Ah, yes, you make a good point. Scancodes are not always the same as keybinds when it comes to localisation.Zanthra wrote: ↑Sat Dec 05, 2020 9:27 pmI don't believe it has. The OP has a keyboard that is not standard US language keyboard. It is QWERTY, but another language, it's not clear which one. The windows paste keybinding of Ctrl + V works out of game, but this may be due to windows recognizing a different key code as V than standard US layout would assume. Out of game, Shift + Ins is also a paste command, but in game it does not work, so the game is not relying on windows to identify the paste command, instead it has some internal keybinding evaluating Ctrl + V for paste, but it may not be correcting for the alternate layout properly. The on screen keyboard, when set to QWERTY US, should provide the standard US key codes to Factorio, avoiding any input layout issues.
PS: My expectation is it still won't work, but it is worth ruling out the possibility.
Perhaps if @ShootHostage can let us know what their locale, and the exact keyboard layout that they use, we can get to the bottom of this?
PS: US language is not the standard