[1.1.72]Crash while away for 10-15m

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dasiro
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Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
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[1.1.72]Crash while away for 10-15m

Post by dasiro »

I've build a new system last week (7600X) and had a gaming-session before on this current system prior to upgrading it to windows 11. Since the upgrade I've updated all my drivers and firmware. Memory has been left on default since it doesn't support EXPO and when trying to mimic XMP settings it wouldn't run stable (even before changing to windows11) so I just didn't bother and left it on default (JEDEC) DDR5-4800 40-39-39 @1.1V instead even though it goes upto DDR5-6000 with higher voltages (I've had some cinebench r23 runs completed with higher than default settings). I'm telling this since I think some of the error-lines seem memory-related

savegame (30d valid)
loaded mods:
  • Bottleneck 0.11.7
  • flib 0.10.1
  • FNEI 0.4.1
  • helmod 0.12.11
  • SantasNixieTubeDisplay 0.1.12
  • VehicleSnap 1.18.4
  • LogisticTrainNetwork 1.16.10
  • LTN_Combinator_Modernized 1.0.11
  • LtnManager
  • base 1.1.72
  • [Squeak Through 1.8.2
  • LogisticTrainNetwork 1.16.10

Code: Select all

   0.001 2022-11-27 14:08:40; Factorio 1.1.72 (build 60222, win64, steam)
   0.001 Operating system: Windows 10 (build 22621) 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [860641/952583MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.021 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 5821/15516 MB, page: 11702/16540 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.021 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.031 Available displays: 1
   0.031  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 3840x2160, 32bit, 144Hz}
   0.073 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.176 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694
   0.177   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.177   [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
   0.177   [Non-Local Vid.Mem.] Budget: 7114MB, CurrentUsage: 0MB, Reservation: 0/3685MB
   0.177   Tiled resources: Tier 2
   0.177   Unified Memory Architecture: No
   0.177   BGR 565 Supported: Yes
   0.177   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.177 Graphics settings preset: very-high
   0.177   Dedicated video memory size 8088 MB
   0.231 Desktop composition is active.
   0.231 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.231                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwt] [B:0,C:0,S:100]
   0.264 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.395 Logitech LED Controller initialized.
   0.770 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.770 Script @__Bottleneck__/settings.lua:191: working - green none
   0.770 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.770 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.770 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.770 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.770 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.770 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.770 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.770 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.770 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.770 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.770 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.770 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.770 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.770 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.770 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.770 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.770 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.770 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.770 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.771 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.771 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.771 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.771 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.771 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.771 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.771 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.771 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.771 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.771 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.771 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.771 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.771 Loading mod settings flib 0.10.1 (settings.lua)
   0.771 Loading mod settings helmod 0.12.11 (settings.lua)
   0.773 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   0.773 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.773 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.773 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   0.773 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   0.774 Loading mod settings LtnManager 0.4.15 (settings.lua)
   0.777 Loading mod core 0.0.0 (data.lua)
   0.851 Loading mod base 1.1.72 (data.lua)
   1.196 Loading mod Bottleneck 0.11.7 (data.lua)
   1.208 Loading mod flib 0.10.1 (data.lua)
   1.217 Loading mod FNEI 0.4.1 (data.lua)
   1.225 Loading mod helmod 0.12.11 (data.lua)
   1.237 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   1.252 Loading mod VehicleSnap 1.18.4 (data.lua)
   1.259 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   1.269 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   1.276 Loading mod LtnManager 0.4.15 (data.lua)
   1.284 Loading mod base 1.1.72 (data-updates.lua)
   1.294 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   1.302 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   1.303 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   1.311 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   1.385 Checksum for core: 870127790
   1.385 Checksum of base: 4211423066
   1.385 Checksum of Bottleneck: 2544829823
   1.385 Checksum of DoRobotsBuildAutomaticTrains: 0
   1.385 Checksum of flib: 2594110821
   1.385 Checksum of FNEI: 3619919004
   1.385 Checksum of helmod: 2709204096
   1.385 Checksum of SantasNixieTubeDisplay: 2879879892
   1.385 Checksum of Squeak Through: 2759453103
   1.385 Checksum of VehicleSnap: 726116391
   1.385 Checksum of LogisticTrainNetwork: 1318816246
   1.385 Checksum of LTN_Combinator_Modernized: 1509241327
   1.385 Checksum of LtnManager: 2651030064
   1.565 Prototype list checksum: 2131124985
   1.628 Loading sounds...
   4.469 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.469 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669206407
   4.566 Initial atlas bitmap size is 16384
   4.591 Created atlas bitmap 16384x16360 [none]
   4.593 Created atlas bitmap 16384x13748 [none]
   4.594 Created atlas bitmap 8192x4208 [decal]
   4.595 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   4.595 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.596 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   4.596 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   4.596 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   4.596 Created atlas bitmap 4096x3104 [mipmap]
   4.597 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.597 Created atlas bitmap 8192x1496 [alpha-mask]
   4.599 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   4.599 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   4.600 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   4.603 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   6.672 Parallel Sprite Loader initialized (threads: 11)
  11.659 Sprites loaded
  11.671 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  11.682 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  11.693 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  11.704 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  11.715 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  11.740 Generated mipmaps (3) for atlas [8] of size 4096x3104   
  11.751 Generated mipmaps (5) for atlas [9] of size 8192x2496   
  11.762 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  11.793 Custom mipmaps uploaded.
  11.801 Custom inputs active: 15
  12.000 Factorio initialised
  12.070 Steam Storage Quota: 4382/4768
  13.701 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 76995761 bytes.
  13.728 Loading level.dat: 211944621 bytes.
  13.730 Info Scenario.cpp:199: Map version 1.1.72-0
  16.827 Loading blueprint storage: Local timestamp 1669203511, Cloud timestamp 1669203510
  16.951 Loading script.dat: 979211 bytes.
  16.965 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
  16.966 Checksum for script __Bottleneck__/control.lua: 3248915822
  16.967 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
  16.972 Checksum for script __FNEI__/control.lua: 930362669
  16.994 Checksum for script __helmod__/control.lua: 3875901938
  16.995 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
  16.995 Checksum for script __VehicleSnap__/control.lua: 1248096782
  16.998 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  17.001 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  17.005 Checksum for script __LtnManager__/control.lua: 2345964479
1308.425 Info AppManager.cpp:306: Saving to _autosave3 (blocking).
1309.738 Info BlueprintShelf.cpp:720: Saving blueprint storage.
1309.798 Saved blueprint storage to cloud
1309.866 Info AppManagerStates.cpp:1903: Saving finished
1792.753 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff65b91c7d8
ModuleBase: 0x00007ff65aa80000, ImageSize: 01ddd000, RelativeAddress: 00e9c7d8
1792.753 Error CrashHandler.cpp:500: Access Violation: Read at address FFFFFFFFFFFFFFFF
1792.753 Error CrashHandler.cpp:514: Exception Context:
rax=0804038508040385, rbx=000001d209107e68, rcx=000001d209107df0,
rdx=000001d1e8ecaaf0, rsi=0000000000000000, rdi=000001d209127368,
rip=00007ff65b91c7d8, rsp=000000b64a12e420, rbp=000000b64a12e5c0,
 r8=000001d1f12b1cc0,  r9=0000000000000017, r10=000000000000000b,
r11=0000000000000016, r12=000001d1f27bff28, r13=0000000000000000,
r14=0000000000000001, r15=000000b64a12e6c0
1792.753 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff65aa80000 - 0x00007ff65c85d000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA006C6B1C)
00007FFA006C6B1C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02BB861D)
00007FFA02BB861D (ntdll): (filename not available): RtlMoveMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02B9F087)
00007FFA02B9F087 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02BB3EAF)
00007FFA02BB3EAF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02B2EAE6)
00007FFA02B2EAE6 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02BB2E9E)
00007FFA02BB2E9E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\xmemory0 (1158): std::_Destroy_range<std::allocator<TrainPathFinderNode> >
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\vector (1916): std::vector<TrainPathFinderNode,std::allocator<TrainPathFinderNode> >::_Tidy
c:\tmp\factorio-build-v2vtq6\src\util\typeawarememorypool.hpp (47): TypeAwareMemoryPool<TrainPathFinderNode,24,1>::~TypeAwareMemoryPool<TrainPathFinderNode,24,1>
c:\tmp\factorio-build-v2vtq6\src\rail\trainpathfinder.cpp (402): TrainPathFinder::findPath
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1503): Train::requestPath
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (2231): Train::recalculatePath
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1111): Train::checkArriving
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1181): Train::update
c:\tmp\factorio-build-v2vtq6\src\rail\trainmanager.cpp (275): TrainManager::update
c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1628): Map::updateEntities
c:\tmp\factorio-build-v2vtq6\src\game.cpp (208): Game::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1288): Scenario::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1177): Scenario::updateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_51c574eb0bc51c12074f5b28dfd85a0a>,void>::_Do_call
c:\tmp\factorio-build-v2vtq6\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA0119244D)
00007FFA0119244D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA02B6DFB8)
00007FFA02B6DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1794.033 Error CrashHandler.cpp:191: Map tick at moment of crash: 122167287
1794.064 Info CrashHandler.cpp:311: Executable CRC: 1749203312
1794.064 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2000.115 Uploading log file
2000.127 Error CrashHandler.cpp:262: Heap validation: success.
2000.127 Creating crash dump.
2000.250 CrashDump success
after reloading the same save it didn't reproduce
Loewchen
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Global Moderator
Posts: 9149
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [1.1.72]Crash while away for 10-15m

Post by Loewchen »

I would buy memory from a different manufacturer and return this one if still in the return window. If that is not an option check for BIOS updates, they can improve memory compatibility a lot on an immature platform.
dasiro
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Fast Inserter
Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
Contact:

Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

that's what I was planning for, but I'm not sure this is actually what the log refers to
dasiro
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Fast Inserter
Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
Contact:

Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

hmm, with new EXPO-memory (2x16GB instead of 2x8GB) that runs stable in cinebench R23 at DDR5-6000 38-38-38 again a crash now after only playing a few minutes. The only difference is now with KB5020044 installed:

Code: Select all

   0.000 2022-12-01 19:16:22; Factorio 1.1.72 (build 60222, win64, steam)
   0.000 Operating system: Windows 10 (build 22621) 
   0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [850568/952583MB]
   0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.014 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 6295/31900 MB, page: 10014/33948 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.014 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.030 Available displays: 1
   0.030  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 3840x2160, 32bit, 144Hz}
   0.075 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.169 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694
   0.169   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.169   [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
   0.169   [Non-Local Vid.Mem.] Budget: 15182MB, CurrentUsage: 0MB, Reservation: 0/7719MB
   0.169   Tiled resources: Tier 2
   0.169   Unified Memory Architecture: No
   0.169   BGR 565 Supported: Yes
   0.169   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.169 Graphics settings preset: very-high
   0.169   Dedicated video memory size 8088 MB
   0.240 Desktop composition is active.
   0.240 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.240                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwt] [B:0,C:0,S:100]
   0.260 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.647 Logitech LED Controller initialized.
   1.025 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   1.025 Script @__Bottleneck__/settings.lua:191: working - green none
   1.025 Script @__Bottleneck__/settings.lua:191: normal - off none
   1.025 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   1.025 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   1.025 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   1.025 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   1.025 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   1.025 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   1.025 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   1.025 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   1.025 Script @__Bottleneck__/settings.lua:191: charging - green none
   1.025 Script @__Bottleneck__/settings.lua:191: discharging - green none
   1.025 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   1.025 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   1.025 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   1.025 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   1.025 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   1.025 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   1.025 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   1.026 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   1.026 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   1.026 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   1.026 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   1.026 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   1.026 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   1.026 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   1.026 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   1.026 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   1.026 Script @__Bottleneck__/settings.lua:191: disabled - off none
   1.026 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   1.026 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   1.026 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   1.026 Loading mod settings flib 0.10.1 (settings.lua)
   1.026 Loading mod settings helmod 0.12.11 (settings.lua)
   1.027 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   1.028 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   1.028 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   1.029 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   1.029 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   1.029 Loading mod settings LtnManager 0.4.15 (settings.lua)
   1.032 Loading mod core 0.0.0 (data.lua)
   1.111 Loading mod base 1.1.72 (data.lua)
   1.445 Loading mod Bottleneck 0.11.7 (data.lua)
   1.452 Loading mod flib 0.10.1 (data.lua)
   1.458 Loading mod FNEI 0.4.1 (data.lua)
   1.465 Loading mod helmod 0.12.11 (data.lua)
   1.476 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   1.487 Loading mod VehicleSnap 1.18.4 (data.lua)
   1.495 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   1.505 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   1.513 Loading mod LtnManager 0.4.15 (data.lua)
   1.521 Loading mod base 1.1.72 (data-updates.lua)
   1.532 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   1.542 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   1.543 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   1.549 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   1.635 Checksum for core: 870127790
   1.635 Checksum of base: 4211423066
   1.635 Checksum of Bottleneck: 2544829823
   1.636 Checksum of DoRobotsBuildAutomaticTrains: 0
   1.636 Checksum of flib: 2594110821
   1.636 Checksum of FNEI: 3619919004
   1.636 Checksum of helmod: 2709204096
   1.636 Checksum of SantasNixieTubeDisplay: 2879879892
   1.636 Checksum of Squeak Through: 2759453103
   1.636 Checksum of VehicleSnap: 726116391
   1.636 Checksum of LogisticTrainNetwork: 1318816246
   1.636 Checksum of LTN_Combinator_Modernized: 1509241327
   1.636 Checksum of LtnManager: 2651030064
   1.827 Prototype list checksum: 2131124985
   1.863 Loading sounds...
   4.386 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.386 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669565604
   4.490 Initial atlas bitmap size is 16384
   4.515 Created atlas bitmap 16384x16360 [none]
   4.518 Created atlas bitmap 16384x13748 [none]
   4.519 Created atlas bitmap 8192x4208 [decal]
   4.520 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   4.520 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.521 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   4.521 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   4.521 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   4.522 Created atlas bitmap 4096x3104 [mipmap]
   4.522 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.523 Created atlas bitmap 8192x1496 [alpha-mask]
   4.525 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   4.525 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   4.525 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   4.529 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   6.556 Parallel Sprite Loader initialized (threads: 11)
   9.823 Sprites loaded
   9.835 Generated mipmaps (4) for atlas [3] of size 16384x5568   
   9.846 Generated mipmaps (3) for atlas [4] of size 8192x4432   
   9.858 Generated mipmaps (3) for atlas [5] of size 16384x6064   
   9.869 Generated mipmaps (3) for atlas [6] of size 4096x3216   
   9.880 Generated mipmaps (3) for atlas [7] of size 4096x1856   
   9.909 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   9.920 Generated mipmaps (5) for atlas [9] of size 8192x2496   
   9.932 Generated mipmaps (3) for atlas [12] of size 8192x2352   
   9.949 Custom mipmaps uploaded.
   9.953 Custom inputs active: 15
  10.129 Factorio initialised
  10.131 Steam Storage Quota: 4380/4768
  12.045 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 77574606 bytes.
  12.092 Loading level.dat: 213656016 bytes.
  12.095 Info Scenario.cpp:199: Map version 1.1.72-0
  15.621 Loading blueprint storage: Local timestamp 1669565363, Cloud timestamp 1669565363
  15.762 Loading script.dat: 984641 bytes.
  15.775 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
  15.776 Checksum for script __Bottleneck__/control.lua: 3248915822
  15.776 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
  15.782 Checksum for script __FNEI__/control.lua: 930362669
  15.806 Checksum for script __helmod__/control.lua: 3875901938
  15.806 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
  15.807 Checksum for script __VehicleSnap__/control.lua: 1248096782
  15.810 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  15.814 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  15.818 Checksum for script __LtnManager__/control.lua: 2345964479
 367.803 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff7f2675394
ModuleBase: 0x00007ff7f2280000, ImageSize: 01ddd000, RelativeAddress: 003f5394
 367.803 Error CrashHandler.cpp:500: Access Violation: Read at address 0000000000000000
 367.803 Error CrashHandler.cpp:514: Exception Context:
rax=0000018885c068f0, rbx=0000007b777ae990, rcx=0000000000000000,
rdx=0000018815c21ef0, rsi=0000018815e67520, rdi=0000000000000001,
rip=00007ff7f2675394, rsp=0000007b777ae960, rbp=00000188637e5660,
 r8=0000000000000000,  r9=0000000000000000, r10=0000018815e67610,
r11=0000018815e67608, r12=0000000000000000, r13=000001886fe2f680,
r14=0000000000000001, r15=00000188637e5770
 367.803 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7f2280000 - 0x00007ff7f405d000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7CCD6B8C)
00007FFA7CCD6B8C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F29861D)
00007FFA7F29861D (ntdll): (filename not available): RtlMoveMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F27F087)
00007FFA7F27F087 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F293EAF)
00007FFA7F293EAF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F20EAE6)
00007FFA7F20EAE6 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F292E9E)
00007FFA7F292E9E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-v2vtq6\src\entity\transportline.cpp (1474): TransportLine::unmergeTransportLine
c:\tmp\factorio-build-v2vtq6\src\entity\transportlinemanager.cpp (156): TransportLineManager::remergeTransportLineSequence
c:\tmp\factorio-build-v2vtq6\src\entity\transportlinemanager.cpp (74): TransportLineManager::update
c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1620): Map::updateEntities
c:\tmp\factorio-build-v2vtq6\src\game.cpp (208): Game::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1288): Scenario::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1177): Scenario::updateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_51c574eb0bc51c12074f5b28dfd85a0a>,void>::_Do_call
c:\tmp\factorio-build-v2vtq6\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7DE3247D)
00007FFA7DE3247D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7F24DFB8)
00007FFA7F24DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 369.110 Error CrashHandler.cpp:191: Map tick at moment of crash: 122388384
 369.141 Info CrashHandler.cpp:311: Executable CRC: 1749203312
 369.141 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 375.636 Uploading log file
 375.645 Error CrashHandler.cpp:262: Heap validation: success.
 375.645 Creating crash dump.
 375.780 CrashDump success
instead of a Access Violation: Read at address FFFFFFFFFFFFFFFF I now get a Access Violation: Read at address 0000000000000000

savegame (30d valid)
dasiro
Fast Inserter
Fast Inserter
Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
Contact:

Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

I reproduced it once doing exactly the same after about a minute of play with yet another Access Violation: Read at address 00000000000001ED

Code: Select all

   0.000 2022-12-01 20:14:38; Factorio 1.1.72 (build 60222, win64, steam)
   0.000 Operating system: Windows 10 (build 22621) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [850683/952583MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.014 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 5404/31900 MB, page: 9286/33948 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.014 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.030 Available displays: 1
   0.030  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 3840x2160, 32bit, 144Hz}
   0.081 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.155 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694
   0.155   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.155   [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
   0.155   [Non-Local Vid.Mem.] Budget: 15182MB, CurrentUsage: 0MB, Reservation: 0/7719MB
   0.155   Tiled resources: Tier 2
   0.155   Unified Memory Architecture: No
   0.155   BGR 565 Supported: Yes
   0.155   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.155 Graphics settings preset: very-high
   0.155   Dedicated video memory size 8088 MB
   0.202 Desktop composition is active.
   0.202 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.202                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwt] [B:0,C:0,S:100]
   0.231 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.339 Logitech LED Controller initialized.
   0.667 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.668 Script @__Bottleneck__/settings.lua:191: working - green none
   0.668 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.668 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.668 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.668 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.668 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.668 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.668 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.668 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.668 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.668 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.668 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.668 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.668 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.668 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.668 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.668 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.668 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.668 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.668 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.668 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.668 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.668 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.668 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.668 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.668 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.668 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.668 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.668 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.668 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.668 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.668 Loading mod settings flib 0.10.1 (settings.lua)
   0.669 Loading mod settings helmod 0.12.11 (settings.lua)
   0.670 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   0.670 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.670 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.670 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   0.670 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   0.671 Loading mod settings LtnManager 0.4.15 (settings.lua)
   0.674 Loading mod core 0.0.0 (data.lua)
   0.743 Loading mod base 1.1.72 (data.lua)
   1.077 Loading mod Bottleneck 0.11.7 (data.lua)
   1.084 Loading mod flib 0.10.1 (data.lua)
   1.090 Loading mod FNEI 0.4.1 (data.lua)
   1.097 Loading mod helmod 0.12.11 (data.lua)
   1.109 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   1.122 Loading mod VehicleSnap 1.18.4 (data.lua)
   1.130 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   1.140 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   1.149 Loading mod LtnManager 0.4.15 (data.lua)
   1.161 Loading mod base 1.1.72 (data-updates.lua)
   1.177 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   1.190 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   1.192 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   1.203 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   1.305 Checksum for core: 870127790
   1.305 Checksum of base: 4211423066
   1.305 Checksum of Bottleneck: 2544829823
   1.305 Checksum of DoRobotsBuildAutomaticTrains: 0
   1.305 Checksum of flib: 2594110821
   1.305 Checksum of FNEI: 3619919004
   1.305 Checksum of helmod: 2709204096
   1.305 Checksum of SantasNixieTubeDisplay: 2879879892
   1.305 Checksum of Squeak Through: 2759453103
   1.305 Checksum of VehicleSnap: 726116391
   1.305 Checksum of LogisticTrainNetwork: 1318816246
   1.305 Checksum of LTN_Combinator_Modernized: 1509241327
   1.305 Checksum of LtnManager: 2651030064
   1.533 Prototype list checksum: 2131124985
   1.580 Loading sounds...
   4.308 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.308 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669565604
   4.401 Initial atlas bitmap size is 16384
   4.426 Created atlas bitmap 16384x16360 [none]
   4.428 Created atlas bitmap 16384x13748 [none]
   4.428 Created atlas bitmap 8192x4208 [decal]
   4.429 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   4.430 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.430 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   4.431 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   4.431 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   4.431 Created atlas bitmap 4096x3104 [mipmap]
   4.432 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.432 Created atlas bitmap 8192x1496 [alpha-mask]
   4.434 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   4.434 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   4.434 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   4.438 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   6.423 Parallel Sprite Loader initialized (threads: 11)
   9.682 Sprites loaded
   9.693 Generated mipmaps (4) for atlas [3] of size 16384x5568   
   9.704 Generated mipmaps (3) for atlas [4] of size 8192x4432   
   9.715 Generated mipmaps (3) for atlas [5] of size 16384x6064   
   9.726 Generated mipmaps (3) for atlas [6] of size 4096x3216   
   9.738 Generated mipmaps (3) for atlas [7] of size 4096x1856   
   9.761 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   9.772 Generated mipmaps (5) for atlas [9] of size 8192x2496   
   9.783 Generated mipmaps (3) for atlas [12] of size 8192x2352   
   9.800 Custom mipmaps uploaded.
   9.807 Custom inputs active: 15
   9.986 Factorio initialised
  10.004 Steam Storage Quota: 4380/4768
  16.389 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 77574606 bytes.
  16.414 Loading level.dat: 213656016 bytes.
  16.417 Info Scenario.cpp:199: Map version 1.1.72-0
  19.337 Loading blueprint storage: Local timestamp 1669565363, Cloud timestamp 1669565363
  19.480 Loading script.dat: 984641 bytes.
  19.492 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
  19.492 Checksum for script __Bottleneck__/control.lua: 3248915822
  19.493 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
  19.499 Checksum for script __FNEI__/control.lua: 930362669
  19.522 Checksum for script __helmod__/control.lua: 3875901938
  19.523 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
  19.523 Checksum for script __VehicleSnap__/control.lua: 1248096782
  19.526 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  19.530 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  19.534 Checksum for script __LtnManager__/control.lua: 2345964479
 163.516 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff699d71cce
ModuleBase: 0x00007ff699220000, ImageSize: 01ddd000, RelativeAddress: 00b51cce
 163.516 Error CrashHandler.cpp:500: Access Violation: Read at address 00000000000001ED
 163.516 Error CrashHandler.cpp:514: Exception Context:
rax=00000000000a4000, rbx=0000000000000000, rcx=0000003de4aae350,
rdx=0000003de4aae340, rsi=0000003de4aae350, rdi=0000003de4aae340,
rip=00007ff699d71cce, rsp=0000003de4aae2b0, rbp=0000000000000000,
 r8=000001819acd6fe0,  r9=0000000000000000, r10=00000000074b599b,
r11=0000000000006000, r12=0000000000000001, r13=0000000000000000,
r14=000001819acd6fe0, r15=0000000000000000
 163.516 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff699220000 - 0x00007ff69affd000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D37B6B8C)
00007FF8D37B6B8C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CB861D)
00007FF8D5CB861D (ntdll): (filename not available): RtlMoveMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C9F087)
00007FF8D5C9F087 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CB3EAF)
00007FF8D5CB3EAF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C2EAE6)
00007FF8D5C2EAE6 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CB2E9E)
00007FF8D5CB2E9E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-v2vtq6\src\surface\trivialsmoke\trivialsmoke.cpp (250): TrivialSmoke::update
c:\tmp\factorio-build-v2vtq6\src\surface\chunk.cpp (617): Chunk::updateEntities
c:\tmp\factorio-build-v2vtq6\src\surface\surface.cpp (1642): Surface::update
c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1621): Map::updateEntities
c:\tmp\factorio-build-v2vtq6\src\game.cpp (208): Game::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1288): Scenario::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1177): Scenario::updateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_51c574eb0bc51c12074f5b28dfd85a0a>,void>::_Do_call
c:\tmp\factorio-build-v2vtq6\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D4E5247D)
00007FF8D4E5247D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C6DFB8)
00007FF8D5C6DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 164.843 Error CrashHandler.cpp:191: Map tick at moment of crash: 122378651
 164.873 Info CrashHandler.cpp:311: Executable CRC: 1749203312
 164.873 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 167.901 Uploading log file
 167.910 Error CrashHandler.cpp:262: Heap validation: success.
 167.911 Creating crash dump.
 168.045 CrashDump success
and another one without the same error and playing for a few more minutes:

Code: Select all

   0.000 2022-12-01 20:20:32; Factorio 1.1.72 (build 60222, win64, steam)
   0.000 Operating system: Windows 10 (build 22621) 
   0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [850662/952583MB]
   0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.004 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 5750/31900 MB, page: 9500/33948 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.004 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.010 Available displays: 1
   0.010  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 3840x2160, 32bit, 144Hz}
   0.046 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.139 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694
   0.139   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.139   [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
   0.140   [Non-Local Vid.Mem.] Budget: 15182MB, CurrentUsage: 0MB, Reservation: 0/7719MB
   0.140   Tiled resources: Tier 2
   0.140   Unified Memory Architecture: No
   0.140   BGR 565 Supported: Yes
   0.140   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.140 Graphics settings preset: very-high
   0.140   Dedicated video memory size 8088 MB
   0.169 Desktop composition is active.
   0.169 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.169                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwt] [B:0,C:0,S:100]
   0.187 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.242 Logitech LED Controller initialized.
   0.380 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.380 Script @__Bottleneck__/settings.lua:191: working - green none
   0.380 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.380 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.380 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.380 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.380 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.380 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.380 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.380 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.380 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.380 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.380 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.380 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.380 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.380 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.380 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.380 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.380 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.380 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.380 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.380 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.380 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.380 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.380 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.380 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.380 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.380 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.380 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.380 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.380 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.380 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.381 Loading mod settings flib 0.10.1 (settings.lua)
   0.381 Loading mod settings helmod 0.12.11 (settings.lua)
   0.382 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   0.382 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.383 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.383 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   0.383 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   0.383 Loading mod settings LtnManager 0.4.15 (settings.lua)
   0.386 Loading mod core 0.0.0 (data.lua)
   0.414 Loading mod base 1.1.72 (data.lua)
   0.526 Loading mod Bottleneck 0.11.7 (data.lua)
   0.531 Loading mod flib 0.10.1 (data.lua)
   0.539 Loading mod FNEI 0.4.1 (data.lua)
   0.545 Loading mod helmod 0.12.11 (data.lua)
   0.556 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   0.567 Loading mod VehicleSnap 1.18.4 (data.lua)
   0.574 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   0.582 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   0.590 Loading mod LtnManager 0.4.15 (data.lua)
   0.597 Loading mod base 1.1.72 (data-updates.lua)
   0.605 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   0.612 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   0.613 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   0.619 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   0.676 Checksum for core: 870127790
   0.676 Checksum of base: 4211423066
   0.676 Checksum of Bottleneck: 2544829823
   0.676 Checksum of DoRobotsBuildAutomaticTrains: 0
   0.676 Checksum of flib: 2594110821
   0.676 Checksum of FNEI: 3619919004
   0.676 Checksum of helmod: 2709204096
   0.676 Checksum of SantasNixieTubeDisplay: 2879879892
   0.676 Checksum of Squeak Through: 2759453103
   0.676 Checksum of VehicleSnap: 726116391
   0.676 Checksum of LogisticTrainNetwork: 1318816246
   0.676 Checksum of LTN_Combinator_Modernized: 1509241327
   0.676 Checksum of LtnManager: 2651030064
   0.790 Prototype list checksum: 2131124985
   0.831 Loading sounds...
   0.925 Info PlayerData.cpp:73: Local player-data.json unavailable
   0.925 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669565604
   1.004 Initial atlas bitmap size is 16384
   1.029 Created atlas bitmap 16384x16360 [none]
   1.031 Created atlas bitmap 16384x13748 [none]
   1.031 Created atlas bitmap 8192x4208 [decal]
   1.032 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   1.033 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.033 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   1.033 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.034 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   1.034 Created atlas bitmap 4096x3104 [mipmap]
   1.034 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.035 Created atlas bitmap 8192x1496 [alpha-mask]
   1.037 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   1.037 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.038 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.040 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.493 Parallel Sprite Loader initialized (threads: 11)
   4.643 Sprites loaded
   4.654 Generated mipmaps (4) for atlas [3] of size 16384x5568   
   4.666 Generated mipmaps (3) for atlas [4] of size 8192x4432   
   4.677 Generated mipmaps (3) for atlas [5] of size 16384x6064   
   4.688 Generated mipmaps (3) for atlas [6] of size 4096x3216   
   4.699 Generated mipmaps (3) for atlas [7] of size 4096x1856   
   4.721 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   4.732 Generated mipmaps (5) for atlas [9] of size 8192x2496   
   4.746 Generated mipmaps (3) for atlas [12] of size 8192x2352   
   4.763 Custom mipmaps uploaded.
   4.768 Custom inputs active: 15
   4.866 Factorio initialised
   4.876 Steam Storage Quota: 4380/4768
   7.024 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 77574606 bytes.
   7.053 Loading level.dat: 213656016 bytes.
   7.056 Info Scenario.cpp:199: Map version 1.1.72-0
   9.853 Loading blueprint storage: Local timestamp 1669565363, Cloud timestamp 1669565363
   9.967 Loading script.dat: 984641 bytes.
   9.969 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
   9.970 Checksum for script __Bottleneck__/control.lua: 3248915822
   9.970 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
   9.975 Checksum for script __FNEI__/control.lua: 930362669
   9.994 Checksum for script __helmod__/control.lua: 3875901938
   9.995 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
   9.995 Checksum for script __VehicleSnap__/control.lua: 1248096782
   9.997 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  10.000 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  10.004 Checksum for script __LtnManager__/control.lua: 2345964479
 481.747 Error CrashHandler.cpp:635: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (644): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (290): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CB3EAF)
00007FF8D5CB3EAF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C2EAE6)
00007FF8D5C2EAE6 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CB2E9E)
00007FF8D5CB2E9E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5CBBB02)
00007FF8D5CBBB02 (ntdll): (filename not available): RtlMoveMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C4B1E1)
00007FF8D5C4B1E1 (ntdll): (filename not available): RtlFreeHeap
minkernel\crts\ucrt\src\appcrt\heap\free_base.cpp (105): _free_base
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\xstring (3995): std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy_deallocate
c:\tmp\factorio-build-v2vtq6\src\graphics\draworderprovider.hpp (84): DrawOrderProvider::allocate<TextDrawOrder>
c:\tmp\factorio-build-v2vtq6\src\graphics\textrenderer.cpp (1127): TextRenderer::draw
c:\tmp\factorio-build-v2vtq6\src\graphics\drawqueue.cpp (1704): DrawQueue::drawText
c:\tmp\factorio-build-v2vtq6\src\graphics\textdrawsection.cpp (390): <lambda_0697fe01cf9e227b823a189e8212d9db>::operator()
c:\tmp\factorio-build-v2vtq6\src\graphics\textdrawsection.cpp (457): TextDrawSection::drawSection
c:\tmp\factorio-build-v2vtq6\src\graphics\textrenderer.cpp (1156): TextRenderer::drawTextLines
c:\tmp\factorio-build-v2vtq6\src\graphics\guigraphics.cpp (266): GuiGraphics::drawTextLines
c:\tmp\factorio-build-v2vtq6\libraries\agui\resizabletext.cpp (98): agui::ResizableText::drawTextArea
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\label.cpp (205): agui::Label::drawText
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (240): agui::Widget::paint
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1438): agui::Widget::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\layout.cpp (84): agui::Layout::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\layout.cpp (84): agui::Layout::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1445): agui::Widget::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\layout.cpp (84): agui::Layout::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\frame.cpp (131): agui::Frame::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\layout.cpp (84): agui::Layout::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\frame.cpp (131): agui::Frame::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1446): agui::Widget::recursivePaintChildrenInternal
c:\tmp\factorio-build-v2vtq6\libraries\agui\widget\widget.cpp (1424): agui::Widget::recursivePaintChildren
c:\tmp\factorio-build-v2vtq6\libraries\agui\gui.cpp (878): agui::Gui::render
c:\tmp\factorio-build-v2vtq6\src\graphics\guirenderer.cpp (79): GuiRenderer::prepare
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1041): MainLoop::prepare
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (678): MainLoop::mainLoopStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (394): MainLoop::run
c:\tmp\factorio-build-v2vtq6\src\main.cpp (1151): wmain
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D4E5247D)
00007FF8D4E5247D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8D5C6DFB8)
00007FF8D5C6DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 482.917 Error CrashHandler.cpp:191: Map tick at moment of crash: 122394395
 482.947 Info CrashHandler.cpp:311: Executable CRC: 1749203312
 482.947 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 489.518 Uploading log file
 489.529 Error CrashHandler.cpp:262: Heap validation: success.
 489.530 Creating crash dump.
 489.627 CrashDump success
Loewchen
Global Moderator
Global Moderator
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Re: [1.1.72]Crash while away for 10-15m

Post by Loewchen »

Those crashes are all in different parts of code, this system is just not stable.
dasiro
Fast Inserter
Fast Inserter
Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
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Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

thx for the feedback.

I'll try running the game from the integrated APU first (to exclude the 1070) and then a bios reset (already latest firmware) + complete clean reinstall this weekend instead of the cloned/upgraded w10=>w11 setup I'm running right now.
dasiro
Fast Inserter
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Posts: 130
Joined: Fri Jun 03, 2016 5:55 pm
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Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

Is it expected behavior that despite connecting to the APU that the GPU is still used?

0.185 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694

I thought this was only an option on laptops. I saw a load that was about the same on both GPU and APU percentage-wise while in the background I was playing a youtube video to recreate the circumstances as close as possible.

still a crash after playing about +/- 20 minutes but no longer an access violation

Code: Select all

   0.000 2022-12-02 10:15:22; Factorio 1.1.72 (build 60222, win64, steam)
   0.000 Operating system: Windows 10 (build 22621) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [850214/952583MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.012 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 5626/31900 MB, page: 9364/33948 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.012 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.028 Available displays: 1
   0.028  [4]: \\.\DISPLAY5 - AMD Radeon(TM) Graphics {0x80005, [0,0], 3840x2160, 32bit, 144Hz}
   0.066 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.185 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 31.0.15.1694
   0.185   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.185   [Local Video Memory] Budget: 7320MB, CurrentUsage: 4MB, Reservation: 0/3788MB
   0.185   [Non-Local Vid.Mem.] Budget: 15182MB, CurrentUsage: 0MB, Reservation: 0/7719MB
   0.185   Tiled resources: Tier 2
   0.185   Unified Memory Architecture: No
   0.185   BGR 565 Supported: Yes
   0.185   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.185 Graphics settings preset: very-high
   0.185   Dedicated video memory size 8088 MB
   0.250 Desktop composition is active.
   0.250 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.250                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwt] [B:0,C:0,S:100]
   0.273 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.457 Logitech LED Controller initialized.
   0.808 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.808 Script @__Bottleneck__/settings.lua:191: working - green none
   0.808 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.808 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.808 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.808 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.808 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.808 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.808 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.808 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.808 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.808 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.808 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.808 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.808 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.808 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.808 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.808 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.808 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.808 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.808 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.808 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.808 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.808 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.808 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.809 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.809 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.809 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.809 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.809 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.809 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.809 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.809 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.809 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.809 Loading mod settings flib 0.10.1 (settings.lua)
   0.809 Loading mod settings helmod 0.12.11 (settings.lua)
   0.810 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   0.810 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.810 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.810 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   0.811 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   0.811 Loading mod settings LtnManager 0.4.15 (settings.lua)
   0.814 Loading mod core 0.0.0 (data.lua)
   0.877 Loading mod base 1.1.72 (data.lua)
   1.178 Loading mod Bottleneck 0.11.7 (data.lua)
   1.184 Loading mod flib 0.10.1 (data.lua)
   1.190 Loading mod FNEI 0.4.1 (data.lua)
   1.197 Loading mod helmod 0.12.11 (data.lua)
   1.206 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   1.216 Loading mod VehicleSnap 1.18.4 (data.lua)
   1.223 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   1.231 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   1.238 Loading mod LtnManager 0.4.15 (data.lua)
   1.245 Loading mod base 1.1.72 (data-updates.lua)
   1.259 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   1.267 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   1.271 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   1.277 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   1.339 Checksum for core: 870127790
   1.339 Checksum of base: 4211423066
   1.339 Checksum of Bottleneck: 2544829823
   1.339 Checksum of DoRobotsBuildAutomaticTrains: 0
   1.339 Checksum of flib: 2594110821
   1.339 Checksum of FNEI: 3619919004
   1.339 Checksum of helmod: 2709204096
   1.339 Checksum of SantasNixieTubeDisplay: 2879879892
   1.339 Checksum of Squeak Through: 2759453103
   1.339 Checksum of VehicleSnap: 726116391
   1.339 Checksum of LogisticTrainNetwork: 1318816246
   1.339 Checksum of LTN_Combinator_Modernized: 1509241327
   1.339 Checksum of LtnManager: 2651030064
   1.481 Prototype list checksum: 2131124985
   1.521 Loading sounds...
   4.071 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.071 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669565604
   4.171 Initial atlas bitmap size is 16384
   4.196 Created atlas bitmap 16384x16360 [none]
   4.199 Created atlas bitmap 16384x13748 [none]
   4.199 Created atlas bitmap 8192x4208 [decal]
   4.200 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   4.201 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.201 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   4.201 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   4.202 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   4.202 Created atlas bitmap 4096x3104 [mipmap]
   4.202 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   4.203 Created atlas bitmap 8192x1496 [alpha-mask]
   4.205 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
   4.205 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   4.205 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   4.208 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   6.046 Parallel Sprite Loader initialized (threads: 11)
   9.473 Sprites loaded
   9.485 Generated mipmaps (4) for atlas [3] of size 16384x5568   
   9.496 Generated mipmaps (3) for atlas [4] of size 8192x4432   
   9.507 Generated mipmaps (3) for atlas [5] of size 16384x6064   
   9.518 Generated mipmaps (3) for atlas [6] of size 4096x3216   
   9.529 Generated mipmaps (3) for atlas [7] of size 4096x1856   
   9.553 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   9.564 Generated mipmaps (5) for atlas [9] of size 8192x2496   
   9.575 Generated mipmaps (3) for atlas [12] of size 8192x2352   
   9.593 Custom mipmaps uploaded.
   9.597 Custom inputs active: 15
   9.779 Factorio initialised
   9.799 Steam Storage Quota: 4380/4768
  14.655 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 77574606 bytes.
  14.686 Loading level.dat: 213656016 bytes.
  14.688 Info Scenario.cpp:199: Map version 1.1.72-0
  17.467 Loading blueprint storage: Local timestamp 1669565363, Cloud timestamp 1669565363
  17.601 Loading script.dat: 984641 bytes.
  17.612 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
  17.613 Checksum for script __Bottleneck__/control.lua: 3248915822
  17.614 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
  17.619 Checksum for script __FNEI__/control.lua: 930362669
  17.639 Checksum for script __helmod__/control.lua: 3875901938
  17.640 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
  17.640 Checksum for script __VehicleSnap__/control.lua: 1248096782
  17.642 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  17.645 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  17.649 Checksum for script __LtnManager__/control.lua: 2345964479
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1809): Train::resolveRailTransition
c:\tmp\factorio-build-v2vtq6\src\entity\rollingstock.cpp (398): RollingStock::Carriage::moveBackJointForward
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (2093): Train::moveStock
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (2168): Train::tryToMove
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1939): Train::move
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1463): Train::updateSpeedAndMove
c:\tmp\factorio-build-v2vtq6\src\rail\train.cpp (1172): Train::update
c:\tmp\factorio-build-v2vtq6\src\rail\trainmanager.cpp (275): TrainManager::update
c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1628): Map::updateEntities
c:\tmp\factorio-build-v2vtq6\src\game.cpp (208): Game::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1288): Scenario::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1177): Scenario::updateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_51c574eb0bc51c12074f5b28dfd85a0a>,void>::_Do_call
c:\tmp\factorio-build-v2vtq6\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF029E247D)
00007FFF029E247D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F4DFB8)
00007FFF03F4DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 989.875 Error Rail.cpp:161: this->state != RailConnectionDirection::None was not true
Logger::writeStacktrace skipped.
 989.875 Error CrashHandler.cpp:191: Map tick at moment of crash: 122415741
 989.905 Info CrashHandler.cpp:311: Executable CRC: 1749203312
 989.905 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 996.428 Uploading log file
 996.440 Error CrashHandler.cpp:262: Heap validation: success.
 996.440 Creating crash dump.
 996.575 CrashDump success

edit: now with the GPU disabled a lot more load on the APU (instead of each about 10-15% now 60-70%) and back to the access violation:

Code: Select all

   0.000 2022-12-02 10:49:14; Factorio 1.1.72 (build 60222, win64, steam)
   0.000 Operating system: Windows 10 (build 22621) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio [850326/952583MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.004 System info: [CPU: AMD Ryzen 5 7600X 6-Core Processor, 12 cores, RAM: 7023/31900 MB, page: 8714/33948 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
   0.005 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.009 Available displays: 1
   0.009  [0]: \\.\DISPLAY5 - AMD Radeon(TM) Graphics {0x80005, [0,0], 3840x2160, 32bit, 144Hz}
   0.044 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.082 Initialised Direct3D[0]: AMD Radeon(TM) Graphics; id: 1002-164e; driver: aticfx64.dll 31.0.12002.92
   0.082   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.082   [Local Video Memory] Budget: 15668MB, CurrentUsage: 0MB, Reservation: 0/7962MB
   0.082   [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
   0.082   Tiled resources: Tier 2
   0.082   Unified Memory Architecture: Yes
   0.082   BGR 565 Supported: Yes
   0.082   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.084 Graphics settings preset: integrated-gpuhigh
   0.084   Dedicated video memory size 485 MB
   0.175 Desktop composition is active.
   0.175 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: low-quality] [Color: 32bit]
   0.175                   [Max threads (load/render): 32/8] [Max texture size: 8192] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
   0.202 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.302 Logitech LED Controller initialized.
   0.431 Loading mod settings Bottleneck 0.11.7 (settings.lua)
   0.431 Script @__Bottleneck__/settings.lua:191: working - green none
   0.431 Script @__Bottleneck__/settings.lua:191: normal - off none
   0.431 Script @__Bottleneck__/settings.lua:191: no_power - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: low_power - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: no_fuel - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: disabled_by_control_behavior - blue pause
   0.431 Script @__Bottleneck__/settings.lua:191: opened_by_circuit_network - off none
   0.431 Script @__Bottleneck__/settings.lua:191: closed_by_circuit_network - off none
   0.431 Script @__Bottleneck__/settings.lua:191: disabled_by_script - blue pause
   0.431 Script @__Bottleneck__/settings.lua:191: marked_for_deconstruction - red cross
   0.431 Script @__Bottleneck__/settings.lua:191: not_plugged_in_electric_network - off none
   0.431 Script @__Bottleneck__/settings.lua:191: networks_connected - green none
   0.431 Script @__Bottleneck__/settings.lua:191: networks_disconnected - red none
   0.431 Script @__Bottleneck__/settings.lua:191: charging - green none
   0.431 Script @__Bottleneck__/settings.lua:191: discharging - green none
   0.431 Script @__Bottleneck__/settings.lua:191: fully_charged - yellow pause
   0.431 Script @__Bottleneck__/settings.lua:191: out_of_logistic_network - off none
   0.431 Script @__Bottleneck__/settings.lua:191: no_recipe - off none
   0.431 Script @__Bottleneck__/settings.lua:191: no_ingredients - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: no_input_fluid - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: no_research_in_progress - off none
   0.431 Script @__Bottleneck__/settings.lua:191: no_minable_resources - red stop
   0.431 Script @__Bottleneck__/settings.lua:191: low_input_fluid - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: fluid_ingredient_shortage - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: full_output - yellow pause
   0.431 Script @__Bottleneck__/settings.lua:191: item_ingredient_shortage - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: missing_required_fluid - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: missing_science_packs - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: waiting_for_source_items - red alert
   0.431 Script @__Bottleneck__/settings.lua:191: waiting_for_space_in_destination - yellow pause
   0.432 Script @__Bottleneck__/settings.lua:191: preparing_rocket_for_launch - green alert
   0.432 Script @__Bottleneck__/settings.lua:191: waiting_to_launch_rocket - yellow pause
   0.432 Script @__Bottleneck__/settings.lua:191: launching_rocket - green alert
   0.432 Script @__Bottleneck__/settings.lua:191: no_modules_to_transmit - red alert
   0.432 Script @__Bottleneck__/settings.lua:191: recharging_after_power_outage - blue alert
   0.432 Script @__Bottleneck__/settings.lua:191: waiting_for_target_to_be_built - off none
   0.432 Script @__Bottleneck__/settings.lua:191: waiting_for_train - off none
   0.432 Script @__Bottleneck__/settings.lua:191: no_ammo - red alert
   0.432 Script @__Bottleneck__/settings.lua:191: low_temperature - red stop
   0.432 Script @__Bottleneck__/settings.lua:191: disabled - off none
   0.432 Script @__Bottleneck__/settings.lua:191: turned_off_during_daytime - off none
   0.432 Script @__Bottleneck__/settings.lua:191: not_connected_to_rail - off none
   0.432 Script @__Bottleneck__/settings.lua:191: cant_divide_segments - off none
   0.432 Loading mod settings flib 0.10.1 (settings.lua)
   0.432 Loading mod settings helmod 0.12.11 (settings.lua)
   0.433 Loading mod settings SantasNixieTubeDisplay 0.1.12 (settings.lua)
   0.433 Loading mod settings Squeak Through 1.8.2 (settings.lua)
   0.433 Loading mod settings VehicleSnap 1.18.4 (settings.lua)
   0.434 Loading mod settings LogisticTrainNetwork 1.16.10 (settings.lua)
   0.434 Loading mod settings LTN_Combinator_Modernized 1.0.11 (settings.lua)
   0.434 Loading mod settings LtnManager 0.4.15 (settings.lua)
   0.436 Loading mod core 0.0.0 (data.lua)
   0.465 Loading mod base 1.1.72 (data.lua)
   0.588 Loading mod Bottleneck 0.11.7 (data.lua)
   0.595 Loading mod flib 0.10.1 (data.lua)
   0.602 Loading mod FNEI 0.4.1 (data.lua)
   0.609 Loading mod helmod 0.12.11 (data.lua)
   0.619 Loading mod SantasNixieTubeDisplay 0.1.12 (data.lua)
   0.630 Loading mod VehicleSnap 1.18.4 (data.lua)
   0.638 Loading mod LogisticTrainNetwork 1.16.10 (data.lua)
   0.646 Loading mod LTN_Combinator_Modernized 1.0.11 (data.lua)
   0.654 Loading mod LtnManager 0.4.15 (data.lua)
   0.662 Loading mod base 1.1.72 (data-updates.lua)
   0.672 Loading mod Squeak Through 1.8.2 (data-updates.lua)
   0.680 Loading mod LogisticTrainNetwork 1.16.10 (data-final-fixes.lua)
   0.684 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 243 items, 13 fluids, 1 locomotives, 3 wagons
   0.692 Loading mod LTN_Combinator_Modernized 1.0.11 (data-final-fixes.lua)
   0.755 Checksum for core: 870127790
   0.755 Checksum of base: 4211423066
   0.755 Checksum of Bottleneck: 2544829823
   0.755 Checksum of DoRobotsBuildAutomaticTrains: 0
   0.755 Checksum of flib: 2594110821
   0.755 Checksum of FNEI: 3619919004
   0.755 Checksum of helmod: 2709204096
   0.755 Checksum of SantasNixieTubeDisplay: 2879879892
   0.755 Checksum of Squeak Through: 2759453103
   0.755 Checksum of VehicleSnap: 726116391
   0.755 Checksum of LogisticTrainNetwork: 1318816246
   0.755 Checksum of LTN_Combinator_Modernized: 1509241327
   0.755 Checksum of LtnManager: 2651030064
   0.871 Prototype list checksum: 2131124985
   0.912 Loading sounds...
   0.993 Info PlayerData.cpp:73: Local player-data.json unavailable
   0.993 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1669565604
   1.067 Crop bitmaps.
   1.709 Parallel Sprite Loader initialized (threads: 11)
   1.871 Initial atlas bitmap size is 8192
   1.884 Created atlas bitmap 8192x8184 [none]
   1.892 Created atlas bitmap 8192x8188 [none]
   1.899 Created atlas bitmap 8192x8168 [none]
   1.906 Created atlas bitmap 8192x8184 [none]
   1.912 Created atlas bitmap 8192x8184 [none]
   1.921 Created atlas bitmap 8192x8192 [none]
   1.922 Created atlas bitmap 8192x6508 [linear-magnification]
   1.923 Created atlas bitmap 8192x4188 [decal]
   1.927 Created atlas bitmap 8192x8192 [low-object, linear-minification]
   1.927 Created atlas bitmap 8192x3008 [low-object]
   1.928 Created atlas bitmap 8192x4208 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.930 Created atlas bitmap 8192x8128 [terrain, mipmap, linear-minification, linear-mip-level]
   1.931 Created atlas bitmap 8192x4448 [terrain, mipmap, linear-minification, linear-mip-level]
   1.931 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.932 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   1.933 Created atlas bitmap 4096x3088 [mipmap]
   1.933 Created atlas bitmap 8192x2496 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.934 Created atlas bitmap 8192x1496 [alpha-mask]
   1.936 Created atlas bitmap 8192x7992 [shadow, linear-magnification, alpha-mask]
   1.937 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
   1.937 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.940 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.411 Parallel Sprite Loader initialized (threads: 11)
   5.123 Sprites loaded
   5.146 Generated mipmaps (4) for atlas [8] of size 8192x8192   
   5.157 Generated mipmaps (4) for atlas [9] of size 8192x3008   
   5.168 Generated mipmaps (3) for atlas [10] of size 8192x4208   
   5.189 Generated mipmaps (3) for atlas [11] of size 8192x8128   
   5.211 Generated mipmaps (3) for atlas [12] of size 8192x4448   
   5.221 Generated mipmaps (3) for atlas [13] of size 4096x3216   
   5.232 Generated mipmaps (3) for atlas [14] of size 4096x1856   
   5.258 Generated mipmaps (3) for atlas [15] of size 4096x3088   
   5.269 Generated mipmaps (5) for atlas [16] of size 8192x2496   
   5.282 Generated mipmaps (3) for atlas [19] of size 4096x1312   
   5.285 Custom mipmaps uploaded.
   5.296 Custom inputs active: 15
   5.394 Factorio initialised
   5.413 Steam Storage Quota: 4380/4768
   7.764 Loading map C:\Users\REPLACEDUSERNAME\AppData\Roaming\Factorio\saves\rail no enemy.zip: 77574606 bytes.
   7.793 Loading level.dat: 213656016 bytes.
   7.795 Info Scenario.cpp:199: Map version 1.1.72-0
  10.900 Loading blueprint storage: Local timestamp 1669565363, Cloud timestamp 1669565363
  11.055 Loading script.dat: 984641 bytes.
  11.058 Checksum for script C:/Users/REPLACEDUSERNAME/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3661357476
  11.058 Checksum for script __Bottleneck__/control.lua: 3248915822
  11.059 Checksum for script __DoRobotsBuildAutomaticTrains__/control.lua: 3264223990
  11.064 Checksum for script __FNEI__/control.lua: 930362669
  11.085 Checksum for script __helmod__/control.lua: 3875901938
  11.085 Checksum for script __SantasNixieTubeDisplay__/control.lua: 1054281123
  11.086 Checksum for script __VehicleSnap__/control.lua: 1248096782
  11.089 Checksum for script __LogisticTrainNetwork__/control.lua: 2807333697
  11.092 Checksum for script __LTN_Combinator_Modernized__/control.lua: 2092686274
  11.096 Checksum for script __LtnManager__/control.lua: 2345964479
 182.354 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff7e98fc270
ModuleBase: 0x00007ff7e95d0000, ImageSize: 01ddd000, RelativeAddress: 0032c270
 182.354 Error CrashHandler.cpp:500: Access Violation: Read at address FFFFFFFFFFFFFFFF
 182.354 Error CrashHandler.cpp:514: Exception Context:
rax=00000096daefe900, rbx=00000281101d8490, rcx=00000281101d83e0,
rdx=00000096daefe9c0, rsi=0000000000000000, rdi=00000281101d83e0,
rip=00007ff7e98fc270, rsp=00000096daefe960, rbp=00000096daefea30,
 r8=000000003f400000,  r9=00000096daefe9f0, r10=95b6ba07e19e4e7b,
r11=00000096daefe970, r12=0000000000001d47, r13=000002809fc92bd8,
r14=000002809fc92bd0, r15=000002809fc92c18
 182.354 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7e95d0000 - 0x00007ff7eb3ad000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-v2vtq6\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-v2vtq6\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF015C6B8C)
00007FFF015C6B8C (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F9861D)
00007FFF03F9861D (ntdll): (filename not available): RtlMoveMemory
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F7F087)
00007FFF03F7F087 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F93EAF)
00007FFF03F93EAF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F0EAE6)
00007FFF03F0EAE6 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F92E9E)
00007FFF03F92E9E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-v2vtq6\src\entity\inserter.cpp (1585): Inserter::moveHandTo
c:\tmp\factorio-build-v2vtq6\src\entity\inserter.cpp (1517): Inserter::update
c:\tmp\factorio-build-v2vtq6\src\surface\activeentitiesorder.hpp (139): EntityOrderHelpers::EntityOrderList<LogisticRobot,ConstructionRobot,Inserter,Roboport,HeatPipe,Loader,AssemblingMachine,Furnace,MiningDrill,FluidWagon,ArtilleryWagon,CargoWagon,Locomotive,Character,Boiler,Generator,BurnerGenerator,Reactor,Lab,LandMine,ArithmeticCombinator,ArtilleryFlare,ArtilleryProjectile,ArtilleryTurret,Beam,Car,SpiderVehicle,CharacterCorpse,CombatRobot,Corpse,DeciderCombinator,ElectricEnergyInterface,EnemySpawner,Explosion,FireFlame,FlameThrowerExplosion,FluidStream,FluidTurret,FlyingText,Gate,HeatInterface,HighlightBoxEntity,InfinityContainer,InfinityPipe,ItemRequestProxy,OffshorePump,ParticleSource,PowerSwitch,Projectile,Pump,Radar,ProgrammableSpeaker,RocketSilo,RocketSiloRocket,SimpleSmoke,SmokeWithTrigger,SpeechBubble,Sticker,Turret,Unit>::update
c:\tmp\factorio-build-v2vtq6\src\surface\surface.cpp (1640): Surface::update
c:\tmp\factorio-build-v2vtq6\src\map\map.cpp (1621): Map::updateEntities
c:\tmp\factorio-build-v2vtq6\src\game.cpp (208): Game::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1288): Scenario::update
c:\tmp\factorio-build-v2vtq6\src\scenario\scenario.cpp (1177): Scenario::updateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1252): MainLoop::gameUpdateStep
c:\tmp\factorio-build-v2vtq6\src\mainloop.cpp (1108): MainLoop::gameUpdateLoop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_51c574eb0bc51c12074f5b28dfd85a0a>,void>::_Do_call
c:\tmp\factorio-build-v2vtq6\src\util\workerthread.cpp (49): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.16.27023\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF029E247D)
00007FFF029E247D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF03F4DFB8)
00007FFF03F4DFB8 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 183.451 Error CrashHandler.cpp:191: Map tick at moment of crash: 122379230
 183.481 Info CrashHandler.cpp:311: Executable CRC: 1749203312
 183.481 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 186.179 Uploading log file
 186.216 Error CrashHandler.cpp:262: Heap validation: success.
 186.216 Creating crash dump.
 186.307 CrashDump success
FuryoftheStars
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Posts: 2768
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Re: [1.1.72]Crash while away for 10-15m

Post by FuryoftheStars »

Have you tried running something like memtest86 to make sure you don't just have bad sticks? Iirc, you'll need to run it 8+ times to be sure of any good results.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
dasiro
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Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

I was planning to do so, but I forgot to launch it yesterday.
I'd be surprised since this new pair has EXPO and the problems didn't start with this new set. I'm more thinking about my Corsair RM550X which is now 6.5 years old (80plus gold), but that should be more than enough for this setup:
  • CPU: AMD Ryzen 5 7600X Boxed
  • RAM: G.Skill Trident Z5 Neo F5-6000J3636F16GX2-TZ5N
  • Mobo: ASUS PRIME B650M-A WIFI
  • GPU: Gigabyte GeForce GTX 1070 WINDFORCE OC 8GB (rev. 2.0)
  • SSD: Samsung 980 Pro (with heatsink) 1TB
  • PSU: Corsair RM550x
  • HDD: Seagate Exos X16 SATA (Standard model), 16TB (not used to store games)
  • CPU-heatsink: Noctua NH-U12S redux
  • additional CPU-fan: Noctua NA-FK1, 120mm
  • Monitor: Gigabyte M28U
I'm gonna put a power meter on it too to check the power-draw, but I'd be surprised to see anything high above 400W (EU 230V) since Heaven and Cinebench R23 only made the cpu draw 98W and the gpu 172W:
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flame_Sla
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Re: [1.1.72]Crash while away for 10-15m

Post by flame_Sla »

dasiro wrote: Sun Dec 04, 2022 10:54 am I was planning to do so, but I forgot to launch it yesterday.
For the memory test, use TM5: link
  1. run the config "Light1@anta777" - be sure to wait for the end of the test, there should be no memory errors
  2. run the config "Extreme1@anta777" - the test is very long, several hours
dasiro
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Re: [1.1.72]Crash while away for 10-15m

Post by dasiro »

I found out the motherboard doesn't officially support DDR5-6000, but only 5600(OC). Applying the EXPO-profile and then dialing back the memory-speed to 5600 got the board stable in heaven/cinebench so I guess I only have to blame myself and the shop :oops:
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