[0.15.2] Server crashing when somone joining with mods

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Mifczu
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[0.15.2] Server crashing when somone joining with mods

Post by Mifczu »

My server is clean without mods. And if someone try join with mods in client then server crashed. Even if this player has no password and can't even join.

Code: Select all

911.778 Warning Logger.cpp:386: Symbols.size() == 18, usedSize == 8
Factorio crashed. Generating symbolized stacktrace, please wait ...
 912.474 Warning Logger.cpp:386: Symbols.size() == 17, usedSize == 7
#0  0x0000000000bbe779 in NetworkModStartupSetting::NetworkModStartupSetting(Deserialiser&) at /tmp/factorio-vkXRRs/src/Net/NetworkMessages.cpp:78
#1  0x0000000000dd31bc in load at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:67
#2  0x0000000000dd3f10 in load at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:98
#3  0x0000000000dd5141 in operator>><std::vector<NetworkModStartupSetting> > at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:178
#4  0x0000000000e8f553 in ConnectionRequestReplyConfirmMessage::ConnectionRequestReplyConfirmMessage(Deserialiser&, ServerRouter const*) at /tmp/factorio-vkXRRs/src/Net/NetworkMessages.cpp:201
#5  0x0000686365158b45 in parse<ConnectionRequestReplyConfirmMessage, ServerRouter*> at /tmp/factorio-vkXRRs/src/Net/UnparsedNetworkMessage.hpp:33
#6  0x0000000000406d69 in update at /tmp/factorio-vkXRRs/src/Net/ServerRouter.cpp:116
 912.474 Error NetworkMessages.cpp:78: Loaded setting is nullptr.
Logger::writeStacktrace skipped.
 912.474 Error CrashHandler.cpp:106: Map tick at moment of crash: 1226223
 912.474 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 912.477 Error CrashHandler.cpp:232: Received SIGSEGV
Logger::writeStacktrace skipped.
 912.477 Error CrashHandler.cpp:106: Map tick at moment of crash: 1226223
 912.477 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
   0.000 2017-04-26 19:56:12; Factorio 0.15.2 (build 29124, linux64, headless)
   0.021 Operating system: Linux (Debian 8)
   0.021 Program arguments: "/home/users/factorio/factorio/bin/x64/factorio" "--start-server" "chlew.zip" "--server-settings" "./server-settings.json"
   0.021 Read data path: /home/users/factorio/factorio/data
   0.021 Write data path: /home/users/factorio/factorio
   0.021 Binaries path: /home/users/factorio/factorio/bin
   0.030 System info: [CPU:        Intel(R) Core(TM) i5-3570S CPU @ 3.10GHz, 4 cores, RAM: 15934MB]
   0.030 Running in headless mode
   0.036 Loading mod core 0.0.0 (data.lua)
   0.041 Loading mod base 0.15.2 (data.lua)
   0.137 Loading mod base 0.15.2 (data-updates.lua)
   0.202 Checksum for core: 530912544
   0.202 Checksum of base: 83206502
   0.302 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493228446
   0.302 Info PlayerData.cpp:62: Cloud player-data.json unavailable

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