hi guys im having issues with multiplayer i have take a look on the internet for a few fixes ive tried for a few and non have worked . when i make a public game it says to me faild to determin external ip adress players might not be able to join you. when i jon my friends make a game it says faild to communicate with server and boots me out ive tried using hamchi with my mate i do connect fine using it but the lag is unbearble it lags every 5 - 15 seconds and i dont undersatnd why i never had a problem with the game untill 0.14 here is my logs can someone please tell me how to fix this dam problem
0.002 2018-08-17 13:57:45; Factorio 0.16.51 (build 36654, win64, steam)
0.002 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: E:/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Luca Duca/AppData/Roaming/Factorio [292249/953315MB]
0.002 Binaries path: E:/Steam/steamapps/common/Factorio/bin
0.011 System info: [CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz, 4 cores, RAM: 7575/16335 MB, page: 11083/32719 MB, virtual: 4323/134217727 MB, extended virtual: 0 MB]
0.033 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.038 Available display adapters: 2
0.038 [0]: \\.\DISPLAY1 - Radeon RX 580 Series {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
0.038 [1]: \\.\DISPLAY2 - Radeon RX 580 Series {0x8080001, [1920,0], 1920x1080, 32bit, 59Hz}
0.039 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.223 Initialised Direct3D:[0] Radeon RX 580 Series; driver: aticfx64.dll 24.20.11021.1000
0.232 Video memory size (dedicated video/dedicated system/shared system/available): 8137/0/8167/4088 MB
0.296 DSound: Starting _dsound_update thread
0.296 DSound: Enter _dsound_update; tid=292
0.298 Device reset internal.
0.304 Desktop composition is active.
0.304 Graphics settings preset: extreme
0.305 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
0.305 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.390 Loading mod core 0.0.0 (data.lua)
0.416 Loading mod base 0.16.51 (data.lua)
0.631 Loading mod base 0.16.51 (data-updates.lua)
0.690 Checksum for core: 840319042
0.690 Checksum of base: 3323233190
0.845 Loading sounds...
1.387 Info PlayerData.cpp:67: Local player-data.json unavailable
1.388 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1534454480
1.543 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.544 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.545 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
1.573 Initial atlas bitmap size is 16384
1.626 Created atlas bitmap 16384x16383 [none]
1.628 Created atlas bitmap 16384x4290 [none]
1.632 Created atlas bitmap 16384x6916 [shadow]
1.632 Created atlas bitmap 16384x2104 [decal]
1.633 Created atlas bitmap 8192x5572 [mipmap]
1.634 Created atlas bitmap 8192x800 [mipmap, smoke]
1.637 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
1.637 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
1.638 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
1.638 Created atlas bitmap 8192x924 [alpha-mask]
17.220 Sprites loaded
17.220 Convert atlas 8192x5572 to: mipmap
17.357 Convert atlas 8192x800 to: mipmap
17.385 Convert atlas 8192x8172 to: min-linear
17.570 Convert atlas 8192x1360 to: min-linear
17.614 Convert atlas 8192x2092 to: trilinear-filtering
17.664 Convert atlas 8192x924 to: alpha-mask
17.980 Custom inputs active: 0
18.072 Factorio initialised
29.258 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
29.258 Info ServerMultiplayerManager.cpp:699: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
29.258 Info ServerMultiplayerManager.cpp:699: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
29.259 Loading Level.dat: 935801 bytes.
29.260 Info Scenario.cpp:136: Map version 0.16.51-0
29.323 Checksum for script C:/Users/Luca Duca/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 950616531
29.324 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
29.325 Hosting game at IP ADDR:({0.0.0.0:34197})
29.325 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
32.067 Info HttpSharedState.cpp:145: Status code: 200
32.067 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (ewZ6Zt4D14ImvPrrmj3KM8Rqc63bCwhh) from the auth server.
32.067 Info ServerMultiplayerManager.cpp:699: mapTick(0) changing state from(CreatingGame) to(InGame)
32.068 Info ServerRouter.cpp:596: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
32.508 Info GameActionHandler.cpp:3476: MapTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create )
32.743 Warning ServerRouter.cpp:487: Received own adddress message reply with conflicting address (got IP ADDR:({197.83.237.246:63490}), expected IP ADDR:({197.83.237.246:58269}))
32.743 Warning ServerMultiplayerManager.cpp:592: Determining own address has failed. Best guess: IP ADDR:({197.83.237.246:58269})
34.247 Info MatchingServer.cpp:86: Matching server game `3005565` has been created.
34.260 Info ServerMultiplayerManager.cpp:628: Matching server connection resumed
35.775 Info ServerMultiplayerManager.cpp:118: Disconnecting multiplayer connection.
35.775 Info ServerMultiplayerManager.cpp:699: mapTick(197) changing state from(InGame) to(DisconnectingScheduled)
35.777 Info ServerMultiplayerManager.cpp:699: mapTick(197) changing state from(DisconnectingScheduled) to(Disconnecting)
35.792 Info ServerMultiplayerManager.cpp:699: mapTick(197) changing state from(Disconnecting) to(Disconnected)
35.794 Info ServerMultiplayerManager.cpp:142: Quitting multiplayer connection.
35.794 Info ServerMultiplayerManager.cpp:699: mapTick(197) changing state from(Disconnected) to(Closed)
35.833 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/3005565
36.146 Info HttpSharedState.cpp:145: Status code: 200
36.169 Info UDPSocket.cpp:206: Closing socket
36.169 Info UDPSocket.cpp:236: Socket closed
39.579 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
59.945 Info UDPSocket.cpp:206: Closing socket
59.945 Info UDPSocket.cpp:236: Socket closed
59.945 Info UDPSocket.cpp:206: Closing socket
59.947 Joining game IP ADDR:({192.187.103.234:9003})
59.947 Info UDPSocket.cpp:33: Opening socket
59.948 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
60.360 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
60.426 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
60.510 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
60.542 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
60.610 Connection refused
60.610 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
60.610 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
60.612 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
60.930 Info HttpSharedState.cpp:145: Status code: 200
60.930 Info AuthServerConnector.cpp:139: Received key(X6eiMP3ipeN6JY1APyIrAQ==) for username(DragoZA) from auth server.
60.940 Info UDPSocket.cpp:206: Closing socket
60.940 Info UDPSocket.cpp:236: Socket closed
60.940 Joining game IP ADDR:({192.187.103.234:9003})
60.940 Info UDPSocket.cpp:33: Opening socket
60.941 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
61.259 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.309 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.443 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.443 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.477 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.477 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (WaitingForAccept) for packet type
61.577 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
61.577 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
61.577 Info ClientRouter.cpp:238: ConnectionAccepted
61.626 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
61.644 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
61.744 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
61.760 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
61.810 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
61.926 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({192.187.103.234:9003}): invalid state (Connected) for packet type
62.293 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
62.293 Downloading file C:\Users\Luca Duca\AppData\Roaming\Factorio\temp\mp-download.zip (16295101 B, 32396 blocks)
62.300 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
107.132 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
107.132 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(DisconnectScheduled)
107.160 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
108.760 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
108.763 Info UDPSocket.cpp:206: Closing socket
108.763 Info UDPSocket.cpp:236: Socket closed
130.776 DSound: Stopping voice
130.777 DSound: Joining thread
130.780 DSound: Exit _dsound_update; tid=292
130.780 DSound: Waiting for voice to stop ... signaled
130.780 DSound: Joined thread
130.780 DSound: Destroying thread
130.780 DSound: Thread destroyed
130.780 DSound: Releasing buffer
130.780 DSound: Voice stopped
130.780 DSound: Deallocating voice
130.780 DSound: Deallocated voice
130.804 Steam API shutdown.
130.806 Goodbye
need help with multiplayer erros
Re: need help with multiplayer erros
[Koub] Moved to Technical help
Koub - Please consider English is not my native language.