Crash on start

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OgPimpTurtle
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Crash on start

Post by OgPimpTurtle »

Game randomly started crashing on launch

Code: Select all

 0.000 2023-05-18 18:53:58; Factorio 1.1.80 (build 60618, win64, steam)
   0.000 Operating system: Windows 10 (build 19045) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Config path: C:/Users/shawn/AppData/Roaming/Factorio/config/config.ini
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/shawn/AppData/Roaming/Factorio [228475/953241MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.009 System info: [CPU: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz, 16 cores, RAM: 7476/32665 MB, page: 12860/37529 MB, virtual: 4344/134217727 MB, extended virtual: 0 MB]
   0.030 Memory info:
   0.031  [0]: G Skill Intl F4-3200C16-8GTZR 8192 MB 2133 MHz 1.2 v
   0.031  [1]: G Skill Intl F4-3200C16-8GTZR 8192 MB 2133 MHz 1.2 v
   0.031  [2]: G Skill Intl F4-3200C16-8GTZR 8192 MB 2133 MHz 1.2 v
   0.031  [3]: G Skill Intl F4-3200C16-8GTZR 8192 MB 2133 MHz 1.2 v
   0.032 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.039 Available displays: 2
   0.039  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.039  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 SUPER {0x01, [1920,174], 1440x900, 32bit, 60Hz}
   0.110 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.257 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 31.0.15.3179
   0.257   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.257   [Local Video Memory] Budget: 7251MB, CurrentUsage: 4MB, Reservation: 0/3753MB
   0.257   [Non-Local Vid.Mem.] Budget: 15564MB, CurrentUsage: 1MB, Reservation: 0/7910MB
   0.257   Tiled resources: Tier 2
   0.257   Unified Memory Architecture: No
   0.257   BGR 565 Supported: Yes
   0.257   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.257 Graphics settings preset: very-high
   0.257   Dedicated video memory size 8019 MB
   0.292 Desktop composition is active.
   0.292 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.292                   [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.319 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.388 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ffde8a16120
ModuleBase: 0x00007ff638300000, ImageSize: 01e1d000, RelativeAddress: b0716120
   0.388 Error CrashHandler.cpp:500: Access Violation: Unknown at address 00007FFDE8A16120
   0.388 Error CrashHandler.cpp:514: Exception Context:
rax=00007ffde8a16120, rbx=0000000000000000, rcx=00007ffde8a52910,
rdx=00007ffde8a16120, rsi=0000000000000000, rdi=0000000000000000,
rip=00007ffde8a16120, rsp=000000f20329fb88, rbp=0000000000000000,
 r8=00007ffde8a52910,  r9=00007ffde8a16120, r10=0000000000000000,
r11=0000000000000000, r12=0000000000000000, r13=0000000000000000,
r14=0000000000000000, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
   0.394 Loading mod core 0.0.0 (data.lua)
   0.462 Loading mod base 1.1.80 (data.lua)
   0.752 Loading mod base 1.1.80 (data-updates.lua)
c:\tmp\factorio-build-1kjbgw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
   0.896 Checksum for core: 3955387189
   0.896 Checksum of base: 434889501
   1.207 Prototype list checksum: 3034860339
   1.300 Loading sounds...
   1.455 Info PlayerData.cpp:73: Local player-data.json unavailable
   1.455 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1671921423
   1.535 Crop bitmaps.
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE042BDD57)
00007FFE042BDD57 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE067154F0)
00007FFE067154F0 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE066FC876)
00007FFE066FC876 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE067123DF)
00007FFE067123DF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE066C14A4)
00007FFE066C14A4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE06710F0E)
00007FFE06710F0E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FFDE8A16120)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FFDE8A16120)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FFDE8A16120)
00007FFDE8A16120 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE04E97614)
00007FFE04E97614 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE066C26A1)
00007FFE066C26A1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
   2.749 Include minidump in crash report.
   2.791 Info CrashHandler.cpp:311: Executable CRC: 4235182039
   2.791 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
   2.791 C:\Windows\SYSTEM32\ntdll.dll
   2.791 C:\Windows\System32\KERNEL32.DLL
   2.791 C:\Windows\System32\KERNELBASE.dll
   2.791 C:\Windows\SYSTEM32\apphelp.dll
   2.791 C:\Windows\System32\WLDAP32.dll
   2.791 C:\Windows\System32\ucrtbase.dll
   2.791 C:\Windows\System32\GDI32.dll
   2.791 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
   2.791 C:\Windows\System32\win32u.dll
   2.791 C:\Windows\System32\ADVAPI32.dll
   2.791 C:\Windows\SYSTEM32\DNSAPI.dll
   2.791 C:\Windows\System32\gdi32full.dll
   2.791 C:\Windows\System32\msvcrt.dll
   2.791 C:\Windows\System32\msvcp_win.dll
   2.791 C:\Windows\System32\sechost.dll
   2.791 C:\Windows\System32\USER32.dll
   2.791 C:\Windows\System32\RPCRT4.dll
   2.791 C:\Windows\System32\ole32.dll
   2.791 C:\Windows\System32\SHELL32.dll
   2.791 C:\Windows\System32\combase.dll
   2.791 C:\Windows\System32\PSAPI.DLL
   2.791 C:\Windows\System32\SHLWAPI.dll
   2.791 C:\Windows\SYSTEM32\WINMM.dll
   2.791 C:\Windows\System32\IMM32.dll
   2.791 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll
   2.791 C:\Windows\System32\OLEAUT32.dll
   2.791 C:\Windows\System32\WS2_32.dll
   2.791 C:\Windows\System32\CRYPT32.dll
   2.791 C:\Windows\SYSTEM32\IPHLPAPI.DLL
   2.791 C:\Windows\System32\WINTRUST.dll
   2.791 C:\Windows\System32\imagehlp.dll
   2.791 C:\Windows\SYSTEM32\DSOUND.dll
   2.791 C:\Windows\SYSTEM32\VERSION.dll
   2.791 C:\Windows\SYSTEM32\powrprof.dll
   2.791 C:\Windows\SYSTEM32\winmmbase.dll
   2.791 C:\Windows\System32\NSI.dll
   2.791 C:\Windows\SYSTEM32\UMPDC.dll
   2.791 C:\Windows\SYSTEM32\MSASN1.dll
   2.791 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
   2.791 C:\Windows\SYSTEM32\windows.storage.dll
   2.791 C:\Windows\SYSTEM32\Wldp.dll
   2.791 C:\Windows\System32\SHCORE.dll
   2.791 C:\Windows\SYSTEM32\profapi.dll
   2.791 C:\Windows\SYSTEM32\kernel.appcore.dll
   2.791 C:\Program Files (x86)\Steam\steamclient64.dll
   2.791 C:\Windows\System32\SETUPAPI.dll
   2.791 C:\Windows\System32\cfgmgr32.dll
   2.791 C:\Program Files (x86)\Steam\vstdlib_s64.dll
   2.791 C:\Program Files (x86)\Steam\tier0_s64.dll
   2.791 C:\Windows\SYSTEM32\Secur32.dll
   2.791 C:\Windows\SYSTEM32\MSWSOCK.dll
   2.791 C:\Windows\System32\bcrypt.dll
   2.791 C:\Windows\SYSTEM32\SSPICLI.DLL
   2.791 C:\Windows\SYSTEM32\CRYPTBASE.DLL
   2.791 C:\Windows\System32\bcryptPrimitives.dll
   2.791 C:\Windows\System32\clbcatq.dll
   2.792 C:\Windows\SYSTEM32\amsi.dll
   2.792 C:\Windows\SYSTEM32\USERENV.dll
   2.792 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2304.8-0\MpOav.dll
   2.792 C:\Windows\system32\uxtheme.dll
   2.792 C:\Windows\SYSTEM32\mscms.dll
   2.792 C:\Windows\SYSTEM32\ColorAdapterClient.dll
   2.792 C:\Windows\SYSTEM32\icm32.dll
   2.792 C:\Windows\SYSTEM32\dxgi.dll
   2.792 C:\Windows\SYSTEM32\d3d11.dll
   2.792 C:\Windows\SYSTEM32\d3d9.dll
   2.792 C:\Windows\SYSTEM32\dwmapi.dll
   2.792 C:\Windows\SYSTEM32\d3dcompiler_47.dll
   2.792 C:\Windows\SYSTEM32\CRYPTSP.dll
   2.792 C:\Windows\System32\MSCTF.dll
   2.792 C:\Windows\SYSTEM32\textinputframework.dll
   2.792 C:\Windows\SYSTEM32\CoreUIComponents.dll
   2.792 C:\Windows\SYSTEM32\CoreMessaging.dll
   2.792 C:\Windows\SYSTEM32\ntmarta.dll
   2.792 C:\Windows\SYSTEM32\wintypes.dll
   2.792 C:\Windows\SYSTEM32\WindowsCodecs.dll
   2.792 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e34a87a86b660c23\nvldumdx.dll
   2.792 C:\Windows\SYSTEM32\cryptnet.dll
   2.792 C:\Windows\SYSTEM32\drvstore.dll
   2.792 C:\Windows\SYSTEM32\devobj.dll
   2.792 C:\Windows\system32\rsaenh.dll
   2.792 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e34a87a86b660c23\nvwgf2umx.dll
   2.792 C:\Windows\system32\nvspcap64.dll
   2.792 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e34a87a86b660c23\Display.NvContainer\MessageBus.dll
   2.792 C:\Windows\SYSTEM32\dxcore.dll
   2.792 C:\Windows\SYSTEM32\dhcpcsvc.DLL
   2.792 C:\Windows\SYSTEM32\dcomp.dll
   2.792 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_e34a87a86b660c23\nvd3dumx.dll
   2.792 C:\Windows\System32\MMDevApi.dll
   2.792 C:\Windows\SYSTEM32\avrt.dll
   2.792 C:\Windows\SYSTEM32\AUDIOSES.DLL
   2.792 C:\Windows\SYSTEM32\resourcepolicyclient.dll
   2.792 C:\Windows\System32\Windows.UI.dll
   2.792 C:\Windows\System32\InputHost.dll
   2.792 C:\Windows\System32\WindowManagementAPI.dll
   2.792 C:\Windows\System32\PROPSYS.dll
   2.792 C:\Windows\SYSTEM32\twinapi.appcore.dll
   2.792 C:\Users\shawn\AppData\Local\Medal\recorder-3.656.0\Host\medal-hook64.dll
   2.792 C:\Windows\SYSTEM32\d3d12.dll
   2.792 C:\Windows\SYSTEM32\OPENGL32.dll
   2.792 C:\Windows\SYSTEM32\GLU32.dll
   2.792 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  13.613 Parallel Sprite Loader initialized (threads: 15)
  17.683 Error CrashHandler.cpp:262: Heap validation: success.
  17.688 Creating crash dump.
  17.893 CrashDump success

Loewchen
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Re: Crash on start

Post by Loewchen »

Try killing what ever uses C:\Users\shawn\AppData\Local\Medal\recorder-3.656.0\Host\medal-hook64.dll.

OgPimpTurtle
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Re: Crash on start

Post by OgPimpTurtle »

by killing do you mean deleting?

Tertius
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Re: Crash on start

Post by Tertius »

Instead of this 3rd party game recorder software (Medal Recorder) that might be the cause of your crash, use Windows Game Bar (Win-G) or Nvidia Shadowplay for ad hoc screen recording.
If you were using Windows 11 or have the latest snipping tool installed (don't know if Windows 10 comes with that), even the latest snipping tool has a screen recorder feature, although that doesn't record sound as far as I see it.

FuryoftheStars
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Re: Crash on start

Post by FuryoftheStars »

OgPimpTurtle wrote:
Sat May 20, 2023 4:15 pm
by killing do you mean deleting?
Killing as in stopping the process from running/turning it off.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics

OgPimpTurtle
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Re: Crash on start

Post by OgPimpTurtle »

nothing has seem to work. if i dont select yes or no on the error that pops the game runs fine.
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Loewchen
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Re: Crash on start

Post by Loewchen »

Post the new log.

OgPimpTurtle
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Re: Crash on start

Post by OgPimpTurtle »

Its the same exact log

Rseding91
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Re: Crash on start

Post by Rseding91 »

What happens if you rename the media-hook dll and try to start the game?
If you want to get ahold of me I'm almost always on Discord.

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