Hey guys,
A friend and I started a multiplayer session recently, and it has been working fantastic till I updated to .13 on the server.
To start out, here are the server specs:
Windows Server 2012 R2 Host
40GB RAM
2x Xeon X5570 @ 2.93ghz (8 cores total at 16 threads)
Host OS on 128GB SSD
1gig Fiber, runs its own firewall, so router only handles DHCP
VM: CentOS 7
2GB RAM
VM is on a 2x SSD RAID0
VM has access to all 16 threads
The server runs out of my house, and I am on the same network as it is, and my desktop has been getting the stutter when there seems to be a decent amount happening. I have seen a few Desyncs as well during gameplay. I have a roommate playing with me as well, but this has been happening when I'm the only person logged into the server.
Im currently running v.13.1 with Bob's Mods, RSO, FARL, and More Light. The base we have created I do believe is somewhat big, but im not sure what you guys consider big
Anyway, if you guys have any idea what could be going on, or no where to push me to investigate further that would be awesome.
Multiplayer Stuttering/Latency Issue
Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
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- Manual Inserter
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