[2.0.28] Crash loading sprites in VCRUNTIME140.dll

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WanderingMaelstrom
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Manual Inserter
Posts: 1
Joined: Sun Dec 22, 2024 3:29 am
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[2.0.28] Crash loading sprites in VCRUNTIME140.dll

Post by WanderingMaelstrom »

Game got an error during initial loading, following is the factorio-current.log:

Code: Select all

0.001 2024-12-21 22:27:02; Factorio 2.0.28 (build 81088, win64, steam, space-age)
   0.001 Operating system: Windows 10 (build 19045) 
   0.000 Initializing Steam API.
   0.001 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/rocko/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/rocko/AppData/Roaming/Factorio [1618625/1907153MB]
   0.002 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin
   0.012 System info: [CPU: AMD Ryzen 9 5950X 16-Core Processor, 32 cores, RAM: 22063/65443 MB, page: 32076/75171 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB]
   0.031 Memory info:
   0.031  [0]: G Skill Intl F4-3200C16-16GVK 16384 MB 2133 MHz 1.2 v
   0.031  [1]: G Skill Intl F4-3200C16-16GVK 16384 MB 2133 MHz 1.2 v
   0.031  [2]: G Skill Intl F4-3200C16-16GVK 16384 MB 2133 MHz 1.2 v
   0.031  [3]: G Skill Intl F4-3200C16-16GVK 16384 MB 2133 MHz 1.2 v
   0.199 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.570 Video driver: windows
   0.570 Available displays: 2
   0.570  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz}
   0.571  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3080 Ti {0x01, [2560,0], 1920x1080, 32bit, 60Hz}
   0.650 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   1.071 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080 Ti; id: 10de-2208; driver: nvldumdx.dll 32.0.15.6636
   1.071   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   1.071   [Local Video Memory] Budget: 11318MB, CurrentUsage: 27MB, Reservation: 0/5787MB
   1.071   [Non-Local Vid.Mem.] Budget: 31953MB, CurrentUsage: 10MB, Reservation: 0/16104MB
   1.071   Tiled resources: Tier 2
   1.071   Unified Memory Architecture: No
   1.071   BGR 565 Supported: Yes
   1.071   MaximumFrameLatency: 3, GPUThreadPriority: 0
   1.071 Graphics settings preset: very-high
   1.071   Dedicated video memory size 12086 MB
   1.152 Desktop composition is active.
   1.152 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   1.152                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   1.200 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   1.419 Joystick device connected: instance: 0, (Razer Xbox 360 Controller)
   1.419 Joystick device connected: instance: 1, Joystick (Razer Tartarus Pro)
   1.420 Game controller connected: instance: 0, (Razer Xbox 360 Controller), (Razer Xbox 360 Controller)
   1.479 Razer Chroma Controller initialized.
   2.101 SteelSeries GameSense Controller initialized.
   2.146 Info ModManager.cpp:438: FeatureFlag expansion-shaders = true
   2.146 Info ModManager.cpp:438: FeatureFlag freezing = true
   2.146 Info ModManager.cpp:438: FeatureFlag quality = true
   2.146 Info ModManager.cpp:438: FeatureFlag rail-bridges = true
   2.146 Info ModManager.cpp:438: FeatureFlag segmented-units = true
   2.146 Info ModManager.cpp:438: FeatureFlag space-travel = true
   2.146 Info ModManager.cpp:438: FeatureFlag spoiling = true
   2.154 Loading mod core 0.0.0 (data.lua)
   2.201 Loading mod base 2.0.28 (data.lua)
   2.454 Loading mod elevated-rails 2.0.28 (data.lua)
   2.489 Loading mod quality 2.0.28 (data.lua)
   2.527 Loading mod space-age 2.0.28 (data.lua)
   2.986 Loading mod base 2.0.28 (data-updates.lua)
   3.026 Loading mod quality 2.0.28 (data-updates.lua)
   3.091 Loading mod space-age 2.0.28 (data-updates.lua)
   3.265 Checksum for core: 283742623
   3.265 Checksum of base: 1505520187
   3.265 Checksum of elevated-rails: 3624276517
   3.265 Checksum of quality: 1945933776
   3.265 Checksum of space-age: 507955763
   3.839 Prototype list checksum: 3777526167
   3.943 Loading sounds...
   4.504 Info PlayerData.cpp:68: Local player-data.json unavailable
   4.504 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1734667935
   4.507 Post-data load graphics options: [Light occlusion: YES]
   4.979 Initial atlas bitmap size is 16384
   4.992 Created an atlas bitmap (size 16384x16380) [none]
   5.009 Created an atlas bitmap (size 16384x16384) [none]
   5.032 Created an atlas bitmap (size 16384x16380) [none]
   5.034 Created an atlas bitmap (size 16384x14456) [none]
   5.034 Created an atlas bitmap (size 16384x8392) [decal]
   5.047 Created an atlas bitmap (size 16384x16384) [low-object]
   5.048 Created an atlas bitmap (size 4096x1088) [low-object]
   5.050 Created an atlas bitmap (size 16384x13440) [corpse-decay]
   5.051 Created an atlas bitmap (size 16384x5596) [none]
   5.051 Created an atlas bitmap (size 1676x79) [not-compressed]
   5.053 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.064 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
   5.066 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
   5.066 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   5.066 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
   5.067 Created an atlas bitmap (size 8192x2576) [mipmap]
   5.067 Created an atlas bitmap (size 2048x1520) [mipmap]
   5.067 Created an atlas bitmap (size 4096x3152) [mipmap]
   5.067 Created an atlas bitmap (size 4096x3152) [mipmap]
   5.068 Created an atlas bitmap (size 4096x3152) [mipmap]
   5.069 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.071 Created an atlas bitmap (size 16384x6120) [alpha-mask]
   5.107 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
   5.113 Created an atlas bitmap (size 16384x16364) [shadow, linear-magnification, alpha-mask]
   5.113 Created an atlas bitmap (size 16384x7648) [shadow, linear-magnification, alpha-mask]
   5.113 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
   5.114 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   5.114 Loading 3D bitmaps.
   5.128 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   5.154 Parallel sprite loader initialized (threads: 31, bitmaps: 8226)
   7.034 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ffebf081bc9
ModuleBase: 0x00007ff7a0f80000, ImageSize: 02891000, RelativeAddress: 1e101bc9
   7.034 Error CrashHandler.cpp:509: Access Violation: Write at address 0000017C4DB1A000
   7.034 Error CrashHandler.cpp:523: Exception Context:
rax=0000017c4db0fab8, rbx=0000017c5d5e7730, rcx=0000017c4db19fc0,
rdx=0000000000000008, rsi=0000017c5d5e7748, rdi=0000017d3efedd60,
rip=00007ffebf081bc9, rsp=00000075031ffad8, rbp=00000075031ffc90,
 r8=000000000001da70,  r9=fffffffffffffff8, r10=00007ffebf070000,
r11=0000000000000000, r12=0000000000000000, r13=000000757ef7ec10,
r14=000000757ef7e9a0, r15=0000000000000000
   7.034 Crashed in C:\Windows\SYSTEM32\VCRUNTIME140.dll (0x00007ffebf070000 - 0x00007ffebf08e000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDDD23DD7)
00007FFEDDD23DD7 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE0435818)
00007FFEE0435818 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE041CE46)
00007FFEE041CE46 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE04328BF)
00007FFEE04328BF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE03E2554)
00007FFEE03E2554 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE04313CE)
00007FFEE04313CE (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEBF081BC9)
00007FFEBF081BC9 (VCRUNTIME140): (filename not available): memset
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFDB138717E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB138717E)
00007FFDB138717E (RzChromaSDK64): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFDB139361F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB139361F)
00007FFDB139361F (RzChromaSDK64): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFDB1393DCE)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB1393DCE)
00007FFDB1393DCE (RzChromaSDK64): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDC4D59BE2)
00007FFDC4D59BE2 (CONCRT140): (filename not available): Concurrency::details::_AsyncTaskCollection::_Destroy
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDC4D62408)
00007FFDC4D62408 (CONCRT140): (filename not available): Concurrency::scheduler_resource_allocation_error::get_error_code
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDC4D6233A)
00007FFDC4D6233A (CONCRT140): (filename not available): Concurrency::scheduler_resource_allocation_error::get_error_code
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDC4D61967)
00007FFDC4D61967 (CONCRT140): (filename not available): Concurrency::scheduler_resource_allocation_error::get_error_code
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDC4D7880E)
00007FFDC4D7880E (CONCRT140): (filename not available): Concurrency::details::_TaskCollection::_Schedule
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEDEDD7374)
00007FFEDEDD7374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE03DCC91)
00007FFEE03DCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
   9.903 Include minidump in crash report.
   9.995 Info CrashHandler.cpp:318: Executable CRC: 2137041080
   9.996 F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
   9.996 C:\Windows\SYSTEM32\ntdll.dll
   9.996 C:\Windows\System32\KERNEL32.DLL
   9.996 C:\Windows\System32\KERNELBASE.dll
   9.996 C:\Windows\System32\WLDAP32.dll
   9.996 C:\Windows\System32\ucrtbase.dll
   9.996 C:\Windows\System32\GDI32.dll
   9.996 F:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
   9.996 C:\Windows\SYSTEM32\DNSAPI.dll
   9.996 C:\Windows\System32\ADVAPI32.dll
   9.996 C:\Windows\System32\win32u.dll
   9.996 C:\Windows\System32\msvcrt.dll
   9.996 C:\Windows\System32\gdi32full.dll
   9.996 C:\Windows\System32\sechost.dll
   9.996 C:\Windows\System32\msvcp_win.dll
   9.996 C:\Windows\System32\RPCRT4.dll
   9.996 C:\Windows\System32\USER32.dll
   9.996 C:\Windows\System32\bcrypt.dll
   9.996 C:\Windows\System32\ole32.dll
   9.996 C:\Windows\System32\SHELL32.dll
   9.996 C:\Windows\System32\combase.dll
   9.996 C:\Windows\System32\SHLWAPI.dll
   9.996 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.4597_none_91a78020cc854124\gdiplus.dll
   9.996 C:\Windows\SYSTEM32\WINMM.dll
   9.996 C:\Windows\System32\IMM32.dll
   9.996 C:\Windows\System32\OLEAUT32.dll
   9.996 C:\Windows\System32\SETUPAPI.dll
   9.996 C:\Windows\System32\cfgmgr32.dll
   9.996 C:\Windows\System32\WS2_32.dll
   9.996 C:\Windows\System32\CRYPT32.dll
   9.996 C:\Windows\SYSTEM32\IPHLPAPI.DLL
   9.996 C:\Windows\System32\WINTRUST.dll
   9.996 C:\Windows\System32\imagehlp.dll
   9.996 C:\Windows\SYSTEM32\VERSION.dll
   9.996 C:\Windows\System32\NSI.dll
   9.996 C:\Windows\SYSTEM32\MSASN1.dll
   9.996 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
   9.996 C:\Windows\System32\PSAPI.DLL
   9.996 C:\Windows\SYSTEM32\windows.storage.dll
   9.996 C:\Windows\SYSTEM32\Wldp.dll
   9.996 C:\Windows\System32\SHCORE.dll
   9.996 C:\Windows\SYSTEM32\profapi.dll
   9.996 C:\Windows\SYSTEM32\kernel.appcore.dll
   9.996 C:\Program Files (x86)\Steam\steamclient64.dll
   9.996 C:\Program Files (x86)\Steam\vstdlib_s64.dll
   9.996 C:\Windows\SYSTEM32\Secur32.dll
   9.996 C:\Program Files (x86)\Steam\tier0_s64.dll
   9.996 C:\Windows\SYSTEM32\MSWSOCK.dll
   9.996 C:\Windows\SYSTEM32\SSPICLI.DLL
   9.996 C:\Windows\SYSTEM32\CRYPTBASE.DLL
   9.997 C:\Windows\System32\bcryptPrimitives.dll
   9.997 C:\Windows\System32\clbcatq.dll
   9.997 C:\Windows\SYSTEM32\amsi.dll
   9.997 C:\Windows\SYSTEM32\USERENV.dll
   9.997 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24090.11-0\MpOav.dll
   9.997 C:\Windows\system32\uxtheme.dll
   9.997 C:\Windows\SYSTEM32\mscms.dll
   9.997 C:\Windows\SYSTEM32\ColorAdapterClient.dll
   9.997 C:\Windows\SYSTEM32\icm32.dll
   9.997 C:\Windows\SYSTEM32\hid.dll
   9.997 C:\Windows\SYSTEM32\DEVOBJ.dll
   9.997 C:\Windows\SYSTEM32\XInput1_4.dll
   9.997 C:\Windows\SYSTEM32\inputhost.dll
   9.997 C:\Windows\SYSTEM32\wintypes.dll
   9.997 C:\Windows\SYSTEM32\CoreMessaging.dll
   9.997 C:\Windows\SYSTEM32\PROPSYS.dll
   9.997 C:\Windows\SYSTEM32\CoreUIComponents.dll
   9.997 C:\Windows\SYSTEM32\ntmarta.dll
   9.997 C:\Windows\System32\dinput8.dll
   9.997 C:\Windows\System32\deviceaccess.dll
   9.997 C:\Windows\System32\Windows.Gaming.Input.dll
   9.997 C:\Windows\System32\twinapi.appcore.dll
   9.997 C:\Windows\System32\Windows.System.UserDeviceAssociation.dll
   9.997 C:\Windows\System32\usermgrproxy.dll
   9.997 C:\Windows\SYSTEM32\dxgi.dll
   9.997 C:\Windows\SYSTEM32\d3d11.dll
   9.997 C:\Windows\SYSTEM32\d3d9.dll
   9.997 C:\Windows\SYSTEM32\dwmapi.dll
   9.997 C:\Windows\SYSTEM32\d3dcompiler_47.dll
   9.997 C:\Windows\SYSTEM32\CRYPTSP.dll
   9.997 C:\Windows\System32\MSCTF.dll
   9.997 C:\Windows\SYSTEM32\textinputframework.dll
   9.997 C:\Windows\SYSTEM32\WindowsCodecs.dll
   9.997 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvldumdx.dll
   9.997 C:\Windows\SYSTEM32\cryptnet.dll
   9.998 C:\Windows\SYSTEM32\drvstore.dll
   9.998 C:\Windows\system32\rsaenh.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvgpucomp64.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\Display.NvContainer\NvMessageBus.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\NvCamera\NvCamera64.dll
   9.998 C:\Windows\SYSTEM32\XINPUT9_1_0.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvwgf2umx.dll
   9.998 C:\Windows\SYSTEM32\powrprof.dll
   9.998 C:\Windows\SYSTEM32\UMPDC.dll
   9.998 C:\Windows\system32\nvspcap64.dll
   9.998 C:\Windows\SYSTEM32\dxcore.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvppex.dll
   9.998 C:\Windows\SYSTEM32\gpapi.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\NvCamera\d3dcompiler_47_64.dll
   9.998 C:\Windows\SYSTEM32\nvapi64.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvcuda64.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvdxgdmal64.dll
   9.998 C:\Windows\SYSTEM32\dcomp.dll
   9.998 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvd3dumx.dll
   9.998 C:\Windows\System32\MMDevApi.dll
   9.998 C:\Windows\SYSTEM32\avrt.dll
   9.998 C:\Windows\SYSTEM32\AUDIOSES.DLL
   9.998 C:\Windows\SYSTEM32\resourcepolicyclient.dll
   9.998 C:\Windows\System32\Windows.UI.dll
   9.998 C:\Windows\System32\WindowManagementAPI.dll
   9.998 C:\Program Files\NVIDIA Corporation\NVIDIA app\MessageBus\MessageBus.dll
   9.998 C:\Windows\system32\explorerframe.dll
   9.998 C:\Windows\system32\d2d1.dll
   9.998 C:\Windows\SYSTEM32\dhcpcsvc.DLL
   9.999 C:\Windows\SYSTEM32\RzChromaSDK64.dll
   9.999 C:\Windows\SYSTEM32\MSVCP140.dll
   9.999 C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
   9.999 C:\Windows\SYSTEM32\VCRUNTIME140.dll
   9.999 C:\Windows\SYSTEM32\CONCRT140.dll
   9.999 C:\Users\rocko\AppData\Local\Discord\app-1.0.9175\modules\discord_hook-1\discord_hook\22813418a7010d\DiscordHook64.dll
   9.999 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  31.131 Sprites loaded
  31.145 Generated mipmaps (4) for atlas [5] of size 16384x16384   
  31.157 Generated mipmaps (4) for atlas [6] of size 4096x1088   
  31.168 Generated mipmaps (3) for atlas [10] of size 16384x4208   
  31.187 Generated mipmaps (3) for atlas [11] of size 16384x16352   
  31.198 Generated mipmaps (3) for atlas [12] of size 16384x4944   
  31.209 Generated mipmaps (3) for atlas [13] of size 8192x3872   
  31.220 Generated mipmaps (3) for atlas [14] of size 4096x3104   
  31.263 Generated mipmaps (3) for atlas [15] of size 8192x2576   
  31.274 Generated mipmaps (3) for atlas [16] of size 2048x1520   
  31.285 Generated mipmaps (3) for atlas [17] of size 4096x3152   
  31.309 Generated mipmaps (3) for atlas [18] of size 4096x3152   
  31.320 Generated mipmaps (3) for atlas [19] of size 4096x3152   
  31.332 Generated mipmaps (5) for atlas [20] of size 8192x3808   
  31.343 Generated mipmaps (3) for atlas [25] of size 8192x3952   
  31.370 Custom mipmaps uploaded (3189)
  31.405 Video memory usage: 3573.98 MB (Atlases: 3443.68 MB, Textures: 130.30 MB)
  40.448 Error CrashHandler.cpp:270: Heap validation: success.
  40.449 Creating crash dump.
  40.772 CrashDump success
Loewchen
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Re: [2.0.28] Crash loading sprites in VCRUNTIME140.dll

Post by Loewchen »

Update your razer and steelseries software or disable it, if it still crashes post a new log.
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