Updated to 1.1.19 tonight and on loading my game I received an error that my blueprints couldn't be loaded. The map was created this past weekend on v1.0.0. I've had my blueprints since like 0.14 or something crazy old. I'd rather keep my blueprints if I'm able.
I've attacked a picture of the error, and my blueprints storage file as well as the error message in the factorio log.
Loading map ***.zip: 3805702 bytes.
55.644 Loading level.dat: 8748491 bytes.
55.646 Info Scenario.cpp:197: Map version 1.0.0-0
55.649 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
55.851 Warning BlueprintShelf.cpp:652: Loading local blueprint storage failed: Map version 0.17.79-0 cannot be loaded because it is lower than the minimum input version (0.18.0-0).
[1.1.19] Blueprints won't update to 1.1.19 [Workaround]
[1.1.19] Blueprints won't update to 1.1.19 [Workaround]
- Attachments
-
- blueprint-storage.zip
- (15.46 KiB) Downloaded 47 times
-
- factorio error.png (26.34 KiB) Viewed 821 times
Last edited by GenosHK on Wed Jan 27, 2021 1:28 am, edited 1 time in total.
Re: [1.1.19] Blueprints won't update to 1.1.19
Here's a workaround: 94427
This allowed me to grab most of my blueprints. I exported all of the blueprints as a book and reimported them. There were a few REALLY old blueprints that were made before they updated the science packs that did not appear. Those assembly machine buildings had nothing selected for production in the blueprints. I'm assuming those were the problem blueprints.
I loaded up to try again, and it seems the problem with importing those old blueprints was resolved by opening them to edit, adding an Icon, and creating a copy of the blueprint. If I tried to save the blueprint, it would be completely blank.
This allowed me to grab most of my blueprints. I exported all of the blueprints as a book and reimported them. There were a few REALLY old blueprints that were made before they updated the science packs that did not appear. Those assembly machine buildings had nothing selected for production in the blueprints. I'm assuming those were the problem blueprints.
I loaded up to try again, and it seems the problem with importing those old blueprints was resolved by opening them to edit, adding an Icon, and creating a copy of the blueprint. If I tried to save the blueprint, it would be completely blank.