I play on Linux Mint, and from time to time, the game crash on loading with the sentence "Killed", like so :
Given the usual implication of that kind of message under Linux, I usually kill a bunch of browser process to make room in RAM and start again the game. Which work and make him load properly.1.848 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
7.566 Parallel Sprite Loader initialized (threads: 7)
Killed
The question is : is that a "normal" linux behavior due to me overconsuming RAM, or should I take the time to make a bug report ?