Spec:
AMD FX 4300 quad core
Nvidia GTX 960
Mechanical hard drive (No issues in read or write times)
The things I've tried:
Reinstallation (More than once)
Verify game files (More than once)
Deletion of the sprite cache (More than once, Worked in conjunction with -force--opengl)
Use of --force-opengl (which did occur in factorio loading completely, but it still took a 40 minute load time)
Updated all graphics drivers (no Change)
Shut down antivirus as suggested in another post
restarted pc etc
I have no current mods installed.
factorio-current:
Code: Select all
0.001 2017-12-30 16:29:21; Factorio 0.16.9 (build 34692, win64, steam)
0.001 Operating system: Windows 10 (version 1703)
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Tyler Burnett/AppData/Roaming/Factorio [140491/476135MB]
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.185 System info: [CPU: AMD FX(tm)-4300 Quad-Core Processor , 4 cores, RAM: 4053MB]
0.316 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.325 Available display adapters: 1
0.325 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.325 Create display on adapter 0. Size 1280x720 at position [310, 162].
1.752 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvldumdx.dll 23.21.13.8871
1.752 D3DFMT_A8 is not supported format for surfaces.
1.752 D3DFMT_L8 is not supported format for surfaces.
1.758 Video memory size (dedicated video/dedicated system/shared system/available): 2016/0/2026/4035 MB
1.860 DSound: Starting _dsound_update thread
1.861 DSound: Enter _dsound_update; tid=4000
1.861 Device reset internal.
1.864 Desktop composition is active.
1.864 Graphics settings preset: medium
1.865 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
1.865 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
3.925 Loading mod core 0.0.0 (data.lua)
4.025 Loading mod base 0.16.9 (data.lua)
6.012 Loading mod base 0.16.9 (data-updates.lua)
6.114 Checksum for core: 111085053
6.114 Checksum of base: 803823609
6.645 Loading sounds...
18.682 Info PlayerData.cpp:67: Local player-data.json unavailable
18.682 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1514543582
19.430 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
19.482 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
19.488 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
19.488 Crop bitmaps.
106.320 Initial atlas bitmap size is 16384
106.377 Created atlas bitmap 16384x16368 [none]
107.575 Created atlas bitmap 16384x4257 [none]
107.832 Created atlas bitmap 16384x9563 [shadow]
109.184 Created atlas bitmap 16384x2104 [decal]
109.568 Created atlas bitmap 8192x5580 [mipmap]
109.967 Created atlas bitmap 8192x800 [mipmap, smoke]
110.968 Created atlas bitmap 8192x8168 [linear-minification, mipmap, terrain]
113.832 Created atlas bitmap 8192x2068 [no-crop, trilinear-filtering, icon, light]
113.933 Created atlas bitmap 8192x924 [alpha-mask]
391.778 Sprites loaded
391.778 Convert atlas 8192x5580 to: mipmap
392.193 Convert atlas 8192x800 to: mipmap
392.254 Convert atlas 8192x8168 to: min-linear
392.871 Convert atlas 8192x2068 to: trilinear-filtering
393.027 Convert atlas 8192x924 to: alpha-mask
753.199 Custom inputs active: 0
754.463 d3d_create_textures: Unable to create video texture (no render-to-texture).
754.859 Error Util.cpp:49: Sprite "C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/background-image.jpg" couldn't be loaded
874.278 DSound: Stopping voice
874.278 DSound: Joining thread
874.301 DSound: Exit _dsound_update; tid=4000
874.301 DSound: Waiting for voice to stop ... signaled
874.302 DSound: Joined thread
874.302 DSound: Destroying thread
874.302 DSound: Thread destroyed
874.302 DSound: Releasing buffer
874.302 DSound: Voice stopped
874.302 DSound: Deallocating voice
874.302 DSound: Deallocated voice
876.605 Steam API shutdown.
877.104 Goodbye
Code: Select all
0.035 2017-12-30 11:24:40; Factorio 0.16.9 (build 34692, win64, steam)
0.035 Operating system: Windows 10 (version 1703)
0.035 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-opengl"
0.036 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.036 Write data path: C:/Users/Tyler Burnett/AppData/Roaming/Factorio [139424/476135MB]
0.036 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.055 System info: [CPU: AMD FX(tm)-4300 Quad-Core Processor , 4 cores, RAM: 4053MB]
0.070 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.072 Available display adapters: 1
0.072 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.072 Create display on adapter 0. Size 1280x720 at position [310, 162].
2.518 Initialised OpenGL:[0] GeForce GTX 960/PCIe/SSE2; driver: 4.6.0 NVIDIA 388.71
2.519 Video memory size (dedicated/total available/current available): 2048/2048/1865 MB
2.575 DSound: Starting _dsound_update thread
2.576 DSound: Enter _dsound_update; tid=2864
2.576 Desktop composition is active.
2.576 Graphics settings preset: medium
2.577 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
2.577 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
2.941 Loading mod core 0.0.0 (data.lua)
3.027 Loading mod base 0.16.9 (data.lua)
5.562 Loading mod base 0.16.9 (data-updates.lua)
5.708 Checksum for core: 111085053
5.708 Checksum of base: 803823609
6.017 Loading sounds...
14.447 Info PlayerData.cpp:67: Local player-data.json unavailable
14.447 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1514543582
14.906 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
15.194 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
15.264 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.glsl
15.265 Crop bitmaps.
107.973 Initial atlas bitmap size is 16384
108.239 Created atlas bitmap 16384x16368 [none]
108.371 Created atlas bitmap 16384x4257 [none]
108.744 Created atlas bitmap 16384x9563 [shadow]
109.279 Created atlas bitmap 16384x2104 [decal]
109.310 Created atlas bitmap 8192x5580 [mipmap]
109.423 Created atlas bitmap 8192x800 [mipmap, smoke]
111.014 Created atlas bitmap 8192x8168 [linear-minification, mipmap, terrain]
111.202 Created atlas bitmap 8192x2068 [no-crop, trilinear-filtering, icon, light]
111.328 Created atlas bitmap 8192x924 [alpha-mask]
297.437 Sprites loaded
297.437 Convert atlas 8192x5580 to: mipmap
301.274 Convert atlas 8192x800 to: mipmap
301.471 Convert atlas 8192x8168 to: min-linear
302.759 Convert atlas 8192x2068 to: trilinear-filtering