Cache-sprite-atlas requires two runs?

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Jon8RFC
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Cache-sprite-atlas requires two runs?

Post by Jon8RFC »

Each time there's an update, I understand that it needs to redo the atlas since there may have been graphics changes, and that includes the bitmap cropping stage.

The odd thing is that after that initial long load, I have to load the game a second time, which doesn't do the cropping, but it builds the atlases (not loading them), all over again. On the third run, it finally loads them from disk. Is there a switch in the code that's not setup correctly, which is not allowing the atlases to be cached after the first run? Not sure if this is a bug, or not.
Last edited by Jon8RFC on Mon May 14, 2018 4:14 pm, edited 1 time in total.
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Jon8RFC
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Re: Cache-sprite-atlas requires two runs?

Post by Jon8RFC »

Attached as one zip if that's more convenient. By the third run, that's when it loads the atlases from disk.

I didn't think to look and see if the atlases were actually written to disk on the first run and then overwritten on the second run, because I was focused on retrieving the logs. It looks like they're saved once, then overwritten and saved a second time according to the logs, which is why they don't load from disk until the third run. That certainly seems like a bug to me.

0.16.42 starting update to 0.16.43

Code: Select all

   0.000 2018-05-14 10:54:06; Factorio 0.16.42 (build 36468, win64, alpha)
   0.000 Operating system: Windows 10 (version 1709) 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.002 Read data path: C:/Program Files/Factorio/data
   0.002 Write data path: C:/Users/JPB/AppData/Roaming/Factorio [148675/228384MB]
   0.002 Binaries path: C:/Program Files/Factorio/bin
   0.021 System info: [CPU: Intel(R) Core(TM)2 Quad  CPU   Q9550  @ 2.83GHz, 4 cores, RAM: 2106/8191 MB, page: 2301/9471 MB, virtual: 148/134217727 MB, extended virtual: 0 MB]
   0.027 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.028 Available display adapters: 2
   0.028  [0]: \\.\DISPLAY1 - AMD Radeon HD 5800 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
   0.028  [1]: \\.\DISPLAY2 - AMD Radeon HD 5800 Series {0x8080001, [-1280,169], 1280x1024, 32bit, 60Hz}
   0.028 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.258 Initialised OpenGL:[0] AMD Radeon HD 5800 Series; driver: 4.5.13417 Compatibility Profile Context 15.301.1901.0
   0.258   GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly
   0.292 DSound: Starting _dsound_update thread
   0.292 Desktop composition is active.
   0.292 Graphics settings preset: medium
   0.292 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
   0.292                   [Parallel sprite loading: 1] [Max texture size: 2048/4096] [Bmp cache: 0] [Sprite slicing: 0] [Low quality rotation: 0]   0.292 DSound: Enter _dsound_update; tid=4356

   0.852 Loading mod core 0.0.0 (data.lua)
   0.959 Loading mod base 0.16.42 (data.lua)
   1.499 Loading mod base 0.16.42 (data-updates.lua)
   1.573 Checksum for core: 1975092097
   1.573 Checksum of base: 4164420871
   1.728 Verbose ModManager.cpp:400: Time to load mods: 0.925213
   1.747 Loading sounds...
   3.879 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1526090639
   3.879 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   4.047 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.glsl
   4.057 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   4.060 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/alpha-mask.glsl
   4.080 Initial atlas bitmap size is 2048
   4.084 Created atlas bitmap 2048x2047 [none]
   4.089 Created atlas bitmap 2048x2048 [none]
   4.092 Created atlas bitmap 2048x2045 [none]
   4.094 Created atlas bitmap 2048x2048 [none]
   4.098 Created atlas bitmap 2048x2008 [none]
   4.100 Created atlas bitmap 2048x2045 [none]
   4.102 Created atlas bitmap 2048x1999 [none]
   4.104 Created atlas bitmap 2048x2012 [none]
   4.106 Created atlas bitmap 2048x2010 [none]
   4.108 Created atlas bitmap 2048x2028 [none]
   4.111 Created atlas bitmap 2048x2022 [none]
   4.113 Created atlas bitmap 2048x2020 [none]
   4.115 Created atlas bitmap 2048x2041 [none]
   4.119 Created atlas bitmap 2048x2042 [none]
   4.121 Created atlas bitmap 2048x2046 [none]
   4.122 Created atlas bitmap 2048x2045 [none]
   4.123 Created atlas bitmap 2048x2024 [none]
   4.125 Created atlas bitmap 2048x2048 [none]
   4.126 Created atlas bitmap 2048x2015 [none]
   4.128 Created atlas bitmap 2048x2018 [none]
   4.129 Created atlas bitmap 2048x2048 [none]
   4.130 Created atlas bitmap 2048x2028 [none]
   4.131 Created atlas bitmap 2048x2007 [none]
   4.132 Created atlas bitmap 2048x1950 [none]
   4.132 Created atlas bitmap 2048x1993 [none]
   4.133 Created atlas bitmap 2048x2031 [none]
   4.134 Created atlas bitmap 2048x2043 [none]
   4.135 Created atlas bitmap 2048x2036 [none]
   4.136 Created atlas bitmap 2048x2044 [none]
   4.137 Created atlas bitmap 2048x2048 [none]
   4.137 Created atlas bitmap 2048x1995 [none]
   4.138 Created atlas bitmap 2048x2043 [none]
   4.138 Created atlas bitmap 2048x2035 [none]
   4.139 Created atlas bitmap 2048x2007 [none]
   4.139 Created atlas bitmap 2048x2009 [none]
   4.140 Created atlas bitmap 2048x2007 [none]
   4.140 Created atlas bitmap 2048x1808 [none]
   4.149 Created atlas bitmap 2048x2036 [compressed, mask]
   4.158 Created atlas bitmap 2048x2032 [compressed, mask]
   4.166 Created atlas bitmap 2048x2024 [compressed, mask]
   4.175 Created atlas bitmap 2048x2048 [compressed, mask]
   4.184 Created atlas bitmap 2048x1944 [compressed, mask]
   4.193 Created atlas bitmap 2048x2048 [compressed, mask]
   4.202 Created atlas bitmap 2048x2048 [compressed, mask]
   4.210 Created atlas bitmap 2048x2048 [compressed, mask]
   4.219 Created atlas bitmap 2048x2040 [compressed, mask]
   4.228 Created atlas bitmap 2048x2032 [compressed, mask]
   4.236 Created atlas bitmap 2048x2016 [compressed, mask]
   4.244 Created atlas bitmap 2048x2048 [compressed, mask]
   4.253 Created atlas bitmap 2048x2044 [compressed, mask]
   4.262 Created atlas bitmap 2048x2048 [compressed, mask]
   4.270 Created atlas bitmap 2048x1980 [compressed, mask]
   4.279 Created atlas bitmap 2048x2048 [compressed, mask]
   4.287 Created atlas bitmap 2048x1992 [compressed, mask]
   4.296 Created atlas bitmap 2048x2044 [compressed, mask]
   4.304 Created atlas bitmap 2048x2028 [compressed, mask]
   4.313 Created atlas bitmap 2048x2048 [compressed, mask]
   4.320 Created atlas bitmap 2048x1996 [compressed, mask]
   4.324 Created atlas bitmap 2048x844 [compressed, mask]
   4.325 Created atlas bitmap 2048x1972 [no-crop, trilinear-filtering, icon, light]
   4.325 Created atlas bitmap 2048x1764 [no-crop, trilinear-filtering, icon, light]
   4.326 Created atlas bitmap 2048x952 [alpha-mask]
   9.183 Verbose AtlasCache.cpp:99: Time to load atlas cache: 4.847099 seconds.
   9.183 Atlases loaded from disk cache.
   9.969 Sprites loaded
   9.969 Convert atlas 2048x2036 to: compressed 
  10.320 Convert atlas 2048x2032 to: compressed 
  10.728 Convert atlas 2048x2024 to: compressed 
  11.073 Convert atlas 2048x2048 to: compressed 
  11.459 Convert atlas 2048x1944 to: compressed 
  11.799 Convert atlas 2048x2048 to: compressed 
  12.193 Convert atlas 2048x2048 to: compressed 
  12.567 Convert atlas 2048x2048 to: compressed 
  12.975 Convert atlas 2048x2040 to: compressed 
  13.384 Convert atlas 2048x2032 to: compressed 
  13.803 Convert atlas 2048x2016 to: compressed 
  14.229 Convert atlas 2048x2048 to: compressed 
  14.589 Convert atlas 2048x2044 to: compressed 
  14.975 Convert atlas 2048x2048 to: compressed 
  15.310 Convert atlas 2048x1980 to: compressed 
  15.645 Convert atlas 2048x2048 to: compressed 
  16.005 Convert atlas 2048x1992 to: compressed 
  16.325 Convert atlas 2048x2044 to: compressed 
  16.652 Convert atlas 2048x2028 to: compressed 
  16.983 Convert atlas 2048x2048 to: compressed 
  17.308 Convert atlas 2048x1996 to: compressed 
  17.662 Convert atlas 2048x844 to: compressed 
  17.820 Convert atlas 2048x1972 to: trilinear-filtering 
  17.869 Convert atlas 2048x1764 to: trilinear-filtering 
  17.903 Convert atlas 2048x952 to: alpha-mask
  17.916 Verbose AtlasSystem.cpp:739: Atlas memory size: 699.81MB
  17.917 Verbose AtlasSystem.cpp:740: Size of sprites outside of atlas: 0.00MB
  17.922 Custom inputs active: 0
  17.933 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=Jon8RFC&token=<private>&apiVersion=2
  19.366 1 packages available to download (experimental updates enabled).
  19.429 Factorio initialised
  21.614 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-download-link?username=Jon8RFC&token=<private>&package=core-win64&from=0.16.42&to=0.16.43&isTarget=true&apiVersion=2
  22.113 Info Updater.cpp:230: Downloading https://us2.factorio.com/updates/core-win64-0.16.42-0.16.43-update.zip?key=sJLqphm3H1AUvVu9AQfQjg&expires=1526313294 to C:\Users\JPB\AppData\Roaming\Factorio\temp\core-win64-0.16.42-0.16.43-update.zip
  24.371 Info Updater.cpp:241:  => 200
  26.685 DSound: Stopping voice
  26.685 DSound: Joining thread
  26.688 DSound: Exit _dsound_update; tid=4356
  26.689 DSound: Waiting for voice to stop ... signaled
  26.689 DSound: Joined thread
  26.689 DSound: Destroying thread
  26.689 DSound: Thread destroyed
  26.689 DSound: Releasing buffer
  26.689 DSound: Voice stopped
  26.689 DSound: Deallocating voice
  26.689 DSound: Deallocated voice
  26.912 Unable unset the current context! The handle is invalid.

  26.915 Goodbye
   0.000 2018-05-14 10:54:34; Factorio 0.16.42 (build 36468, win64, alpha)
   0.000 Operating system: Windows 10 (version 1709) 
   0.000 Not rotating logs.
   0.000 Info Updater-win32.cpp:183: Starting updater
   0.000 Info Updater.cpp:382: Applying update C:\Users\JPB\AppData\Roaming\Factorio\temp\core-win64-0.16.42-0.16.43-update.zip
   3.763 Info Updater-win32.cpp:193: Starting updated game
   3.764 Goodbye
0.16.43 first run automatically

Code: Select all

   0.001 2018-05-14 10:54:38; Factorio 0.16.43 (build 36482, win64, alpha)
   0.001 Operating system: Windows 10 (version 1709) 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" "--wait-to-close" "7828" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/JPB/AppData/Roaming/Factorio [148096/228384MB]
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM)2 Quad  CPU   Q9550  @ 2.83GHz, 4 cores, RAM: 2209/8191 MB, page: 2216/9471 MB, virtual: 150/134217727 MB, extended virtual: 0 MB]
   0.011 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.012 Available display adapters: 2
   0.012  [0]: \\.\DISPLAY1 - AMD Radeon HD 5800 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
   0.012  [1]: \\.\DISPLAY2 - AMD Radeon HD 5800 Series {0x8080001, [-1280,169], 1280x1024, 32bit, 60Hz}
   0.012 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.198 Initialised OpenGL:[0] AMD Radeon HD 5800 Series; driver: 4.5.13417 Compatibility Profile Context 15.301.1901.0
   0.198   GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly
   0.227 DSound: Starting _dsound_update thread
   0.227 Desktop composition is active.
   0.227 Graphics settings preset: medium
   0.227 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
   0.227                   [Parallel sprite loading: 1] [Max texture size: 2048/4096] [Bmp cache: 0] [Sprite slicing: 0] [Low quality rotation: 0]
   0.227 DSound: Enter _dsound_update; tid=9740
   0.402 Loading mod core 0.0.0 (data.lua)
   0.422 Loading mod base 0.16.43 (data.lua)
   0.591 Loading mod base 0.16.43 (data-updates.lua)
   0.655 Checksum for core: 1977895552
   0.655 Checksum of base: 2820252226
   0.776 Verbose ModManager.cpp:400: Time to load mods: 0.38255
   0.798 Loading sounds...
   0.924 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1526313273
   0.924 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   1.063 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.glsl
   1.064 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.064 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/alpha-mask.glsl
   1.072 Crop bitmaps.
   1.080 Atlases were not loaded from disk cache.
   9.729 Initial atlas bitmap size is 2048
   9.734 Created atlas bitmap 2048x2047 [none]
   9.739 Created atlas bitmap 2048x2048 [none]
   9.742 Created atlas bitmap 2048x2045 [none]
   9.744 Created atlas bitmap 2048x2048 [none]
   9.746 Created atlas bitmap 2048x2008 [none]
   9.748 Created atlas bitmap 2048x2045 [none]
   9.750 Created atlas bitmap 2048x1999 [none]
   9.752 Created atlas bitmap 2048x2012 [none]
   9.754 Created atlas bitmap 2048x2010 [none]
   9.756 Created atlas bitmap 2048x2028 [none]
   9.758 Created atlas bitmap 2048x2022 [none]
   9.760 Created atlas bitmap 2048x2020 [none]
   9.762 Created atlas bitmap 2048x2041 [none]
   9.765 Created atlas bitmap 2048x2042 [none]
   9.766 Created atlas bitmap 2048x2046 [none]
   9.767 Created atlas bitmap 2048x2045 [none]
   9.768 Created atlas bitmap 2048x2024 [none]
   9.770 Created atlas bitmap 2048x2048 [none]
   9.771 Created atlas bitmap 2048x2015 [none]
   9.772 Created atlas bitmap 2048x2018 [none]
   9.773 Created atlas bitmap 2048x2048 [none]
   9.774 Created atlas bitmap 2048x2028 [none]
   9.775 Created atlas bitmap 2048x2007 [none]
   9.776 Created atlas bitmap 2048x1950 [none]
   9.777 Created atlas bitmap 2048x1993 [none]
   9.778 Created atlas bitmap 2048x2031 [none]
   9.779 Created atlas bitmap 2048x2043 [none]
   9.780 Created atlas bitmap 2048x2036 [none]
   9.780 Created atlas bitmap 2048x2044 [none]
   9.781 Created atlas bitmap 2048x2048 [none]
   9.781 Created atlas bitmap 2048x1995 [none]
   9.782 Created atlas bitmap 2048x2043 [none]
   9.782 Created atlas bitmap 2048x2035 [none]
   9.783 Created atlas bitmap 2048x2007 [none]
   9.783 Created atlas bitmap 2048x2009 [none]
   9.784 Created atlas bitmap 2048x2007 [none]
   9.784 Created atlas bitmap 2048x1808 [none]
   9.793 Created atlas bitmap 2048x2036 [compressed, mask]
   9.801 Created atlas bitmap 2048x2032 [compressed, mask]
   9.810 Created atlas bitmap 2048x2024 [compressed, mask]
   9.819 Created atlas bitmap 2048x2048 [compressed, mask]
   9.828 Created atlas bitmap 2048x1944 [compressed, mask]
   9.836 Created atlas bitmap 2048x2048 [compressed, mask]
   9.845 Created atlas bitmap 2048x2048 [compressed, mask]
   9.854 Created atlas bitmap 2048x2048 [compressed, mask]
   9.862 Created atlas bitmap 2048x2040 [compressed, mask]
   9.870 Created atlas bitmap 2048x2032 [compressed, mask]
   9.878 Created atlas bitmap 2048x2016 [compressed, mask]
   9.886 Created atlas bitmap 2048x2048 [compressed, mask]
   9.894 Created atlas bitmap 2048x2044 [compressed, mask]
   9.902 Created atlas bitmap 2048x2048 [compressed, mask]
   9.910 Created atlas bitmap 2048x1980 [compressed, mask]
   9.917 Created atlas bitmap 2048x2048 [compressed, mask]
   9.924 Created atlas bitmap 2048x1992 [compressed, mask]
   9.932 Created atlas bitmap 2048x2044 [compressed, mask]
   9.939 Created atlas bitmap 2048x2028 [compressed, mask]
   9.946 Created atlas bitmap 2048x2048 [compressed, mask]
   9.954 Created atlas bitmap 2048x1996 [compressed, mask]
   9.957 Created atlas bitmap 2048x844 [compressed, mask]
   9.958 Created atlas bitmap 2048x1972 [no-crop, trilinear-filtering, icon, light]
   9.958 Created atlas bitmap 2048x1764 [no-crop, trilinear-filtering, icon, light]
   9.959 Created atlas bitmap 2048x952 [alpha-mask]
   9.968 Atlases were not loaded from disk cache.
  18.388 Sprites loaded
  22.676 Verbose AtlasCache.cpp:79: Time to save atlas cache: 4.287823 seconds.
  23.044 Sprite atlas cached.
  23.044 Convert atlas 2048x2036 to: compressed 
  23.399 Convert atlas 2048x2032 to: compressed 
  23.815 Convert atlas 2048x2024 to: compressed 
  24.162 Convert atlas 2048x2048 to: compressed 
  24.552 Convert atlas 2048x1944 to: compressed 
  24.906 Convert atlas 2048x2048 to: compressed 
  25.302 Convert atlas 2048x2048 to: compressed 
  25.673 Convert atlas 2048x2048 to: compressed 
  26.086 Convert atlas 2048x2040 to: compressed 
  26.511 Convert atlas 2048x2032 to: compressed 
  26.929 Convert atlas 2048x2016 to: compressed 
  27.343 Convert atlas 2048x2048 to: compressed 
  27.724 Convert atlas 2048x2044 to: compressed 
  28.123 Convert atlas 2048x2048 to: compressed 
  28.457 Convert atlas 2048x1980 to: compressed 
  28.782 Convert atlas 2048x2048 to: compressed 
  29.140 Convert atlas 2048x1992 to: compressed 
  29.467 Convert atlas 2048x2044 to: compressed 
  29.793 Convert atlas 2048x2028 to: compressed 
  30.115 Convert atlas 2048x2048 to: compressed 
  30.439 Convert atlas 2048x1996 to: compressed 
  30.801 Convert atlas 2048x844 to: compressed 
  30.959 Convert atlas 2048x1972 to: trilinear-filtering 
  31.001 Convert atlas 2048x1764 to: trilinear-filtering 
  31.040 Convert atlas 2048x952 to: alpha-mask
  31.054 Verbose AtlasSystem.cpp:739: Atlas memory size: 699.81MB
  31.054 Verbose AtlasSystem.cpp:740: Size of sprites outside of atlas: 0.00MB
  31.057 Custom inputs active: 0
  31.065 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=Jon8RFC&token=<private>&apiVersion=2
  31.685 0 packages available to download (experimental updates enabled).
  31.738 Factorio initialised
  34.614 DSound: Stopping voice
  34.614 DSound: Joining thread
  34.618 DSound: Exit _dsound_update; tid=9740
  34.618 DSound: Waiting for voice to stop ... signaled
  34.618 DSound: Joined thread
  34.618 DSound: Destroying thread
  34.618 DSound: Thread destroyed
  34.618 DSound: Releasing buffer
  34.618 DSound: Voice stopped
  34.618 DSound: Deallocating voice
  34.618 DSound: Deallocated voice
  34.847 Unable unset the current context! The handle is invalid.

  34.850 Goodbye
0.16.43 second run manually

Code: Select all

   0.001 2018-05-14 10:56:01; Factorio 0.16.43 (build 36482, win64, alpha)
   0.001 Operating system: Windows 10 (version 1709) 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/JPB/AppData/Roaming/Factorio [147868/228384MB]
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.011 System info: [CPU: Intel(R) Core(TM)2 Quad  CPU   Q9550  @ 2.83GHz, 4 cores, RAM: 2043/8191 MB, page: 2252/9471 MB, virtual: 148/134217727 MB, extended virtual: 0 MB]
   0.011 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.012 Available display adapters: 2
   0.013  [0]: \\.\DISPLAY1 - AMD Radeon HD 5800 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
   0.013  [1]: \\.\DISPLAY2 - AMD Radeon HD 5800 Series {0x8080001, [-1280,169], 1280x1024, 32bit, 60Hz}
   0.013 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.337 Initialised OpenGL:[0] AMD Radeon HD 5800 Series; driver: 4.5.13417 Compatibility Profile Context 15.301.1901.0
   0.337   GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly
   0.368 DSound: Starting _dsound_update thread
   0.368 Desktop composition is active.
   0.368 Graphics settings preset: medium
   0.368 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
   0.368 DSound: Enter _dsound_update; tid=8984
   0.368                   [Parallel sprite loading: 1] [Max texture size: 2048/4096] [Bmp cache: 0] [Sprite slicing: 0] [Low quality rotation: 0]
   0.546 Loading mod core 0.0.0 (data.lua)
   0.566 Loading mod base 0.16.43 (data.lua)
   0.740 Loading mod base 0.16.43 (data-updates.lua)
   0.807 Checksum for core: 1977895552
   0.807 Checksum of base: 2820252226
   0.925 Verbose ModManager.cpp:400: Time to load mods: 0.386461
   0.943 Loading sounds...
   1.074 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1526313312
   1.074 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   1.197 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.glsl
   1.197 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.198 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/alpha-mask.glsl
   1.217 Initial atlas bitmap size is 2048
   1.221 Created atlas bitmap 2048x2047 [none]
   1.226 Created atlas bitmap 2048x2048 [none]
   1.229 Created atlas bitmap 2048x2045 [none]
   1.231 Created atlas bitmap 2048x2048 [none]
   1.234 Created atlas bitmap 2048x2008 [none]
   1.236 Created atlas bitmap 2048x2045 [none]
   1.238 Created atlas bitmap 2048x1999 [none]
   1.240 Created atlas bitmap 2048x2012 [none]
   1.242 Created atlas bitmap 2048x2010 [none]
   1.244 Created atlas bitmap 2048x2028 [none]
   1.246 Created atlas bitmap 2048x2022 [none]
   1.248 Created atlas bitmap 2048x2020 [none]
   1.250 Created atlas bitmap 2048x2041 [none]
   1.253 Created atlas bitmap 2048x2042 [none]
   1.254 Created atlas bitmap 2048x2046 [none]
   1.256 Created atlas bitmap 2048x2045 [none]
   1.257 Created atlas bitmap 2048x2024 [none]
   1.258 Created atlas bitmap 2048x2048 [none]
   1.259 Created atlas bitmap 2048x2015 [none]
   1.260 Created atlas bitmap 2048x2018 [none]
   1.262 Created atlas bitmap 2048x2048 [none]
   1.263 Created atlas bitmap 2048x2028 [none]
   1.264 Created atlas bitmap 2048x2007 [none]
   1.265 Created atlas bitmap 2048x1950 [none]
   1.265 Created atlas bitmap 2048x1993 [none]
   1.267 Created atlas bitmap 2048x2031 [none]
   1.267 Created atlas bitmap 2048x2043 [none]
   1.269 Created atlas bitmap 2048x2036 [none]
   1.270 Created atlas bitmap 2048x2044 [none]
   1.271 Created atlas bitmap 2048x2048 [none]
   1.271 Created atlas bitmap 2048x1995 [none]
   1.272 Created atlas bitmap 2048x2043 [none]
   1.272 Created atlas bitmap 2048x2035 [none]
   1.273 Created atlas bitmap 2048x2007 [none]
   1.273 Created atlas bitmap 2048x2009 [none]
   1.274 Created atlas bitmap 2048x2007 [none]
   1.274 Created atlas bitmap 2048x1808 [none]
   1.282 Created atlas bitmap 2048x2036 [compressed, mask]
   1.291 Created atlas bitmap 2048x2032 [compressed, mask]
   1.299 Created atlas bitmap 2048x2024 [compressed, mask]
   1.308 Created atlas bitmap 2048x2048 [compressed, mask]
   1.316 Created atlas bitmap 2048x1944 [compressed, mask]
   1.325 Created atlas bitmap 2048x2048 [compressed, mask]
   1.333 Created atlas bitmap 2048x2048 [compressed, mask]
   1.341 Created atlas bitmap 2048x2048 [compressed, mask]
   1.349 Created atlas bitmap 2048x2040 [compressed, mask]
   1.357 Created atlas bitmap 2048x2032 [compressed, mask]
   1.365 Created atlas bitmap 2048x2016 [compressed, mask]
   1.374 Created atlas bitmap 2048x2048 [compressed, mask]
   1.382 Created atlas bitmap 2048x2044 [compressed, mask]
   1.390 Created atlas bitmap 2048x2048 [compressed, mask]
   1.397 Created atlas bitmap 2048x1980 [compressed, mask]
   1.405 Created atlas bitmap 2048x2048 [compressed, mask]
   1.413 Created atlas bitmap 2048x1992 [compressed, mask]
   1.420 Created atlas bitmap 2048x2044 [compressed, mask]
   1.428 Created atlas bitmap 2048x2028 [compressed, mask]
   1.435 Created atlas bitmap 2048x2048 [compressed, mask]
   1.443 Created atlas bitmap 2048x1996 [compressed, mask]
   1.446 Created atlas bitmap 2048x844 [compressed, mask]
   1.447 Created atlas bitmap 2048x1972 [no-crop, trilinear-filtering, icon, light]
   1.447 Created atlas bitmap 2048x1764 [no-crop, trilinear-filtering, icon, light]
   1.447 Created atlas bitmap 2048x952 [alpha-mask]
   2.052 Atlases were not loaded from disk cache.
  10.489 Sprites loaded
  12.701 Verbose AtlasCache.cpp:79: Time to save atlas cache: 2.211981 seconds.
  12.986 Sprite atlas cached.
  12.986 Convert atlas 2048x2036 to: compressed 
  13.340 Convert atlas 2048x2032 to: compressed 
  13.753 Convert atlas 2048x2024 to: compressed 
  14.106 Convert atlas 2048x2048 to: compressed 
  14.495 Convert atlas 2048x1944 to: compressed 
  14.850 Convert atlas 2048x2048 to: compressed 
  15.252 Convert atlas 2048x2048 to: compressed 
  15.622 Convert atlas 2048x2048 to: compressed 
  16.029 Convert atlas 2048x2040 to: compressed 
  16.444 Convert atlas 2048x2032 to: compressed 
  16.862 Convert atlas 2048x2016 to: compressed 
  17.275 Convert atlas 2048x2048 to: compressed 
  17.634 Convert atlas 2048x2044 to: compressed 
  18.028 Convert atlas 2048x2048 to: compressed 
  18.361 Convert atlas 2048x1980 to: compressed 
  18.685 Convert atlas 2048x2048 to: compressed 
  19.045 Convert atlas 2048x1992 to: compressed 
  19.374 Convert atlas 2048x2044 to: compressed 
  19.700 Convert atlas 2048x2028 to: compressed 
  20.022 Convert atlas 2048x2048 to: compressed 
  20.347 Convert atlas 2048x1996 to: compressed 
  20.709 Convert atlas 2048x844 to: compressed 
  20.867 Convert atlas 2048x1972 to: trilinear-filtering 
  20.912 Convert atlas 2048x1764 to: trilinear-filtering 
  20.953 Convert atlas 2048x952 to: alpha-mask
  20.966 Verbose AtlasSystem.cpp:739: Atlas memory size: 699.81MB
  20.966 Verbose AtlasSystem.cpp:740: Size of sprites outside of atlas: 0.00MB
  20.969 Custom inputs active: 0
  20.977 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=Jon8RFC&token=<private>&apiVersion=2
  21.655 0 packages available to download (experimental updates enabled).
  21.704 Factorio initialised
  22.725 DSound: Stopping voice
  22.725 DSound: Joining thread
  22.726 DSound: Exit _dsound_update; tid=8984
  22.726 DSound: Waiting for voice to stop ... signaled
  22.726 DSound: Joined thread
  22.726 DSound: Destroying thread
  22.726 DSound: Thread destroyed
  22.726 DSound: Releasing buffer
  22.726 DSound: Voice stopped
  22.726 DSound: Deallocating voice
  22.726 DSound: Deallocated voice
  22.902 Unable unset the current context! The handle is invalid.

  22.905 Goodbye
0.16.43 third run manually

Code: Select all

   0.000 2018-05-14 10:56:36; Factorio 0.16.43 (build 36482, win64, alpha)
   0.000 Operating system: Windows 10 (version 1709) 
   0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/JPB/AppData/Roaming/Factorio [147868/228384MB]
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM)2 Quad  CPU   Q9550  @ 2.83GHz, 4 cores, RAM: 2057/8191 MB, page: 2257/9471 MB, virtual: 150/134217727 MB, extended virtual: 0 MB]
   0.011 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.013 Available display adapters: 2
   0.013  [0]: \\.\DISPLAY1 - AMD Radeon HD 5800 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
   0.013  [1]: \\.\DISPLAY2 - AMD Radeon HD 5800 Series {0x8080001, [-1280,169], 1280x1024, 32bit, 60Hz}
   0.013 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.217 Initialised OpenGL:[0] AMD Radeon HD 5800 Series; driver: 4.5.13417 Compatibility Profile Context 15.301.1901.0
   0.217   GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly
   0.248 DSound: Starting _dsound_update thread
   0.248 Desktop composition is active.
   0.248 Graphics settings preset: medium
   0.248 DSound: Enter _dsound_update; tid=8468
   0.248 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
   0.248                   [Parallel sprite loading: 1] [Max texture size: 2048/4096] [Bmp cache: 0] [Sprite slicing: 0] [Low quality rotation: 0]
   0.431 Loading mod core 0.0.0 (data.lua)
   0.452 Loading mod base 0.16.43 (data.lua)
   0.619 Loading mod base 0.16.43 (data-updates.lua)
   0.681 Checksum for core: 1977895552
   0.681 Checksum of base: 2820252226
   0.792 Verbose ModManager.cpp:400: Time to load mods: 0.369547
   0.815 Loading sounds...
   0.939 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1526313384
   0.939 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   1.067 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.glsl
   1.068 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.068 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/alpha-mask.glsl
   1.088 Initial atlas bitmap size is 2048
   1.091 Created atlas bitmap 2048x2047 [none]
   1.097 Created atlas bitmap 2048x2048 [none]
   1.101 Created atlas bitmap 2048x2045 [none]
   1.104 Created atlas bitmap 2048x2048 [none]
   1.106 Created atlas bitmap 2048x2008 [none]
   1.108 Created atlas bitmap 2048x2045 [none]
   1.110 Created atlas bitmap 2048x1999 [none]
   1.112 Created atlas bitmap 2048x2012 [none]
   1.115 Created atlas bitmap 2048x2010 [none]
   1.118 Created atlas bitmap 2048x2028 [none]
   1.121 Created atlas bitmap 2048x2022 [none]
   1.123 Created atlas bitmap 2048x2020 [none]
   1.125 Created atlas bitmap 2048x2041 [none]
   1.128 Created atlas bitmap 2048x2042 [none]
   1.130 Created atlas bitmap 2048x2046 [none]
   1.131 Created atlas bitmap 2048x2045 [none]
   1.132 Created atlas bitmap 2048x2024 [none]
   1.134 Created atlas bitmap 2048x2048 [none]
   1.135 Created atlas bitmap 2048x2015 [none]
   1.136 Created atlas bitmap 2048x2018 [none]
   1.137 Created atlas bitmap 2048x2048 [none]
   1.138 Created atlas bitmap 2048x2028 [none]
   1.139 Created atlas bitmap 2048x2007 [none]
   1.140 Created atlas bitmap 2048x1950 [none]
   1.141 Created atlas bitmap 2048x1993 [none]
   1.142 Created atlas bitmap 2048x2031 [none]
   1.143 Created atlas bitmap 2048x2043 [none]
   1.144 Created atlas bitmap 2048x2036 [none]
   1.144 Created atlas bitmap 2048x2044 [none]
   1.145 Created atlas bitmap 2048x2048 [none]
   1.146 Created atlas bitmap 2048x1995 [none]
   1.147 Created atlas bitmap 2048x2043 [none]
   1.147 Created atlas bitmap 2048x2035 [none]
   1.148 Created atlas bitmap 2048x2007 [none]
   1.148 Created atlas bitmap 2048x2009 [none]
   1.149 Created atlas bitmap 2048x2007 [none]
   1.150 Created atlas bitmap 2048x1808 [none]
   1.159 Created atlas bitmap 2048x2036 [compressed, mask]
   1.168 Created atlas bitmap 2048x2032 [compressed, mask]
   1.177 Created atlas bitmap 2048x2024 [compressed, mask]
   1.186 Created atlas bitmap 2048x2048 [compressed, mask]
   1.195 Created atlas bitmap 2048x1944 [compressed, mask]
   1.203 Created atlas bitmap 2048x2048 [compressed, mask]
   1.212 Created atlas bitmap 2048x2048 [compressed, mask]
   1.221 Created atlas bitmap 2048x2048 [compressed, mask]
   1.229 Created atlas bitmap 2048x2040 [compressed, mask]
   1.239 Created atlas bitmap 2048x2032 [compressed, mask]
   1.249 Created atlas bitmap 2048x2016 [compressed, mask]
   1.260 Created atlas bitmap 2048x2048 [compressed, mask]
   1.270 Created atlas bitmap 2048x2044 [compressed, mask]
   1.279 Created atlas bitmap 2048x2048 [compressed, mask]
   1.287 Created atlas bitmap 2048x1980 [compressed, mask]
   1.295 Created atlas bitmap 2048x2048 [compressed, mask]
   1.303 Created atlas bitmap 2048x1992 [compressed, mask]
   1.311 Created atlas bitmap 2048x2044 [compressed, mask]
   1.319 Created atlas bitmap 2048x2028 [compressed, mask]
   1.326 Created atlas bitmap 2048x2048 [compressed, mask]
   1.334 Created atlas bitmap 2048x1996 [compressed, mask]
   1.337 Created atlas bitmap 2048x844 [compressed, mask]
   1.338 Created atlas bitmap 2048x1972 [no-crop, trilinear-filtering, icon, light]
   1.338 Created atlas bitmap 2048x1764 [no-crop, trilinear-filtering, icon, light]
   1.339 Created atlas bitmap 2048x952 [alpha-mask]
   2.564 Verbose AtlasCache.cpp:99: Time to load atlas cache: 1.215240 seconds.
   2.564 Atlases loaded from disk cache.
   3.344 Sprites loaded
   3.344 Convert atlas 2048x2036 to: compressed 
   3.693 Convert atlas 2048x2032 to: compressed 
   4.105 Convert atlas 2048x2024 to: compressed 
   4.454 Convert atlas 2048x2048 to: compressed 
   4.840 Convert atlas 2048x1944 to: compressed 
   5.184 Convert atlas 2048x2048 to: compressed 
   5.580 Convert atlas 2048x2048 to: compressed 
   5.957 Convert atlas 2048x2048 to: compressed 
   6.364 Convert atlas 2048x2040 to: compressed 
   6.771 Convert atlas 2048x2032 to: compressed 
   7.192 Convert atlas 2048x2016 to: compressed 
   7.617 Convert atlas 2048x2048 to: compressed 
   7.973 Convert atlas 2048x2044 to: compressed 
   8.358 Convert atlas 2048x2048 to: compressed 
   8.690 Convert atlas 2048x1980 to: compressed 
   9.025 Convert atlas 2048x2048 to: compressed 
   9.387 Convert atlas 2048x1992 to: compressed 
   9.707 Convert atlas 2048x2044 to: compressed 
  10.035 Convert atlas 2048x2028 to: compressed 
  10.368 Convert atlas 2048x2048 to: compressed 
  10.694 Convert atlas 2048x1996 to: compressed 
  11.049 Convert atlas 2048x844 to: compressed 
  11.209 Convert atlas 2048x1972 to: trilinear-filtering 
  11.254 Convert atlas 2048x1764 to: trilinear-filtering 
  11.288 Convert atlas 2048x952 to: alpha-mask
  11.302 Verbose AtlasSystem.cpp:739: Atlas memory size: 699.81MB
  11.302 Verbose AtlasSystem.cpp:740: Size of sprites outside of atlas: 0.00MB
  11.304 Custom inputs active: 0
  11.312 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=Jon8RFC&token=<private>&apiVersion=2
  12.709 0 packages available to download (experimental updates enabled).
  12.761 Factorio initialised
  13.489 DSound: Stopping voice
  13.489 DSound: Joining thread
  13.496 DSound: Exit _dsound_update; tid=8468
  13.496 DSound: Waiting for voice to stop ... signaled
  13.496 DSound: Joined thread
  13.496 DSound: Destroying thread
  13.496 DSound: Thread destroyed
  13.496 DSound: Releasing buffer
  13.496 DSound: Voice stopped
  13.496 DSound: Deallocating voice
  13.496 DSound: Deallocated voice
  13.659 Unable unset the current context! The handle is invalid.

  13.662 Goodbye
Attachments
cache-sprite-atlas_update.zip
(9.75 KiB) Downloaded 41 times
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