateTick(6491844) changing state from(CreatingGame) to(InGame)
  14.352 Info ServerRouter.cpp:606: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
  14.352 Info UDPSocket.cpp:39: Opening socket for broadcast
  14.445 Info ServerRouter.cpp:485: Own address is IP ADDR:({<my hiden ip>:34197}) (confirmed by pingpong1)
  14.480 Info ServerRouter.cpp:485: Own address is IP ADDR:({<my hiden ip>:34197}) (confirmed by pingpong3)
  14.618 Info ServerRouter.cpp:485: Own address is IP ADDR:({<my hiden ip>:34197}) (confirmed by pingpong4)
  15.152 Info MatchingServer.cpp:86: Matching server game `4652121` has been created.
  15.166 Info ServerMultiplayerManager.cpp:643: Matching server connection resumed
 766.244 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.178.199:50525}))
 766.244 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({192.168.178.199:50525})).
 766.244 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(21945) adding peer(1)
 766.262 Info ServerMultiplayerManager.cpp:714: updateTick(6491844) changing state from(InGame) to(InGameSavingMap)
 766.279 Info ServerMultiplayerManager.cpp:813: updateTick(6491844) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
 766.921 Info ServerMultiplayerManager.cpp:876: UpdateTick(6491844) Serving map(/opt/factorio/temp/mp-save-0.zip) for peer(1) size(9754354) crc(1988073031)
 766.921 Info ServerMultiplayerManager.cpp:714: updateTick(6491844) changing state from(InGameSavingMap) to(InGame)
 766.989 Info ServerMultiplayerManager.cpp:813: updateTick(6491844) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 767.834 Info ServerMultiplayerManager.cpp:813: updateTick(6491844) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 769.229 Info ServerMultiplayerManager.cpp:813: updateTick(6491927) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 769.426 Info ServerMultiplayerManager.cpp:813: updateTick(6491938) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 769.427 Info GameActionHandler.cpp:4013: UpdateTick (6491938) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
 769.491 Info ServerMultiplayerManager.cpp:813: updateTick(6491942) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1048.562 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (1)
1048.562 Info ServerMultiplayerManager.cpp:813: updateTick(6508687) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
1048.599 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(28984) removing peer(1).
1049.597 Info ServerMultiplayerManager.cpp:1063: Auto saving map as /opt/factorio/saves/0.17-Game.zip
1049.597 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
1050.289 Info AppManagerStates.cpp:1716: Saving finished
1061.731 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.178.199:56418}))
1061.731 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({192.168.178.199:56418})).
1061.731 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(29367) adding peer(2)
1061.759 Info ServerMultiplayerManager.cpp:714: updateTick(6508690) changing state from(InGame) to(InGameSavingMap)
1061.776 Info ServerMultiplayerManager.cpp:813: updateTick(6508690) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
1062.413 Info ServerMultiplayerManager.cpp:876: UpdateTick(6508690) Serving map(/opt/factorio/temp/mp-save-1.zip) for peer(2) size(9750547) crc(416180819)
1062.413 Info ServerMultiplayerManager.cpp:714: updateTick(6508690) changing state from(InGameSavingMap) to(InGame)
1062.481 Info ServerMultiplayerManager.cpp:813: updateTick(6508690) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1063.310 Info ServerMultiplayerManager.cpp:813: updateTick(6508690) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1064.608 Info ServerMultiplayerManager.cpp:813: updateTick(6508767) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
1064.770 Info ServerMultiplayerManager.cpp:813: updateTick(6508777) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
1064.771 Info GameActionHandler.cpp:4013: UpdateTick (6508777) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect) 
1064.855 Info ServerMultiplayerManager.cpp:813: updateTick(6508782) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1485.159 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
1485.813 Info AppManagerStates.cpp:1716: Saving finished
2385.805 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
2386.478 Info AppManagerStates.cpp:1716: Saving finished
3286.474 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
3287.133 Info AppManagerStates.cpp:1716: Saving finished
4187.116 Info AppManager.cpp:267: Saving to _autosave4 (blocking).
4187.773 Info AppManagerStates.cpp:1716: Saving finished
5087.755 Info AppManager.cpp:267: Saving to _autosave5 (blocking).
5088.409 Info AppManagerStates.cpp:1716: Saving finished
5726.557 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
5727.231 Info AppManagerStates.cpp:1716: Saving finished
5989.063 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
5989.740 Info AppManagerStates.cpp:1716: Saving finished
6889.723 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
6890.398 Info AppManagerStates.cpp:1716: Saving finished
7790.384 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
7791.058 Info AppManagerStates.cpp:1716: Saving finished
8691.039 Info AppManager.cpp:267: Saving to _autosave4 (blocking).
8691.713 Info AppManagerStates.cpp:1716: Saving finished
9049.387 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled2"
9049.387 Script @__SmartTrains__/gui.lua:667: state: true
9049.387 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9050.888 Script @__SmartTrains__/gui.lua:666: on checked: "button9"
9050.888 Script @__SmartTrains__/gui.lua:667: state: true
9050.888 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9054.874 Script @__SmartTrains__/gui.lua:666: on checked: "button7"
9054.874 Script @__SmartTrains__/gui.lua:667: state: true
9054.874 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9081.728 Script @__SmartTrains__/gui.lua:666: on checked: "button8"
9081.728 Script @__SmartTrains__/gui.lua:667: state: true
9081.728 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9095.567 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled"
9095.567 Script @__SmartTrains__/gui.lua:667: state: true
9095.567 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9098.478 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled2"
9098.478 Script @__SmartTrains__/gui.lua:667: state: true
9098.479 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9112.775 Script @__SmartTrains__/gui.lua:666: on checked: "button7"
9112.775 Script @__SmartTrains__/gui.lua:667: state: true
9112.775 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9119.504 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled2"
9119.504 Script @__SmartTrains__/gui.lua:667: state: false
9119.504 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9591.709 Info AppManager.cpp:267: Saving to _autosave5 (blocking).
9592.380 Info AppManagerStates.cpp:1716: Saving finished
9912.118 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled2"
9912.118 Script @__SmartTrains__/gui.lua:667: state: true
9912.118 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9918.356 Script @__SmartTrains__/gui.lua:666: on checked: "button19"
9918.356 Script @__SmartTrains__/gui.lua:667: state: true
9918.356 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
9945.372 Script @__SmartTrains__/gui.lua:666: on checked: "bob_logistics_inserter_enabled2"
9945.372 Script @__SmartTrains__/gui.lua:667: state: false
9945.373 Script @__SmartTrains__/gui.lua:680: Options: nil nil nil
10492.380 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
10493.055 Info AppManagerStates.cpp:1716: Saving finished
11393.728 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
11394.404 Info AppManagerStates.cpp:1716: Saving finished
12298.154 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
12298.863 Info AppManagerStates.cpp:1716: Saving finished
13198.861 Info AppManager.cpp:267: Saving to _autosave4 (blocking).
13199.602 Info AppManagerStates.cpp:1716: Saving finished
14099.807 Info AppManager.cpp:267: Saving to _autosave5 (blocking).
14100.601 Info AppManagerStates.cpp:1716: Saving finished
15000.596 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
15001.320 Info AppManagerStates.cpp:1716: Saving finished
15670.491 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.242.10.142:2963}))
15670.491 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({46.242.10.142:2963})).
15670.491 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(397054) adding peer(3)
15670.496 Info ServerMultiplayerManager.cpp:714: updateTick(7384152) changing state from(InGame) to(InGameSavingMap)
15670.579 Info ServerMultiplayerManager.cpp:813: updateTick(7384152) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
15671.260 Info ServerMultiplayerManager.cpp:876: UpdateTick(7384152) Serving map(/opt/factorio/temp/mp-save-2.zip) for peer(3) size(10642507) crc(4182634011)
15671.261 Info ServerMultiplayerManager.cpp:714: updateTick(7384152) changing state from(InGameSavingMap) to(InGame)
15671.377 Info ServerMultiplayerManager.cpp:813: updateTick(7384160) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
15728.531 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.242.10.142:3002}))
15728.531 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({46.242.10.142:3002})).
15728.531 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (3)
15728.531 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(397898) adding peer(4)
15728.549 Info ServerMultiplayerManager.cpp:714: updateTick(7385387) changing state from(InGame) to(InGameSavingMap)
15728.549 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(397899) removing peer(3).
15728.636 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
15729.321 Info ServerMultiplayerManager.cpp:876: UpdateTick(7385387) Serving map(/opt/factorio/temp/mp-save-3.zip) for peer(4) size(10637834) crc(1684986013)
15729.322 Info ServerMultiplayerManager.cpp:714: updateTick(7385387) changing state from(InGameSavingMap) to(InGame)
15729.442 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
15768.754 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (2)
15768.754 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(398551) removing peer(2).
15796.005 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.178.199:49289}))
15796.005 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({192.168.178.199:49289})).
15796.005 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(399142) adding peer(5)
15796.023 Info ServerMultiplayerManager.cpp:714: updateTick(7385387) changing state from(InGame) to(InGameSavingMap)
15796.040 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
15796.764 Info ServerMultiplayerManager.cpp:876: UpdateTick(7385387) Serving map(/opt/factorio/temp/mp-save-4.zip) for peer(5) size(10637834) crc(3401509960)
15796.764 Info ServerMultiplayerManager.cpp:714: updateTick(7385387) changing state from(InGameSavingMap) to(InGame)
15796.832 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
15798.275 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
15799.702 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
15799.702 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
15799.771 Info ServerMultiplayerManager.cpp:813: updateTick(7385387) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
15802.114 Info GameActionHandler.cpp:4013: UpdateTick (7385387) processed PlayerJoinGame peerID(5) playerIndex(0) mode(connect) 
15810.818 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (4)
15810.818 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(399538) removing peer(4).
15863.218 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({46.242.10.142:3016}))
15863.218 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({46.242.10.142:3016})).
15863.218 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(400843) adding peer(6)
15863.244 Info ServerMultiplayerManager.cpp:714: updateTick(7389054) changing state from(InGame) to(InGameSavingMap)
15863.295 Info ServerMultiplayerManager.cpp:813: updateTick(7389054) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
15863.994 Info ServerMultiplayerManager.cpp:876: UpdateTick(7389054) Serving map(/opt/factorio/temp/mp-save-5.zip) for peer(6) size(10642936) crc(2978013614)
15863.995 Info ServerMultiplayerManager.cpp:714: updateTick(7389054) changing state from(InGameSavingMap) to(InGame)
15864.109 Info ServerMultiplayerManager.cpp:813: updateTick(7389061) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
15891.285 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (6)
15891.285 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(401497) removing peer(6).
16015.079 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
16015.823 Info AppManagerStates.cpp:1716: Saving finished
16052.289 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
16053.049 Info AppManagerStates.cpp:1716: Saving finished
16080.844 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (5)
16080.844 Info ServerMultiplayerManager.cpp:813: updateTick(7401858) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
16080.861 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(406220) removing peer(5).
16081.876 Info ServerMultiplayerManager.cpp:1063: Auto saving map as /opt/factorio/saves/0.17-Game.zip
16081.876 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
16082.636 Info AppManagerStates.cpp:1716: Saving finished
16088.709 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({<my hiden ip>:62584}))
16088.709 Info ServerRouter.cpp:418: Replying to connectionRequest for address(IP ADDR:({<my hiden ip>:62584})).
16088.709 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(406448) adding peer(7)
16088.745 Info ServerMultiplayerManager.cpp:714: updateTick(7401860) changing state from(InGame) to(InGameSavingMap)
16088.745 Info ServerMultiplayerManager.cpp:813: updateTick(7401860) received stateChanged peerID(7) oldState(Ready) newState(ConnectedWaitingForMap)
16089.481 Info ServerMultiplayerManager.cpp:876: UpdateTick(7401860) Serving map(/opt/factorio/temp/mp-save-6.zip) for peer(7) size(10561089) crc(2099306636)
16089.483 Info ServerMultiplayerManager.cpp:714: updateTick(7401860) changing state from(InGameSavingMap) to(InGame)
16089.568 Info ServerMultiplayerManager.cpp:813: updateTick(7401860) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
16091.702 Info ServerMultiplayerManager.cpp:813: updateTick(7401860) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
16093.042 Info ServerMultiplayerManager.cpp:813: updateTick(7401939) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
16093.179 Info ServerMultiplayerManager.cpp:813: updateTick(7401948) received stateChanged peerID(7) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
16093.180 Info GameActionHandler.cpp:4013: UpdateTick (7401948) processed PlayerJoinGame peerID(7) playerIndex(0) mode(connect) 
16093.246 Info ServerMultiplayerManager.cpp:813: updateTick(7401952) received stateChanged peerID(7) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
16348.569 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
16349.326 Info AppManagerStates.cpp:1716: Saving finished
16355.103 Info ServerMultiplayerManager.cpp:922: Disconnect notification for peer (7)
16355.103 Info ServerMultiplayerManager.cpp:813: updateTick(7417619) received stateChanged peerID(7) oldState(InGame) newState(DisconnectScheduled)
16355.103 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(413112) removing peer(7).
16356.103 Info ServerMultiplayerManager.cpp:1063: Auto saving map as /opt/factorio/saves/0.17-Game.zip
16356.103 Info AppManager.cpp:374: Saving game as /opt/factorio/saves/0.17-Game.zip
16356.846 Info AppManagerStates.cpp:1716: Saving finished
16361.681 Received SIGTERM, shutting down
16361.681 Quitting: signal.
16361.681 Info MainLoop.cpp:389: Saving map as /opt/factorio/saves/0.17-Game.zip
16362.075 Info MainLoop.cpp:400: Saving progress: 0.017244%
16362.303 Info MainLoop.cpp:400: Saving progress: 100.000000%
16362.489 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
16362.489 Info ServerMultiplayerManager.cpp:714: updateTick(7417620) changing state from(InGame) to(DisconnectingScheduled)
16362.523 Info ServerMultiplayerManager.cpp:714: updateTick(7417620) changing state from(DisconnectingScheduled) to(Disconnecting)
16362.556 Info ServerMultiplayerManager.cpp:714: updateTick(7417620) changing state from(Disconnecting) to(Disconnected)
16362.557 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
16362.557 Info ServerMultiplayerManager.cpp:714: updateTick(7417620) changing state from(Disconnected) to(Closed)
16362.778 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/4652121
16363.336 Info UDPSocket.cpp:210: Closing socket
16363.336 Info UDPSocket.cpp:240: Socket closed
16363.336 Info UDPSocket.cpp:210: Closing socket
16363.336 Info GlobalContext.cpp:678: Waiting for child processes to exit: 
16363.354 Info UDPSocket.cpp:210: Closing socket
16363.355 Info UDPSocket.cpp:240: Socket closed
16363.384 Goodbye
Maharaja
Burner Inserter
Burner Inserter
Posts: 13
Joined: Tue Mar 15, 2016 3:45 pm
Contact:

Re: [0.17.9] server stops when someone joins

Post by Maharaja »

I had massive lag as well on someone else’s server can mods be the couse of it ?

He used the same mods as me
Post Reply

Return to “Technical Help”