Crash on start

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Alambre
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Nov 22, 2024 3:13 am
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Crash on start

Post by Alambre »

Hello, can someone helpme? This is the issue:

"Failed to load sprite - loading bitmap failed: InvalidParameter (2).: __space-age__/graphics/terrain/aquilo/ice-rough.png"

Toooo many of this kind of files, help plz.

This is the report



0.000 2024-11-22 00:10:50; Factorio 2.0.20 (build 80511, win64, steam, space-age)
0.000 Operating system: Windows 11 (build 22631)
0.000 Initializing Steam API.
0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "10876"
0.000 Config path: C:/Users/hecto/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/hecto/AppData/Roaming/Factorio [117826/952980MB]
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.017 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 10233/16299 MB, page: 14451/25515 MB, virtual: 4352/134217727 MB, extended virtual: 0 MB]
0.033 Memory info:
0.033 [0]: G-Skill F4-3600C19-8GTZRB 8192 MB 2133 MHz 1.2 v
0.033 [1]: G-Skill F4-3600C19-8GTZRB 8192 MB 2133 MHz 1.2 v
0.035 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: es-ES]
0.300 Video driver: windows
0.300 Available displays: 1
0.300 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1650 {0x05, [0,0], 1920x1080, 32bit, 71Hz}
0.384 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.657 Initialised Direct3D[0]: NVIDIA GeForce GTX 1650; id: 10de-1f82; driver: nvldumdx.dll 32.0.15.6094
0.657 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.657 [Local Video Memory] Budget: 3346MB, CurrentUsage: 21MB, Reservation: 0/1771MB
0.657 [Non-Local Vid.Mem.] Budget: 7486MB, CurrentUsage: 7MB, Reservation: 0/3871MB
0.657 Tiled resources: Tier 2
0.657 Unified Memory Architecture: No
0.657 BGR 565 Supported: Yes
0.657 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.657 Graphics settings preset: very-high
0.657 Dedicated video memory size 3937 MB
0.681 Desktop composition is active.
0.681 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.681 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.707 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.855 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
0.855 Info ModManager.cpp:434: FeatureFlag freezing = true
0.855 Info ModManager.cpp:434: FeatureFlag quality = true
0.855 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
0.855 Info ModManager.cpp:434: FeatureFlag segmented-units = true
0.855 Info ModManager.cpp:434: FeatureFlag space-travel = true
0.855 Info ModManager.cpp:434: FeatureFlag spoiling = true
0.858 Loading mod core 0.0.0 (data.lua)
0.875 Loading mod base 2.0.20 (data.lua)
1.054 Loading mod elevated-rails 2.0.20 (data.lua)
1.083 Loading mod quality 2.0.20 (data.lua)
1.099 Loading mod space-age 2.0.20 (data.lua)
1.454 Loading mod base 2.0.20 (data-updates.lua)
1.470 Loading mod quality 2.0.20 (data-updates.lua)
1.490 Loading mod space-age 2.0.20 (data-updates.lua)
1.585 Checksum for core: 2863993211
1.585 Checksum of base: 3548713318
1.585 Checksum of elevated-rails: 2929976872
1.585 Checksum of quality: 3484764141
1.585 Checksum of space-age: 1973748825
1.747 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff857414b7e
ModuleBase: 0x00007ff790270000, ImageSize: 02837000, RelativeAddress: c71a4b7e
1.747 Error CrashHandler.cpp:509: Access Violation: Read at address 00000000000000D0
1.747 Error CrashHandler.cpp:523: Exception Context:
rax=000001c7990a2450, rbx=0000000000000002, rcx=0000000000000000,
rdx=0000000000000000, rsi=0000000000000000, rdi=000001c7ac54bde0,
rip=00007ff857414b7e, rsp=0000000c17959258, rbp=0000000c17959360,
r8=000001c7ac54c160, r9=0000000000000000, r10=0000000c1795a4e8,
r11=0000000000000000, r12=000001c7ac54c320, r13=00007ff857636208,
r14=0000000000000002, r15=0000000000000000
1.747 Crashed in C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll (0x00007ff857300000 - 0x00007ff8576e6000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
1.985 Prototype list checksum: 3872509593
2.058 Loading sounds...
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
2.554 Info PlayerData.cpp:68: Local player-data.json unavailable
2.554 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732245034
2.886 Initial atlas bitmap size is 16384
2.903 Created an atlas bitmap (size 16384x16380) [none]
2.924 Created an atlas bitmap (size 16384x16384) [none]
2.958 Created an atlas bitmap (size 16384x16384) [none]
2.959 Created an atlas bitmap (size 16384x15420) [none]
2.960 Created an atlas bitmap (size 16384x8392) [decal]
2.965 Created an atlas bitmap (size 16384x16384) [low-object]
2.965 Created an atlas bitmap (size 4096x960) [low-object]
2.966 Created an atlas bitmap (size 16384x13440) [corpse-decay]
2.966 Created an atlas bitmap (size 16384x5596) [none]
2.966 Created an atlas bitmap (size 1676x79) [not-compressed]
2.967 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.973 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
2.974 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
2.974 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
2.974 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
2.974 Created an atlas bitmap (size 8192x2576) [mipmap]
2.974 Created an atlas bitmap (size 2048x1520) [mipmap]
2.975 Created an atlas bitmap (size 4096x3152) [mipmap]
2.975 Created an atlas bitmap (size 4096x3152) [mipmap]
2.975 Created an atlas bitmap (size 4096x3152) [mipmap]
2.975 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.977 Created an atlas bitmap (size 16384x6120) [alpha-mask]
3.021 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
3.029 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
3.029 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
3.029 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
3.029 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85BC9BFEC)
00007FF85BC9BFEC (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E6F98FD)
00007FF85E6F98FD (ntdll): (filename not available): RtlCopyMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E6DF6B7)
00007FF85E6DF6B7 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E6F527F)
00007FF85E6F527F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E66E886)
00007FF85E66E886 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E6F426E)
00007FF85E6F426E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857414B7E)
00007FF857414B7E (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85741588F)
00007FF85741588F (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857415178)
00007FF857415178 (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85741081F)
00007FF85741081F (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857426E81)
00007FF857426E81 (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857455A3E)
00007FF857455A3E (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85743408D)
00007FF85743408D (d3dcompiler_47): (filename not available): D3DDisassemble10Effect
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85752E6D1)
00007FF85752E6D1 (d3dcompiler_47): (filename not available): DebugSetMute
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8575435EC)
00007FF8575435EC (d3dcompiler_47): (filename not available): DebugSetMute
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857542569)
00007FF857542569 (d3dcompiler_47): (filename not available): DebugSetMute
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857541751)
00007FF857541751 (d3dcompiler_47): (filename not available): DebugSetMute
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8574975AB)
00007FF8574975AB (d3dcompiler_47): (filename not available): D3DAssemble
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857497059)
00007FF857497059 (d3dcompiler_47): (filename not available): D3DAssemble
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF857497249)
00007FF857497249 (d3dcompiler_47): (filename not available): D3DAssemble
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85749856A)
00007FF85749856A (d3dcompiler_47): (filename not available): D3DCompile2
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85749846C)
00007FF85749846C (d3dcompiler_47): (filename not available): D3DCompile
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2309): ``GraphicsInterfaceDX11::setupShadersForPipelineState'::`2'::<lambda_1>::operator()'::`2'::<lambda_1>::operator()
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2384): `GraphicsInterfaceDX11::setupShadersForPipelineState'::`2'::<lambda_1>::operator()
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2423): GraphicsInterfaceDX11::setupShadersForPipelineState
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2456): GraphicsInterfaceDX11::createPipelineStateObject
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\PipelineStateObject.cpp(782): PipelineStateManager::setupFullStatesExpansion
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\PipelineStateObject.cpp(615): PipelineStateManager::setupFullStates
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Graphics\PipelineStateObject.cpp(91): `PipelineStateManager::startSetup'::`9'::<lambda_1>::operator()
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<`PipelineStateManager::startSetup'::`9'::<lambda_1> >,0>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85D29259D)
00007FF85D29259D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF85E6AAF38)
00007FF85E6AAF38 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
3.657 Info CrashHandler.cpp:318: Executable CRC: 1438233420
3.657 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
3.657 C:\WINDOWS\SYSTEM32\ntdll.dll
3.657 C:\WINDOWS\System32\KERNEL32.DLL
3.657 C:\WINDOWS\System32\KERNELBASE.dll
3.657 C:\WINDOWS\System32\WLDAP32.dll
3.657 C:\WINDOWS\System32\ucrtbase.dll
3.657 C:\WINDOWS\System32\GDI32.dll
3.657 D:\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
3.657 C:\WINDOWS\System32\win32u.dll
3.657 C:\WINDOWS\System32\ADVAPI32.dll
3.657 C:\WINDOWS\System32\gdi32full.dll
3.657 C:\WINDOWS\SYSTEM32\DNSAPI.dll
3.657 C:\WINDOWS\System32\msvcrt.dll
3.657 C:\WINDOWS\System32\msvcp_win.dll
3.657 C:\WINDOWS\System32\sechost.dll
3.657 C:\WINDOWS\System32\USER32.dll
3.657 C:\WINDOWS\System32\bcrypt.dll
3.657 C:\WINDOWS\System32\ole32.dll
3.657 C:\WINDOWS\System32\RPCRT4.dll
3.657 C:\WINDOWS\System32\combase.dll
3.657 C:\WINDOWS\System32\SHELL32.dll
3.658 C:\WINDOWS\System32\SHLWAPI.dll
3.658 C:\WINDOWS\System32\IMM32.dll
3.658 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4455_none_57fc69f8ce16b9dd\gdiplus.dll
3.658 C:\WINDOWS\SYSTEM32\WINMM.dll
3.658 C:\WINDOWS\System32\OLEAUT32.dll
3.658 C:\WINDOWS\System32\SETUPAPI.dll
3.658 C:\WINDOWS\System32\WS2_32.dll
3.658 C:\WINDOWS\System32\CRYPT32.dll
3.658 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
3.658 C:\WINDOWS\System32\WINTRUST.dll
3.658 C:\WINDOWS\System32\imagehlp.dll
3.658 C:\WINDOWS\SYSTEM32\VERSION.dll
3.658 C:\WINDOWS\SYSTEM32\cfgmgr32.DLL
3.658 C:\WINDOWS\System32\NSI.dll
3.658 C:\WINDOWS\SYSTEM32\MSASN1.dll
3.658 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
3.658 C:\WINDOWS\System32\PSAPI.DLL
3.658 C:\WINDOWS\SYSTEM32\windows.storage.dll
3.658 C:\WINDOWS\SYSTEM32\wintypes.dll
3.658 C:\WINDOWS\System32\SHCORE.dll
3.658 C:\WINDOWS\SYSTEM32\profapi.dll
3.658 C:\WINDOWS\SYSTEM32\kernel.appcore.dll
3.658 C:\Program Files (x86)\Steam\steamclient64.dll
3.658 C:\Program Files (x86)\Steam\vstdlib_s64.dll
3.658 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
3.658 C:\Program Files (x86)\Steam\tier0_s64.dll
3.658 C:\WINDOWS\SYSTEM32\Secur32.dll
3.658 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
3.658 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
3.658 C:\WINDOWS\System32\bcryptPrimitives.dll
3.658 C:\WINDOWS\System32\clbcatq.dll
3.658 C:\WINDOWS\SYSTEM32\amsi.dll
3.658 C:\WINDOWS\SYSTEM32\USERENV.dll
3.658 C:\Program Files\Windows Defender\MpOav.dll
3.658 C:\WINDOWS\system32\uxtheme.dll
3.658 C:\WINDOWS\SYSTEM32\mscms.dll
3.658 C:\WINDOWS\SYSTEM32\icm32.dll
3.659 C:\WINDOWS\SYSTEM32\hid.dll
3.659 C:\WINDOWS\SYSTEM32\DEVOBJ.dll
3.659 C:\WINDOWS\SYSTEM32\XInput1_4.dll
3.659 C:\WINDOWS\SYSTEM32\inputhost.dll
3.659 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
3.659 C:\Windows\System32\dinput8.dll
3.659 C:\Windows\System32\Windows.Gaming.Input.dll
3.659 C:\Windows\System32\twinapi.appcore.dll
3.659 C:\WINDOWS\SYSTEM32\dxgi.dll
3.659 C:\WINDOWS\SYSTEM32\d3d11.dll
3.659 C:\WINDOWS\SYSTEM32\d3d9.dll
3.659 C:\WINDOWS\SYSTEM32\dwmapi.dll
3.659 C:\WINDOWS\SYSTEM32\dxcore.dll
3.659 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
3.659 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
3.659 C:\WINDOWS\System32\MSCTF.dll
3.659 C:\WINDOWS\SYSTEM32\textinputframework.dll
3.659 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
3.659 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
3.659 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
3.659 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvldumdx.dll
3.659 C:\WINDOWS\SYSTEM32\cryptnet.dll
3.659 C:\WINDOWS\SYSTEM32\wldp.dll
3.659 C:\WINDOWS\SYSTEM32\drvstore.dll
3.660 C:\WINDOWS\system32\rsaenh.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvgpucomp64.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\Display.NvContainer\NvMessageBus.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\NvCamera\NvCamera64.dll
3.660 C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvwgf2umx.dll
3.660 C:\WINDOWS\SYSTEM32\POWRPROF.dll
3.660 C:\WINDOWS\SYSTEM32\UMPDC.dll
3.660 C:\WINDOWS\system32\nvspcap64.dll
3.660 C:\WINDOWS\SYSTEM32\ntmarta.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvppex.dll
3.660 C:\WINDOWS\SYSTEM32\gpapi.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\NvCamera\d3dcompiler_47_64.dll
3.660 C:\WINDOWS\SYSTEM32\nvapi64.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvcuda64.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvdxgdmal64.dll
3.660 C:\WINDOWS\SYSTEM32\dcomp.dll
3.660 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_0afec3f2050014a0\nvd3dumx.dll
3.660 C:\WINDOWS\System32\MMDevApi.dll
3.661 C:\WINDOWS\SYSTEM32\avrt.dll
3.661 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
3.661 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
3.661 C:\Windows\System32\Windows.UI.dll
3.661 C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
3.661 C:\WINDOWS\system32\explorerframe.dll
3.661 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
3.661 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
13.088 Error CrashHandler.cpp:270: Heap validation: success.
13.089 Creating crash dump.
13.312 CrashDump success
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