[0.12.25 Win7 x64] Game crashes when attempting to save

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denkbert
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[0.12.25 Win7 x64] Game crashes when attempting to save

Post by denkbert »

Greetings!

Factorio crashes when I attempt to save (or autosave) in the campaign map "New Hope" after building the car and arriving at the demolished base with the train tracks.

Force OpenGL is already activated in my config file, and I don't know how to keep the game from crashing otherwise.

I have an AMD Radeon R9 200 Series, with the Catalyst Control Center installed.


Here's the full error message:
0.000 2016-03-06 04:42:06; Factorio 0.12.25 (Build 17747, win64)
0.000 Operating system: Windows 7 Service Pack 1
0.000 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: D:/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Michael/AppData/Roaming/Factorio
0.000 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.010 Available display adapters: 1
0.010 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8000005, [0,0], 1920x1080, 32bit, 60Hz}
0.010 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.160 Initialised OpenGL:[0] AMD Radeon R9 200 Series; driver: 4.4.12967 Compatibility Profile Context 14.200.1004.0
0.205 Desktop composition is active.
0.205 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.354 Loading mod core 0.0.0 (data.lua)
0.356 Loading mod base 0.12.25 (data.lua)
0.648 Initial atlas bitmap size is 16384
0.649 Created atlas bitmap 16384x5511
10.139 Factorio initialised
85.965 Loading map C:/Users\Michael\AppData\Roaming\Factorio\saves\_autosave2.zip
86.112 Info Scenario.cpp:124: Map version 0.12.25-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-o7rnns\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-o7rnns\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-o7rnns\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-o7rnns\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-o7rnns\src\util\crashhandler.cpp (104): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AFB9F0)
0000000077AFB9F0 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077D07610)
0000000077D07610 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C97B58)
0000000077C97B58 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077CA8BBD)
0000000077CA8BBD (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C9875F)
0000000077C9875F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077CCD348)
0000000077CCD348 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-o7rnns\src\util\targeter.cpp (98): TargeterBase::operator=
c:\cygwin64\tmp\factorio-o7rnns\src\map\saveloadhelper.hpp (157): ContainerSaver<EntityWithOwner,std::deque<EntityWithOwner * __ptr64,std::allocator<EntityWithOwner * __ptr64> >,SaveAssigners::SimpleAssigner>::ContainerSaver<EntityWithOwner,std::deque<EntityWithOwner * __ptr64,std::allocator<EntityWithOwner * __ptr64> >,SaveAssigners::SimpleAssigner>
c:\cygwin64\tmp\factorio-o7rnns\src\logistics\constructionmanager.cpp (58): ConstructionManager::preSaveHook
c:\cygwin64\tmp\factorio-o7rnns\src\force\forcemanager.cpp (73): ForceManager::preSaveHook
c:\cygwin64\tmp\factorio-o7rnns\src\map\map.cpp (854): Map::save
c:\cygwin64\tmp\factorio-o7rnns\src\scenario\scenario.cpp (554): Scenario::saveAs
c:\cygwin64\tmp\factorio-o7rnns\src\scenario\parallelscenariosaver.cpp (62): ParallelScenarioSaver::doSave
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FF4D7A3)
000000013FF4D7A3 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077A759ED)
0000000077A759ED (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077CAB371)
0000000077CAB371 (ntdll): (filename not available): RtlUserThreadStart
210.136 Error Util.cpp:77: GPU monitoring software like MSI Afterburner or EVGA PrecisionX is interfering with Factorio and the game crashed. Shutting down such software or configuring it to not detect Factorio may prevent this kind of crash.
Alternatively you can try to set force-opengl=true in Factorio's config file or use launch option --force-opengl.

You can help us to solve the problem by posting information about your HW configuration, software you use and contents of the log file on the Factorio forums.
223.367 D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
223.367 C:\Windows\SYSTEM32\ntdll.dll
223.367 C:\Windows\system32\kernel32.dll
223.367 C:\Windows\system32\KERNELBASE.dll
223.367 C:\Windows\system32\WS2_32.dll
223.367 C:\Windows\system32\msvcrt.dll
223.367 C:\Windows\system32\RPCRT4.dll
223.367 C:\Windows\system32\NSI.dll
223.367 C:\Windows\system32\WLDAP32.dll
223.367 C:\Windows\system32\USER32.dll
223.367 C:\Windows\system32\GDI32.dll
223.367 C:\Windows\system32\LPK.dll
223.367 C:\Windows\system32\USP10.dll
223.367 C:\Windows\system32\ole32.dll
223.367 C:\Windows\system32\WINMM.dll
223.367 C:\Windows\system32\PSAPI.DLL
223.367 C:\Windows\system32\OPENGL32.dll
223.367 C:\Windows\system32\ADVAPI32.dll
223.367 C:\Windows\SYSTEM32\sechost.dll
223.367 C:\Windows\system32\GLU32.dll
223.367 C:\Windows\system32\DDRAW.dll
223.368 C:\Windows\system32\DCIMAN32.dll
223.368 C:\Windows\system32\SETUPAPI.dll
223.368 C:\Windows\system32\CFGMGR32.dll
223.368 C:\Windows\system32\OLEAUT32.dll
223.368 C:\Windows\system32\DEVOBJ.dll
223.368 C:\Windows\system32\dwmapi.dll
223.368 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.19061_none_2b299db671e86e03\gdiplus.dll
223.368 C:\Windows\system32\SHELL32.dll
223.368 C:\Windows\system32\SHLWAPI.dll
223.368 D:\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
223.368 C:\Windows\system32\VERSION.dll
223.368 C:\Windows\system32\IMM32.DLL
223.368 C:\Windows\system32\MSCTF.dll
223.368 D:\Steam\gameoverlayrenderer64.dll
223.368 D:\Steam\steamclient64.dll
223.368 C:\Windows\system32\CRYPT32.dll
223.368 C:\Windows\system32\MSASN1.dll
223.368 C:\Windows\system32\IPHLPAPI.DLL
223.368 C:\Windows\system32\WINNSI.DLL
223.368 C:\Windows\system32\imagehlp.dll
223.368 D:\Steam\tier0_s64.dll
223.368 D:\Steam\vstdlib_s64.dll
223.368 C:\Windows\system32\Secur32.dll
223.368 C:\Windows\system32\SSPICLI.DLL
223.368 C:\Windows\system32\CRYPTSP.dll
223.368 C:\Windows\system32\rsaenh.dll
223.368 C:\Windows\system32\CRYPTBASE.dll
223.368 C:\Windows\system32\profapi.dll
223.368 C:\Windows\system32\uxtheme.dll
223.368 C:\Windows\system32\atig6pxx.dll
223.368 C:\Windows\system32\atio6axx.dll
223.368 C:\Windows\system32\atiadlxx.dll
223.368 C:\Windows\system32\PROPSYS.dll
223.369 C:\Windows\system32\USERENV.dll
223.369 C:\Windows\system32\WTSAPI32.dll
223.369 C:\Windows\system32\WINTRUST.dll
223.369 C:\Windows\system32\atig6txx.dll
223.369 C:\Windows\system32\WindowsCodecs.dll
223.369 C:\Windows\system32\dsound.dll
223.369 C:\Windows\system32\POWRPROF.dll
223.369 C:\Windows\system32\CLBCatQ.DLL
223.369 C:\Windows\System32\MMDevApi.dll
223.369 C:\Windows\system32\AUDIOSES.DLL
223.369 C:\Windows\system32\avrt.dll

Loewchen
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Posts: 8339
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [0.12.25 Win7 x64] Game crashes when attempting to save

Post by Loewchen »

If you picked up a damaged entity like the chest, your save-file is corrupted and can not be restored. The bug itself should be fixed with 12.26.

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