I'm kinda afraid to continue since menu backgrounds from Vulkanus and Gleba feel stuttery. Is there anything extra to check? nvtop doesn't show that GPU is hitting 100%, load on Windows was also not dominating.
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0.000 2024-10-29 00:44:02; Factorio 2.0.11 (build 79682, linux64, steam, space-age)
0.424 Operating system: Linux (Ubuntu 22.04)
0.000 Initializing Steam API.
0.425 Program arguments: "/home/ldvsoft/.steam/debian-installation/steamapps/common/Factorio/bin/x64/factorio"
0.425 Config path: /home/ldvsoft/.factorio/config/config.ini
0.425 Read data path: /home/ldvsoft/.steam/debian-installation/steamapps/common/Factorio/data
0.425 Write data path: /home/ldvsoft/.factorio [22850/92148MB]
0.425 Binaries path: /home/ldvsoft/.steam/debian-installation/steamapps/common/Factorio/bin
0.504 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 15947 MB]
0.504 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.507 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (125.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.591 Video driver: wayland
0.592 Available displays: 1
0.592 [0]: Dell Inc. 27" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.990 Initialised OpenGL:[0] AMD Radeon RX 6650 XT (navi23, LLVM 15.0.7, DRM 3.57, 6.8.0-47-generic); driver: 4.6 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
0.991 [Size] Window: 1920x1080, Backbuffer: 3840x2160
0.991 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.991 [Version] 4.6
0.991 Graphics settings preset: very-high
0.991 Dedicated video memory size 8192 MB
1.253 Graphics options: [Graphics quality: medium] [Video memory usage: all] [DXT: high-quality]
1.253 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
1.273 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
2.454 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
2.454 Info ModManager.cpp:434: FeatureFlag freezing = true
2.454 Info ModManager.cpp:434: FeatureFlag quality = true
2.454 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
2.454 Info ModManager.cpp:434: FeatureFlag segmented-units = true
2.454 Info ModManager.cpp:434: FeatureFlag space-travel = true
2.454 Info ModManager.cpp:434: FeatureFlag spoiling = true
3.958 Data stage cache loaded in: 1.504079 seconds.
4.036 Checksum for core: 1043092351
4.036 Checksum of base: 708330460
4.036 Checksum of elevated-rails: 1891730324
4.036 Checksum of quality: 4264147466
4.036 Checksum of space-age: 4032004066
6.169 Prototype list checksum: 124222065
6.249 Loading sounds...
8.438 Info PlayerData.cpp:68: Local player-data.json unavailable
8.438 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1730158913
9.686 Initial atlas bitmap size is 16384
10.027 Created an atlas bitmap (size 16384x16376) [none]
10.030 Created an atlas bitmap (size 16384x11508) [none]
10.030 Created an atlas bitmap (size 8192x4280) [decal]
10.034 Created an atlas bitmap (size 16384x4592) [low-object]
10.036 Created an atlas bitmap (size 16384x11896) [corpse-decay]
10.036 Created an atlas bitmap (size 8192x5416) [none]
10.036 Created an atlas bitmap (size 904x41) [not-compressed]
10.038 Created an atlas bitmap (size 8192x1840) [mipmap, linear-minification, linear-magnification, linear-mip-level]
10.042 Created an atlas bitmap (size 16384x6496) [terrain, mipmap, linear-minification, linear-mip-level]
10.043 Created an atlas bitmap (size 4096x2640) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
10.044 Created an atlas bitmap (size 4096x3024) [smoke, mipmap, linear-minification, linear-magnification]
10.044 Created an atlas bitmap (size 4096x1376) [mipmap]
10.045 Created an atlas bitmap (size 2048x1520) [mipmap]
10.045 Created an atlas bitmap (size 4096x2832) [mipmap]
10.046 Created an atlas bitmap (size 4096x2832) [mipmap]
10.047 Created an atlas bitmap (size 4096x2832) [mipmap]
10.048 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
10.053 Created an atlas bitmap (size 8192x3420) [alpha-mask]
10.214 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
10.215 Created an atlas bitmap (size 16384x3652) [shadow, linear-magnification, alpha-mask]
10.216 Created an atlas bitmap (size 4096x1312) [shadow, mipmap, linear-magnification, alpha-mask]
10.217 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
10.217 Loading 3D bitmaps.
10.268 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
12.989 Atlases loaded from disk cache in 2.721753 seconds.
13.001 Parallel sprite loader initialized (threads: 7, bitmaps: 66)
19.486 Sprites loaded
19.515 Generated mipmaps (3) for atlas [3] of size 16384x4592
19.518 Generated mipmaps (3) for atlas [7] of size 8192x1840
19.526 Generated mipmaps (3) for atlas [8] of size 16384x6496
19.528 Generated mipmaps (3) for atlas [9] of size 4096x2640
19.530 Generated mipmaps (3) for atlas [10] of size 4096x3024
19.623 Generated mipmaps (3) for atlas [11] of size 4096x1376
19.625 Generated mipmaps (3) for atlas [12] of size 2048x1520
19.628 Generated mipmaps (3) for atlas [13] of size 4096x2832
19.678 Generated mipmaps (3) for atlas [14] of size 4096x2832
19.680 Generated mipmaps (3) for atlas [15] of size 4096x2832
19.684 Generated mipmaps (5) for atlas [16] of size 8192x3792
19.687 Generated mipmaps (3) for atlas [20] of size 4096x1312
19.734 Custom mipmaps uploaded (3203)
20.068 Factorio initialised
20.075 Steam Storage Quota: 23740/23841
25.172 Loading map /home/ldvsoft/.factorio/saves/_autosave2.zip: 8835085 bytes.
25.218 Loading level.dat: 19134102 bytes.
25.250 Info Scenario.cpp:178: Map version 2.0.11-3
27.214 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1730043562
27.252 Loading script.dat: 1222 bytes.
27.267 Checksum for script __level__/control.lua: 2463946943
53.874 Quitting: user-quit.
54.370 Steam API shutdown.
54.379 Goodbye