me and my friend are about 11 hours into a new game (we got that far yesterday). and now today theres a boatload of desyncs. any ideas?
Modlist:
autofill 1.3.4
color coding 1.0.2
default request amount 1.0.0
equalizer chests 1.1.1
farl 0.3.15
landfill 2.1.5
railtanker 1.0.1
rso 1.2.9
waitex 0.7.0
Desync in local multiplayer. 12.2 & mods
- bushbaby1234
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- Burner Inserter
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Re: Desync in local multiplayer. 12.2 & mods
Similar Problem here... See my Post below:
https://forums.factorio.com/forum/vie ... 49&t=14479
But no help yet... It seems we have to wait
https://forums.factorio.com/forum/vie ... 49&t=14479
But no help yet... It seems we have to wait