generated a new map on the server like this:
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/opt/factorio/bin/x64/factorio --map-gen-settings data/map-gen-settings.json --create saves/generated && chown factorio:factorio /opt/factorio -R
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/opt/factorio/bin/x64/factorio --config /opt/factorio/config/config.ini --port 65353 --start-server-load-latest --server-settings /opt/factorio/data/server-settings.json --autosave-interval 5 --autosave-slots 12 --latency-ms 200 --allow-commands admin-only
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11.010 Error MultiplayerManager.cpp:129: MultiplayerManager failed: "Couldn't find suitable position to put the player in the perimeter of 200 tiles from the point {0.0000000000, 0.0000000000}"
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{
"_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high",
"terrain_segmentation": "normal",
"water": "normal",
"width": 0,
"height": 0,
"starting_area": "very-high",
"peaceful_mode": false,
"autoplace_controls":
{
"coal": {"frequency": "normal", "size": "high", "richness": "very-high"},
"copper-ore": {"frequency": "normal", "size": "high", "richness": "very-high"},
"crude-oil": {"frequency": "normal", "size": "very-high", "richness": "very-high"},
"enemy-base": {"frequency": "normal", "size": "normal", "richness": "normal"},
"iron-ore": {"frequency": "normal", "size": "high", "richness": "very-high"},
"stone": {"frequency": "normal", "size": "high", "richness": "very-high"}
}
}