Hello,
i Need help to understand the Map-settings.json.
I would like that pollution does not dissolve and spreads very widely.
What Settings is Need to Change
Kind regards
HerrGohlen
Map-settings.json notation for advanced settings
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Re: Server Settings Pollution
Last edited by Jap2.0 on Sat Jul 14, 2018 6:45 pm, edited 1 time in total.
There are 10 types of people: those who get this joke and those who don't.
Re: Map-settings.json notation for advanced settings
Increase "diffusion_ratio" and decrease what I assume is "dissipation_rate".
Re: Map-settings.json notation for advanced settings
The opposite, actually - the diffusion_ratio is the percent that spreads to neighboring chunks, so he'd want to decrease that, and dissipation_rate is how fast it is absorbed, so he'd want to increase that.Loewchen wrote:Increase "diffusion_ratio" and decrease what I assume is "dissipation_rate".
There are 10 types of people: those who get this joke and those who don't.
Re: Map-settings.json notation for advanced settings
But he wants it to spread further and not dissolve, does he not?Jap2.0 wrote:The opposite, actually - the diffusion_ratio is the percent that spreads to neighboring chunks, so he'd want to decrease that, and dissipation_rate is how fast it is absorbed, so he'd want to increase that.Loewchen wrote:Increase "diffusion_ratio" and decrease what I assume is "dissipation_rate".
Re: Map-settings.json notation for advanced settings
...Loewchen wrote:But he wants it to spread further and not dissolve, does he not?Jap2.0 wrote:The opposite, actually - the diffusion_ratio is the percent that spreads to neighboring chunks, so he'd want to decrease that, and dissipation_rate is how fast it is absorbed, so he'd want to increase that.Loewchen wrote:Increase "diffusion_ratio" and decrease what I assume is "dissipation_rate".
I read that wrong, now I feel dumb.
Listen to Loewchen, not me.
There are 10 types of people: those who get this joke and those who don't.
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Re: Map-settings.json notation for advanced settings
Thank you for your Help
It dont work
It dont work
Code: Select all
{
"difficulty_settings":
{
"recipe_difficulty": 0,
"technology_difficulty": 0,
"technology_price_multiplier": 1
},
"pollution":
{
"enabled": true,
"_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)",
"_comment_min_to_diffuse_2": "amount that is diffused to neighboring chunk",
"diffusion_ratio":0.9,
"min_to_diffuse":0.1,
"ageing":1,
"expected_max_per_chunk":7000,
"min_to_show_per_chunk":700,
"min_pollution_to_damage_trees": 3500,
"pollution_with_max_forest_damage": 10000,
"pollution_per_tree_damage": 2000,
"pollution_restored_per_tree_damage": 500,
"max_pollution_to_restore_trees": 1000
},
"enemy_evolution":
{
"enabled": true,
"time_factor": 0.000004,
"destroy_factor": 0.002,
"pollution_factor": 0.000015
},
"enemy_expansion":
{
"enabled": true,
"min_base_spacing": 3,
"max_expansion_distance": 7,
"friendly_base_influence_radius": 2,
"enemy_building_influence_radius": 2,
"building_coefficient": 0.1,
"other_base_coefficient": 2.0,
"neighbouring_chunk_coefficient": 0.5,
"neighbouring_base_chunk_coefficient": 0.4,
"max_colliding_tiles_coefficient": 0.9,
"settler_group_min_size": 5,
"settler_group_max_size": 20,
"min_expansion_cooldown": 14400,
"max_expansion_cooldown": 216000
},
"unit_group":
{
"min_group_gathering_time": 3600,
"max_group_gathering_time": 36000,
"max_wait_time_for_late_members": 7200,
"max_group_radius": 30.0,
"min_group_radius": 5.0,
"max_member_speedup_when_behind": 1.4,
"max_member_slowdown_when_ahead": 0.6,
"max_group_slowdown_factor": 0.3,
"max_group_member_fallback_factor": 3,
"member_disown_distance": 10,
"tick_tolerance_when_member_arrives": 60,
"max_gathering_unit_groups": 30,
"max_unit_group_size": 200
},
"steering":
{
"default":
{
"radius": 1.2,
"separation_force": 0.005,
"separation_factor": 1.2,
"force_unit_fuzzy_goto_behavior": false
},
"moving":
{
"radius": 3,
"separation_force": 0.01,
"separation_factor": 3,
"force_unit_fuzzy_goto_behavior": false
}
},
"path_finder":
{
"fwd2bwd_ratio": 5,
"goal_pressure_ratio": 2,
"max_steps_worked_per_tick": 100,
"use_path_cache": true,
"short_cache_size": 5,
"long_cache_size": 25,
"short_cache_min_cacheable_distance": 10,
"short_cache_min_algo_steps_to_cache": 50,
"long_cache_min_cacheable_distance": 30,
"cache_max_connect_to_cache_steps_multiplier": 100,
"cache_accept_path_start_distance_ratio": 0.2,
"cache_accept_path_end_distance_ratio": 0.15,
"negative_cache_accept_path_start_distance_ratio": 0.3,
"negative_cache_accept_path_end_distance_ratio": 0.3,
"cache_path_start_distance_rating_multiplier": 10,
"cache_path_end_distance_rating_multiplier": 20,
"stale_enemy_with_same_destination_collision_penalty": 30,
"ignore_moving_enemy_collision_distance": 5,
"enemy_with_different_destination_collision_penalty": 30,
"general_entity_collision_penalty": 10,
"general_entity_subsequent_collision_penalty": 3,
"max_clients_to_accept_any_new_request": 10,
"max_clients_to_accept_short_new_request": 100,
"direct_distance_to_consider_short_request": 100,
"short_request_max_steps": 1000,
"short_request_ratio": 0.5,
"min_steps_to_check_path_find_termination": 2000,
"start_to_goal_cost_multiplier_to_terminate_path_find": 500.0
},
"max_failed_behavior_count": 3
}
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Re: Map-settings.json notation for advanced settings
Sorry but i cant find the dissipation_rate
Re: Map-settings.json notation for advanced settings
You need to add it.HerrGohlem wrote:Sorry but i cant find the dissipation_rate