I am using 2x monitors on 2x 560 TI's....But no other games give me problems.
Here is the log:
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0.000 2016-04-11 12:49:39; Factorio 0.12.29 (Build 17931, linux64, alpha)
0.028 Operating system: Linux (BunsenLabs 8.3)
0.028 Program arguments: "./factorio"
0.028 Read data path: /media/goose/1.0TB/factorio/data
0.028 Write data path: /media/goose/1.0TB/factorio
0.028 Binaries path: /media/goose/1.0TB/factorio/bin
0.042 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
Factorio crashed. Generating symbolized stacktrace, please wait ...
0.605 Warning Logger.cpp:338: Symbols.size() == 12, usedSize == 10
#0 0x7a2c69 in SignalHandler at /tmp/factorio-lAa3K3/src/Util/CrashHandler.cpp:176
#1 0x7f91847cf0e0 in ?? at ??:0
#2 0xc1c177 in xrandr_query at /tmp/factorio-lAa3K3/libraries/Allegro/src/x/xrandr.c:397
#3 0xc16805 in _al_xsys_xrandr_init at /tmp/factorio-lAa3K3/libraries/Allegro/src/x/xrandr.c:819
#4 0xc17515 in init_mmon_interface at /tmp/factorio-lAa3K3/libraries/Allegro/src/x/xfullscreen.c:738
#5 0xa31bfb in _al_xglx_get_monitor_info at /tmp/factorio-lAa3K3/libraries/Allegro/src/x/xfullscreen.c:916
#6 0xa45c8b in loadAllegro at /tmp/factorio-lAa3K3/src/GlobalContext.cpp:570
#7 0xa9a438 in init at /tmp/factorio-lAa3K3/src/GlobalContext.cpp:323
#8 0x7f91847bbb45 in run at /tmp/factorio-lAa3K3/src/MainLoop.cpp:531
#9 0x40a379 in main at /tmp/factorio-lAa3K3/src/Main.cpp:493
1.013 Warning Logger.cpp:338: Symbols.size() == 11, usedSize == 9
1.014 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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$ glxinfo | grep -e "OpenGL"
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 560 Ti/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 361.42
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 361.42
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 361.42
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 560 Ti/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 361.42
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 361.42
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 361.42
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions: