With all the hype going around in Biter Battles, servers are getting pretty crowded, and mid to late game server lags a lot.
We are trying to figure out why, but we don't know exactly what the numbers in the debug menu represent. Are those from the server, the client with the debug menu open, or the slowest client, which is holding back every other client?
Thanks
What do the numbers on the debug menu represent in a MP game?
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What do the numbers on the debug menu represent in a MP game?
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Re: What do the numbers on the debug menu represent in a MP game?
Those are the numbers of the client with the debug overlay. The game speed is dictated by the server, clients have no influence on that.