Error No such node (filename)

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Zuzak
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Joined: Sat Oct 04, 2014 6:09 pm
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Error No such node (filename)

Post by Zuzak »

upon trying to launch Factorio today after updating mods for the first time in a week, I get an error message
Error No such node (filename)
right as it starts to say building blueprints

snippet of crash error within log:

Code: Select all

Checksum for mod wireless-charging-bobs: 92305819
  50.536 Checksum for mod andrew-library: 36747652
  50.536 Checksum for mod blueprint-book-2: 157980193
  52.500 Error Util.cpp:57: No such node (filename)
 107.792 DSound: Stopping voice
 107.792 DSound: Joining thread
 107.794 DSound: Exit _dsound_update;
blueprint-book-2 is the last mod loaded as defined in my mod-list.json
I've removed the last 5 mods as defined in my mod-list.json from my mod folder, but it still happens

edit: checking all my mods by removing them in batches until culprit was narrowed down resulted in LogisticsSigns being the one
still mad the error box did not give me the name of the mod
Attachments
factorio-current.log
(26.05 KiB) Downloaded 86 times
posila
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Posts: 5371
Joined: Thu Jun 11, 2015 1:35 pm
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Re: Error No such node (filename)

Post by posila »

Let's just say ... there tons of topics here and on Steam by people who are not able to startup the game because of mod, so we are highly motivated to make error reporting better in 0.15
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