Log File
0.000 2022-10-13 23:48:19; Factorio 1.1.70 (build 60152, win64, steam)
0.001 Operating system: Windows 10 (build 19044)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
0.001 Config path: C:/Users/yevgeniy riley/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/yevgeniy riley/AppData/Roaming/Factorio [134349/475396MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.014 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 10341/32716 MB, page: 11582/48716 MB, virtual: 4333/134217727 MB, extended virtual: 0 MB]
0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (100.1%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.023 Available displays: 1
0.023 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 2560x1440, 32bit, 120Hz}
0.086 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.321 Initialised Direct3D[0]: NVIDIA GeForce GTX 980; id: 10de-13c0; driver: nvldumdx.dll 31.0.15.1694
0.321 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,-,none
0.321 [Local Video Memory] Budget: 3445MB, CurrentUsage: 8MB, Reservation: 0/1824MB
0.321 [Non-Local Vid.Mem.] Budget: 15590MB, CurrentUsage: 1MB, Reservation: 0/7923MB
0.321 Tiled resources: Tier 2
0.321 Unified Memory Architecture: No
0.321 BGR 565 Supported: Yes
0.321 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.322 Graphics settings preset: very-high
0.322 Dedicated video memory size 4053 MB
0.373 Desktop composition is active.
0.373 Graphics options: [Graphics quality: normal] [Video memory usage: high] [DXT: low-quality] [Color: 16bit]
0.373 [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: STDCwt] [B:0,C:0,S:100]
0.507 [Audio] Backend:default; Depth:16, Channels:2, Frequency:44100
0.637 Loading mod core 0.0.0 (data.lua)
0.710 Loading mod base 1.1.70 (data.lua)
0.967 Loading mod base 1.1.70 (data-updates.lua)
1.109 Checksum for core: 2752837659
1.109 Checksum of base: 4211423066
1.324 Prototype list checksum: 3034860339
1.376 Loading sounds...
1.505 Info PlayerData.cpp:73: Local player-data.json unavailable
1.505 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1665701291
1.648 Initial atlas bitmap size is 4096
1.662 Created atlas bitmap 4096x4076 [none]
1.670 Created atlas bitmap 4096x4084 [none]
1.677 Created atlas bitmap 4096x4084 [none]
1.684 Created atlas bitmap 4096x4088 [none]
1.687 Created atlas bitmap 4096x4088 [none]
1.689 Created atlas bitmap 4096x4084 [none]
1.690 Created atlas bitmap 4096x632 [none]
1.690 Created atlas bitmap 4096x2152 [decal]
1.694 Created atlas bitmap 4096x4096 [low-object, linear-minification]
1.695 Created atlas bitmap 4096x1728 [low-object]
1.695 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.698 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
1.698 Created atlas bitmap 4096x3424 [terrain, mipmap, linear-minification, linear-mip-level]
1.699 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.699 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
1.700 Created atlas bitmap 4096x928 [mipmap]
1.702 Created atlas bitmap 4096x4096 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.703 Created atlas bitmap 4096x256 [icon, not-compressed, mipmap, linear-minification, linear-magnification]
1.703 Created atlas bitmap 4096x828 [alpha-mask]
1.711 Created atlas bitmap 4096x4084 [shadow, linear-magnification, alpha-mask]
1.718 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
1.722 Created atlas bitmap 4096x4068 [shadow, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 4096x3132 [shadow, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.738 Created virtual atlas pages 4096x4096x2
1.744 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.295 Parallel Sprite Loader initialized (threads: 7)
5.148 Sprites loaded
5.170 Generated mipmaps (3) for atlas [8] of size 4096x4096
5.182 Generated mipmaps (3) for atlas [9] of size 4096x1728
5.193 Generated mipmaps (3) for atlas [10] of size 4096x2464
5.205 Generated mipmaps (3) for atlas [11] of size 4096x4064
5.217 Generated mipmaps (3) for atlas [12] of size 4096x3424
5.228 Generated mipmaps (3) for atlas [13] of size 4096x1632
5.239 Generated mipmaps (3) for atlas [14] of size 4096x1664
5.272 Generated mipmaps (3) for atlas [15] of size 4096x928
5.283 Generated mipmaps (5) for atlas [16] of size 4096x4096
5.294 Generated mipmaps (5) for atlas [17] of size 4096x256
5.307 Generated mipmaps (3) for atlas [23] of size 4096x1312
5.331 Custom mipmaps uploaded.
5.403 Generated mipmaps for virtual atlas of size 4096x8192
5.483 Factorio initialised
5.484 Steam Storage Quota: 4604/4768
6.812 Joining game IP ADDR:({46.4.121.74:34202})
6.812 Info UDPSocket.cpp:33: Opening socket
6.816 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
7.441 Connection refused
7.441 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
7.441 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
7.443 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user ... _version=5
7.806 Info AuthServerConnector.cpp:110: Received key from auth server.
7.807 Info UDPSocket.cpp:218: Closing socket
7.807 Info UDPSocket.cpp:248: Socket closed
7.807 Joining game IP ADDR:({46.4.121.74:34202})
7.807 Info UDPSocket.cpp:33: Opening socket
7.808 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
8.414 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
8.415 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
8.415 Info ClientRouter.cpp:223: ConnectionAccepted
9.624 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
9.624 Downloading file C:\Users\yevgeniy riley\AppData\Roaming\Factorio\temp\mp-download.zip (49202308 B, auxiliary 2707 B, 97824 blocks)
9.635 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
18.769 Finished download (9 s, 49.2 MB, 5.3 MB/s)
19.206 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
19.207 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
19.207 Loading map C:\Users\yevgeniy riley\AppData\Roaming\Factorio\temp\mp-download.zip: 49202308 bytes.
19.240 Loading level.dat: 135378644 bytes.
19.245 Info Scenario.cpp:199: Map version 1.1.70-1
24.463 D3D11_ERROR: IDXGISwapChain::Present failed in GraphicsInterfaceDX11::swapBuffers on line 1926. Error [0x887a0005] - DXGI_ERROR_DEVICE_REMOVED
24.463 GetDeviceRemovedReason(): [0x887a0007] DXGI_ERROR_DEVICE_RESET
24.465 Time travel logging:
0.089 Graphics GraphicsInterfaceDX11.cpp:304: Adapter [0]: NVIDIA GeForce GTX 980 {10de-13c0} (31.0.15.1694)
0.090 Graphics GraphicsInterfaceDX11.cpp:304: Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.2075)
0.364 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=1
0.364 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=1, renderTarget=true
0.364 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=1
0.364 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=1, renderTarget=true
0.365 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=0
0.365 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=0, renderTarget=true
0.366 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=12, renderTarget=false
0.366 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=1
0.366 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=1, renderTarget=true
0.367 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2560, height=1440, mipmaps=1, format=1
0.367 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2560, height=1440, mipmaps=1, format=1, renderTarget=true
0.367 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=640, height=360, mipmaps=1, format=0
0.367 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=640, height=360, mipmaps=1, format=0, renderTarget=true
0.368 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=160, height=90, mipmaps=1, format=0
0.368 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=160, height=90, mipmaps=1, format=0, renderTarget=true
0.368 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=160, height=90, mipmaps=1, format=12, renderTarget=false
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=96
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=32
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=144
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=32
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=64
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=64
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=192
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=192
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=32
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=16384
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=2, format=6
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=2, format=6
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=256, height=16, mipmaps=1, format=0
0.369 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=256, height=16, mipmaps=1, format=0, renderTarget=true
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4, height=4, mipmaps=1, format=8, renderTarget=false
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=1, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=1, format=0
0.370 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.370 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=1048576
0.371 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=262152
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=1048576
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=262144
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=524288
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=131088
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=65536
0.372 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=64
0.372 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=48
0.372 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=64
0.373 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=48
0.373 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=16
0.373 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=16
0.373 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=0, format=0
0.373 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=280
0.373 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBuffer: type=1, format=0
0.373 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=72
0.543 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=1842, height=306, mipmaps=1, format=0, renderTarget=false
0.552 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=219, height=219, mipmaps=1, format=0, renderTarget=false
0.553 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
0.554 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=1, height=16, mipmaps=1, format=0, renderTarget=false
0.560 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=300, height=300, mipmaps=1, format=2, renderTarget=false
0.620 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=146, height=146, mipmaps=1, format=0, renderTarget=false
0.967 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> -9223372036854.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>0:0 VS>0 R>0:0 PS>0 (0)
0.990 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 7.46ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>144:48 VS>136 R>48:48 PS>7686107 (0)
0.992 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:144 Tq:0; 0> 10.30ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>144:48 VS>136 R>48:48 PS>7686637 (0)
1.111 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:156 Tq:0; 0> 72.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687141 (0)
1.326 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:156 Tq:0; 0> 255.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687201 (0)
1.508 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:168 Tq:0; 0> 1.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687583 (0)
1.620 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:168 Tq:0; 0> 23.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687583 (0)
1.621 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 1.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7688495 (0)
1.642 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 120.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>174:58 VS>166 R>58:58 PS>7689563 (0)
1.661 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4076, mipmaps=1, format=8, renderTarget=false
1.669 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4084, mipmaps=1, format=8, renderTarget=false
1.677 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4084, mipmaps=1, format=8, renderTarget=false
1.684 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4088, mipmaps=1, format=8, renderTarget=false
1.687 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4088, mipmaps=1, format=8, renderTarget=false
1.689 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4084, mipmaps=1, format=8, renderTarget=false
1.689 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=632, mipmaps=1, format=8, renderTarget=false
1.690 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=2152, mipmaps=1, format=8, renderTarget=false
1.694 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4096, mipmaps=3, format=8, renderTarget=false
1.694 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=1728, mipmaps=3, format=8, renderTarget=false
1.695 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=2464, mipmaps=3, format=8, renderTarget=false
1.697 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4064, mipmaps=3, format=8, renderTarget=false
1.698 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=3424, mipmaps=3, format=8, renderTarget=false
1.698 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=1632, mipmaps=3, format=7, renderTarget=false
1.699 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=1664, mipmaps=3, format=8, renderTarget=false
1.699 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=928, mipmaps=3, format=10, renderTarget=false
1.701 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4096, mipmaps=5, format=0, renderTarget=false
1.702 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=256, mipmaps=5, format=0, renderTarget=false
1.703 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=828, mipmaps=1, format=9, renderTarget=false
1.710 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4084, mipmaps=1, format=9, renderTarget=false
1.717 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4096, mipmaps=1, format=9, renderTarget=false
1.722 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4068, mipmaps=1, format=9, renderTarget=false
1.722 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=3132, mipmaps=1, format=9, renderTarget=false
1.723 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=1312, mipmaps=3, format=9, renderTarget=false
1.723 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2048, height=240, mipmaps=1, format=2, renderTarget=false
1.738 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=4096, height=4096, mipmaps=1, format=8, renderTarget=false
1.739 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=256, height=256, mipmaps=1, format=0, renderTarget=false
1.739 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=64, height=64, mipmaps=1, format=5
1.739 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=64, height=64, mipmaps=1, format=5, renderTarget=true
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=64, height=64, mipmaps=1, format=6
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=64, height=64, mipmaps=1, format=6, renderTarget=true
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=64, height=64, mipmaps=1, format=5
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=64, height=64, mipmaps=1, format=5, renderTarget=true
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=256, height=256, mipmaps=1, format=8, renderTarget=false
1.740 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=256, height=256, mipmaps=1, format=8, renderTarget=false
1.741 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=256, height=256, mipmaps=1, format=9, renderTarget=false
1.741 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=32
1.744 Graphics GraphicsInterfaceDX11.cpp
CreateUniformBuffer: size=32
1.745 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 214.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:3/96B, #map:3/1/65536B; IA>186:62 VS>178 R>62:62 PS>7689864 (0)
1.793 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 181.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>194:66 VS>186 R>66:66 PS>7692920 (0)
1.843 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 112.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>206:70 VS>198 R>70:70 PS>7692922 (0)
1.912 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 1.66ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>206:70 VS>198 R>70:70 PS>7693098 (0)
1.974 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 20.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7693614 (0)
2.027 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 98.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695454 (0)
2.087 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 52.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>194:66 VS>180 R>66:66 PS>7707593 (0)
2.132 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 49.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695469 (0)
2.182 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 69.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695659 (0)
2.236 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 61.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695851 (0)
2.293 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 52.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696041 (0)
2.321 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=2048, height=2048, mipmaps=1, format=0
2.321 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=2048, height=2048, mipmaps=1, format=0, renderTarget=true
2.339 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=512, height=512, mipmaps=1, format=5
2.339 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=512, height=512, mipmaps=1, format=5, renderTarget=true
2.361 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:132 Tq:0; 0> 60.32ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:183/15850560B, #cb:1/32B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696233 (0)
2.448 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 9 Sq:4 Pv:0 Fv:132 Tq:0; 0> 44.87ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:648/28478672B, #cb:2/64B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696409 (0)
2.601 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 49.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:2006/1597248B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696587 (0)
2.791 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 54.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:514/1344776B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696793 (0)
2.839 Graphics GraphicsInterfaceDX11.cpp
CreateFramebuffer: width=512, height=512, mipmaps=1, format=6
2.839 Graphics GraphicsInterfaceDX11.cpp
CreateVideoBitmap: width=512, height=512, mipmaps=1, format=6, renderTarget=true
2.845 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 9 Sq:4 Pv:0 Fv:132 Tq:0; 0> 56.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:638/15945312B, #cb:2/64B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696969 (0)
2.892 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:4 Pv:0 Fv:132 Tq:0; 0> 52.60ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:390/28207488B, #cb:3/96B, #map:3/1/65536B; IA>170:58 VS>162 R>58:58 PS>7697059 (0)
2.940 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:132 Tq:0; 0> 27.73ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms,
7.129 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 11.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4767:1597 VS>3613 R>1597:1597 PS>8442761 (0)
7.142 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
7.808 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 300.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
7.809 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 16.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
8.111 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 300.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568608 (0)
8.125 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 12.51ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568608 (0)
8.416 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:396 Tq:0; 0> 301.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:1/19600B, #cb:0/0B, #map:10/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568636 (0)
8.425 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:396 Tq:0; 0> 367.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4>
22.534 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 293.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.542 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.47ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.837 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 297.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.841 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 5.65ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.139 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 296.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.139 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.442 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 298.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.458 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
24.449 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>0:0 VS>0 R>0:0 PS>0 (0)
24.469 RAM: 13766/32716 MB, page: 15550/48716 MB, virtual: 8625/134217727 MB, extended virtual: 0 MB
24.469 ProcessMemoryCounters: PageFaultCount=2448627, PeakWorkingSetSize=3696455680, WorkingSetSize=3696451584, QuotaPeakPagedPoolUsage=773048, QuotaPagedPoolUsage=696784, QuotaPeakNonPagedPoolUsage=1147292, QuotaNonPagedPoolUsage=98312, PagefileUsage=4223447040, PeakPagefileUsage=4223447040
24.476 PerformanceInformation: CommitTotal=3978114, CommitLimit=12471544, CommitPeak=4348726, PhysicalTotal=8375544, PhysicalAvailable=4851323, SystemCache=377207, KernelTotal=235255, KernelPaged=145846, KernelNonpaged=89409, PageSize=4096, HandleCount=125788, ProcessCount=255, ThreadCount=3827
25.077 Loading script.dat: 17241 bytes.
25.100 Checksum for script C:/Users/yevgeniy riley/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2313934948
26.712 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
26.712 Info ClientMultiplayerManager.cpp:610: UpdateTick(10015632) changing state from(ConnectedLoadingMap) to(Disconnected)
26.715 Error CrashHandler.cpp:635: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-ulbs55\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-ulbs55\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-ulbs55\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-ulbs55\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-ulbs55\src\util\crashhandler.cpp (644): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (290): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC57124DF)
00007FFEC57124DF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC56C14A4)
00007FFEC56C14A4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC571100E)
00007FFEC571100E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-ulbs55\src\blueprint\blueprintshelf.cpp (715): BlueprintShelf::saveToStorage
c:\tmp\factorio-build-ulbs55\src\game.cpp (148): Game::~Game
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E3094264)
00007FF6E3094264 (Factorio): (filename not available): Game::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\scenario\scenario.cpp (1133): Scenario::~Scenario
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (228): ClientMultiplayerManager::destroy
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (219): ClientMultiplayerManager::quit
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (70): ClientMultiplayerManager::~ClientMultiplayerManager
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E38EE9E4)
00007FF6E38EE9E4 (Factorio): (filename not available): ClientMultiplayerManager::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\globalcontext.cpp (799): GlobalContext::clearResources
c:\tmp\factorio-build-ulbs55\src\globalcontext.cpp (875): GlobalContext::~GlobalContext
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E305956E)
00007FF6E305956E (Factorio): (filename not available): GlobalContext::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\mainloop.cpp (530): MainLoop::run
c:\tmp\factorio-build-ulbs55\src\main.cpp (1151): wmain
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC4A17034)
00007FFEC4A17034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC56C26A1)
00007FFEC56C26A1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
29.909 Error CrashHandler.cpp:191: Map tick at moment of crash: 10015632
29.981 Info CrashHandler.cpp:311: Executable CRC: 2704840873
29.981 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
50.020 Error CrashHandler.cpp:262: Heap validation: success.
50.021 Creating crash dump.
50.428 CrashDump success
0.001 Operating system: Windows 10 (build 19044)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
0.001 Config path: C:/Users/yevgeniy riley/AppData/Roaming/Factorio/config/config.ini
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/yevgeniy riley/AppData/Roaming/Factorio [134349/475396MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.014 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 10341/32716 MB, page: 11582/48716 MB, virtual: 4333/134217727 MB, extended virtual: 0 MB]
0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (100.1%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.023 Available displays: 1
0.023 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 2560x1440, 32bit, 120Hz}
0.086 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.321 Initialised Direct3D[0]: NVIDIA GeForce GTX 980; id: 10de-13c0; driver: nvldumdx.dll 31.0.15.1694
0.321 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,-,none
0.321 [Local Video Memory] Budget: 3445MB, CurrentUsage: 8MB, Reservation: 0/1824MB
0.321 [Non-Local Vid.Mem.] Budget: 15590MB, CurrentUsage: 1MB, Reservation: 0/7923MB
0.321 Tiled resources: Tier 2
0.321 Unified Memory Architecture: No
0.321 BGR 565 Supported: Yes
0.321 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.322 Graphics settings preset: very-high
0.322 Dedicated video memory size 4053 MB
0.373 Desktop composition is active.
0.373 Graphics options: [Graphics quality: normal] [Video memory usage: high] [DXT: low-quality] [Color: 16bit]
0.373 [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: low] [Other: STDCwt] [B:0,C:0,S:100]
0.507 [Audio] Backend:default; Depth:16, Channels:2, Frequency:44100
0.637 Loading mod core 0.0.0 (data.lua)
0.710 Loading mod base 1.1.70 (data.lua)
0.967 Loading mod base 1.1.70 (data-updates.lua)
1.109 Checksum for core: 2752837659
1.109 Checksum of base: 4211423066
1.324 Prototype list checksum: 3034860339
1.376 Loading sounds...
1.505 Info PlayerData.cpp:73: Local player-data.json unavailable
1.505 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1665701291
1.648 Initial atlas bitmap size is 4096
1.662 Created atlas bitmap 4096x4076 [none]
1.670 Created atlas bitmap 4096x4084 [none]
1.677 Created atlas bitmap 4096x4084 [none]
1.684 Created atlas bitmap 4096x4088 [none]
1.687 Created atlas bitmap 4096x4088 [none]
1.689 Created atlas bitmap 4096x4084 [none]
1.690 Created atlas bitmap 4096x632 [none]
1.690 Created atlas bitmap 4096x2152 [decal]
1.694 Created atlas bitmap 4096x4096 [low-object, linear-minification]
1.695 Created atlas bitmap 4096x1728 [low-object]
1.695 Created atlas bitmap 4096x2464 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.698 Created atlas bitmap 4096x4064 [terrain, mipmap, linear-minification, linear-mip-level]
1.698 Created atlas bitmap 4096x3424 [terrain, mipmap, linear-minification, linear-mip-level]
1.699 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.699 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
1.700 Created atlas bitmap 4096x928 [mipmap]
1.702 Created atlas bitmap 4096x4096 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.703 Created atlas bitmap 4096x256 [icon, not-compressed, mipmap, linear-minification, linear-magnification]
1.703 Created atlas bitmap 4096x828 [alpha-mask]
1.711 Created atlas bitmap 4096x4084 [shadow, linear-magnification, alpha-mask]
1.718 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
1.722 Created atlas bitmap 4096x4068 [shadow, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 4096x3132 [shadow, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
1.723 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.738 Created virtual atlas pages 4096x4096x2
1.744 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.295 Parallel Sprite Loader initialized (threads: 7)
5.148 Sprites loaded
5.170 Generated mipmaps (3) for atlas [8] of size 4096x4096
5.182 Generated mipmaps (3) for atlas [9] of size 4096x1728
5.193 Generated mipmaps (3) for atlas [10] of size 4096x2464
5.205 Generated mipmaps (3) for atlas [11] of size 4096x4064
5.217 Generated mipmaps (3) for atlas [12] of size 4096x3424
5.228 Generated mipmaps (3) for atlas [13] of size 4096x1632
5.239 Generated mipmaps (3) for atlas [14] of size 4096x1664
5.272 Generated mipmaps (3) for atlas [15] of size 4096x928
5.283 Generated mipmaps (5) for atlas [16] of size 4096x4096
5.294 Generated mipmaps (5) for atlas [17] of size 4096x256
5.307 Generated mipmaps (3) for atlas [23] of size 4096x1312
5.331 Custom mipmaps uploaded.
5.403 Generated mipmaps for virtual atlas of size 4096x8192
5.483 Factorio initialised
5.484 Steam Storage Quota: 4604/4768
6.812 Joining game IP ADDR:({46.4.121.74:34202})
6.812 Info UDPSocket.cpp:33: Opening socket
6.816 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
7.441 Connection refused
7.441 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
7.441 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
7.443 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user ... _version=5
7.806 Info AuthServerConnector.cpp:110: Received key from auth server.
7.807 Info UDPSocket.cpp:218: Closing socket
7.807 Info UDPSocket.cpp:248: Socket closed
7.807 Joining game IP ADDR:({46.4.121.74:34202})
7.807 Info UDPSocket.cpp:33: Opening socket
7.808 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
8.414 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
8.415 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
8.415 Info ClientRouter.cpp:223: ConnectionAccepted
9.624 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload
9.624 Downloading file C:\Users\yevgeniy riley\AppData\Roaming\Factorio\temp\mp-download.zip (49202308 B, auxiliary 2707 B, 97824 blocks)
9.635 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
18.769 Finished download (9 s, 49.2 MB, 5.3 MB/s)
19.206 Info ClientMultiplayerManager.cpp:727: updateTick(4294967295) map download finished creating scenario
19.207 Info ClientMultiplayerManager.cpp:610: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
19.207 Loading map C:\Users\yevgeniy riley\AppData\Roaming\Factorio\temp\mp-download.zip: 49202308 bytes.
19.240 Loading level.dat: 135378644 bytes.
19.245 Info Scenario.cpp:199: Map version 1.1.70-1
24.463 D3D11_ERROR: IDXGISwapChain::Present failed in GraphicsInterfaceDX11::swapBuffers on line 1926. Error [0x887a0005] - DXGI_ERROR_DEVICE_REMOVED
24.463 GetDeviceRemovedReason(): [0x887a0007] DXGI_ERROR_DEVICE_RESET
24.465 Time travel logging:
0.089 Graphics GraphicsInterfaceDX11.cpp:304: Adapter [0]: NVIDIA GeForce GTX 980 {10de-13c0} (31.0.15.1694)
0.090 Graphics GraphicsInterfaceDX11.cpp:304: Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.2075)
0.364 Graphics GraphicsInterfaceDX11.cpp
0.364 Graphics GraphicsInterfaceDX11.cpp
0.364 Graphics GraphicsInterfaceDX11.cpp
0.364 Graphics GraphicsInterfaceDX11.cpp
0.365 Graphics GraphicsInterfaceDX11.cpp
0.365 Graphics GraphicsInterfaceDX11.cpp
0.366 Graphics GraphicsInterfaceDX11.cpp
0.366 Graphics GraphicsInterfaceDX11.cpp
0.366 Graphics GraphicsInterfaceDX11.cpp
0.367 Graphics GraphicsInterfaceDX11.cpp
0.367 Graphics GraphicsInterfaceDX11.cpp
0.367 Graphics GraphicsInterfaceDX11.cpp
0.367 Graphics GraphicsInterfaceDX11.cpp
0.368 Graphics GraphicsInterfaceDX11.cpp
0.368 Graphics GraphicsInterfaceDX11.cpp
0.368 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.369 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics GraphicsInterfaceDX11.cpp
0.370 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=1048576
0.371 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=262152
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=1048576
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=262144
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=524288
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=131088
0.372 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=65536
0.372 Graphics GraphicsInterfaceDX11.cpp
0.372 Graphics GraphicsInterfaceDX11.cpp
0.372 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=280
0.373 Graphics GraphicsInterfaceDX11.cpp
0.373 Graphics VideoBufferDX11.cpp:65: ID3D11Device::CreateBuffer: size=72
0.543 Graphics GraphicsInterfaceDX11.cpp
0.552 Graphics GraphicsInterfaceDX11.cpp
0.553 Graphics GraphicsInterfaceDX11.cpp
0.554 Graphics GraphicsInterfaceDX11.cpp
0.560 Graphics GraphicsInterfaceDX11.cpp
0.620 Graphics GraphicsInterfaceDX11.cpp
0.967 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> -9223372036854.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>0:0 VS>0 R>0:0 PS>0 (0)
0.990 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 7.46ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>144:48 VS>136 R>48:48 PS>7686107 (0)
0.992 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:144 Tq:0; 0> 10.30ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>144:48 VS>136 R>48:48 PS>7686637 (0)
1.111 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:156 Tq:0; 0> 72.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687141 (0)
1.326 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:156 Tq:0; 0> 255.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687201 (0)
1.508 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:168 Tq:0; 0> 1.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687583 (0)
1.620 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:168 Tq:0; 0> 23.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7687583 (0)
1.621 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 1.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:3/1/65536B; IA>168:56 VS>160 R>56:56 PS>7688495 (0)
1.642 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 120.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>174:58 VS>166 R>58:58 PS>7689563 (0)
1.661 Graphics GraphicsInterfaceDX11.cpp
1.669 Graphics GraphicsInterfaceDX11.cpp
1.677 Graphics GraphicsInterfaceDX11.cpp
1.684 Graphics GraphicsInterfaceDX11.cpp
1.687 Graphics GraphicsInterfaceDX11.cpp
1.689 Graphics GraphicsInterfaceDX11.cpp
1.689 Graphics GraphicsInterfaceDX11.cpp
1.690 Graphics GraphicsInterfaceDX11.cpp
1.694 Graphics GraphicsInterfaceDX11.cpp
1.694 Graphics GraphicsInterfaceDX11.cpp
1.695 Graphics GraphicsInterfaceDX11.cpp
1.697 Graphics GraphicsInterfaceDX11.cpp
1.698 Graphics GraphicsInterfaceDX11.cpp
1.698 Graphics GraphicsInterfaceDX11.cpp
1.699 Graphics GraphicsInterfaceDX11.cpp
1.699 Graphics GraphicsInterfaceDX11.cpp
1.701 Graphics GraphicsInterfaceDX11.cpp
1.702 Graphics GraphicsInterfaceDX11.cpp
1.703 Graphics GraphicsInterfaceDX11.cpp
1.710 Graphics GraphicsInterfaceDX11.cpp
1.717 Graphics GraphicsInterfaceDX11.cpp
1.722 Graphics GraphicsInterfaceDX11.cpp
1.722 Graphics GraphicsInterfaceDX11.cpp
1.723 Graphics GraphicsInterfaceDX11.cpp
1.723 Graphics GraphicsInterfaceDX11.cpp
1.738 Graphics GraphicsInterfaceDX11.cpp
1.739 Graphics GraphicsInterfaceDX11.cpp
1.739 Graphics GraphicsInterfaceDX11.cpp
1.739 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.740 Graphics GraphicsInterfaceDX11.cpp
1.741 Graphics GraphicsInterfaceDX11.cpp
1.741 Graphics GraphicsInterfaceDX11.cpp
1.744 Graphics GraphicsInterfaceDX11.cpp
1.745 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:4 Pv:0 Fv:138 Tq:0; 0> 214.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:3/96B, #map:3/1/65536B; IA>186:62 VS>178 R>62:62 PS>7689864 (0)
1.793 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 181.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>194:66 VS>186 R>66:66 PS>7692920 (0)
1.843 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 112.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>206:70 VS>198 R>70:70 PS>7692922 (0)
1.912 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 1.66ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>206:70 VS>198 R>70:70 PS>7693098 (0)
1.974 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 20.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7693614 (0)
2.027 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 98.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695454 (0)
2.087 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 52.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>194:66 VS>180 R>66:66 PS>7707593 (0)
2.132 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 49.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695469 (0)
2.182 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:138 Tq:0; 0> 69.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:1/90000B, #cb:0/0B, #map:4/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695659 (0)
2.236 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:138 Tq:0; 0> 61.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7695851 (0)
2.293 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 52.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696041 (0)
2.321 Graphics GraphicsInterfaceDX11.cpp
2.321 Graphics GraphicsInterfaceDX11.cpp
2.339 Graphics GraphicsInterfaceDX11.cpp
2.339 Graphics GraphicsInterfaceDX11.cpp
2.361 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:132 Tq:0; 0> 60.32ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:183/15850560B, #cb:1/32B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696233 (0)
2.448 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 9 Sq:4 Pv:0 Fv:132 Tq:0; 0> 44.87ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:648/28478672B, #cb:2/64B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696409 (0)
2.601 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 49.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:2006/1597248B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696587 (0)
2.791 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 7 Sq:4 Pv:0 Fv:132 Tq:0; 0> 54.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:514/1344776B, #cb:0/0B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696793 (0)
2.839 Graphics GraphicsInterfaceDX11.cpp
2.839 Graphics GraphicsInterfaceDX11.cpp
2.845 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 9 Sq:4 Pv:0 Fv:132 Tq:0; 0> 56.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:638/15945312B, #cb:2/64B, #map:3/1/65536B; IA>176:60 VS>168 R>60:60 PS>7696969 (0)
2.892 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:4 Pv:0 Fv:132 Tq:0; 0> 52.60ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,o) #tex:390/28207488B, #cb:3/96B, #map:3/1/65536B; IA>170:58 VS>162 R>58:58 PS>7697059 (0)
2.940 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 8 Sq:4 Pv:0 Fv:132 Tq:0; 0> 27.73ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms,
7.129 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 11.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4767:1597 VS>3613 R>1597:1597 PS>8442761 (0)
7.142 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
7.808 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 300.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
7.809 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 16.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>4713:1579 VS>3577 R>1579:1579 PS>8423737 (0)
8.111 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 300.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568608 (0)
8.125 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 10 Sq:49 Pv:0 Fv:312 Tq:0; 0> 12.51ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:8/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568608 (0)
8.416 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:396 Tq:0; 0> 301.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:1/19600B, #cb:0/0B, #map:10/1/65536B; IA>657:227 VS>559 R>227:227 PS>7568636 (0)
8.425 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:396 Tq:0; 0> 367.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4>
22.534 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 293.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.542 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.47ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.837 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 297.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
22.841 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 5.65ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.139 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 296.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.139 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.442 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 298.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
23.458 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>755:253 VS>607 R>253:253 PS>7546534 (0)
24.449 Graphics GraphicsInterfaceDX11.cpp:344: DrawCalls: 12 Sq:74 Pv:0 Fv:300 Tq:0; 0> 4.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, 4> 0.00ms, 5> 0.00ms, 6> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:10/1/65536B; IA>0:0 VS>0 R>0:0 PS>0 (0)
24.469 RAM: 13766/32716 MB, page: 15550/48716 MB, virtual: 8625/134217727 MB, extended virtual: 0 MB
24.469 ProcessMemoryCounters: PageFaultCount=2448627, PeakWorkingSetSize=3696455680, WorkingSetSize=3696451584, QuotaPeakPagedPoolUsage=773048, QuotaPagedPoolUsage=696784, QuotaPeakNonPagedPoolUsage=1147292, QuotaNonPagedPoolUsage=98312, PagefileUsage=4223447040, PeakPagefileUsage=4223447040
24.476 PerformanceInformation: CommitTotal=3978114, CommitLimit=12471544, CommitPeak=4348726, PhysicalTotal=8375544, PhysicalAvailable=4851323, SystemCache=377207, KernelTotal=235255, KernelPaged=145846, KernelNonpaged=89409, PageSize=4096, HandleCount=125788, ProcessCount=255, ThreadCount=3827
25.077 Loading script.dat: 17241 bytes.
25.100 Checksum for script C:/Users/yevgeniy riley/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2313934948
26.712 Info ClientMultiplayerManager.cpp:211: Quitting multiplayer connection.
26.712 Info ClientMultiplayerManager.cpp:610: UpdateTick(10015632) changing state from(ConnectedLoadingMap) to(Disconnected)
26.715 Error CrashHandler.cpp:635: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\tmp\factorio-build-ulbs55\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\tmp\factorio-build-ulbs55\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-ulbs55\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-ulbs55\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-ulbs55\src\util\crashhandler.cpp (644): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
d:\agent\_work\2\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (290): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC57124DF)
00007FFEC57124DF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC56C14A4)
00007FFEC56C14A4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC571100E)
00007FFEC571100E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\tmp\factorio-build-ulbs55\src\blueprint\blueprintshelf.cpp (715): BlueprintShelf::saveToStorage
c:\tmp\factorio-build-ulbs55\src\game.cpp (148): Game::~Game
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E3094264)
00007FF6E3094264 (Factorio): (filename not available): Game::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\scenario\scenario.cpp (1133): Scenario::~Scenario
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (228): ClientMultiplayerManager::destroy
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (219): ClientMultiplayerManager::quit
c:\tmp\factorio-build-ulbs55\src\net\clientmultiplayermanager.cpp (70): ClientMultiplayerManager::~ClientMultiplayerManager
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E38EE9E4)
00007FF6E38EE9E4 (Factorio): (filename not available): ClientMultiplayerManager::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\globalcontext.cpp (799): GlobalContext::clearResources
c:\tmp\factorio-build-ulbs55\src\globalcontext.cpp (875): GlobalContext::~GlobalContext
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E305956E)
00007FF6E305956E (Factorio): (filename not available): GlobalContext::`scalar deleting destructor'
c:\tmp\factorio-build-ulbs55\src\mainloop.cpp (530): MainLoop::run
c:\tmp\factorio-build-ulbs55\src\main.cpp (1151): wmain
d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC4A17034)
00007FFEC4A17034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC56C26A1)
00007FFEC56C26A1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
29.909 Error CrashHandler.cpp:191: Map tick at moment of crash: 10015632
29.981 Info CrashHandler.cpp:311: Executable CRC: 2704840873
29.981 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
50.020 Error CrashHandler.cpp:262: Heap validation: success.
50.021 Creating crash dump.
50.428 CrashDump success