Game Causes DirectX Crash Referencing RivaTuner
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Game Causes DirectX Crash Referencing RivaTuner
If I try to launch the game, I get a window saying DirectX crashed due to RivaTuner Statistics Server interfering with Direct3D 9. It suggests turning off or uninstalling Rivatuner to fix the problem. The issue is that I don't have RivaTuner installed and there are no processes running that are obviously related to RivaTuner. I've tried verifying files in Steam and it successfully verified. I've attached the log. Any help would be appreciated.
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- factorio-current.log
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Re: Game Causes DirectX Crash Referencing RivaTuner
Hi, in the latest experimental release I added detection of an issue caused by old version of RTSS, but I did it wrong and now the game blames even unrelated crashes onto RTSS.
Anyway, the crash is related to DirectX and rebooting computer usually fixes it, we have not been able to figure out what's wrong and how to workaround it.
If reboot doesn't fix it, setting launch option --force-opengl should make the game work for you.
Anyway, the crash is related to DirectX and rebooting computer usually fixes it, we have not been able to figure out what's wrong and how to workaround it.
If reboot doesn't fix it, setting launch option --force-opengl should make the game work for you.
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- Manual Inserter
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Re: Game Causes DirectX Crash Referencing RivaTuner
Setting --force-opengl fixed it. Reboot didn't help, though, if that's useful info in any way. Thanks, though! It's working now