.16.32 Multiplayer Connection Bug

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.16.32 Multiplayer Connection Bug

Postby Skilldevader » Wed Mar 21, 2018 12:39 pm

.16.32 Multiplayer Connection Bug
I have seemed to have this issue as of recently where i am unable to connect to multiplayer servers modded or not modded.

Code: Select all
 80.314 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555618) outside latency window [555815, 556415)
  80.314 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 62 7a 08 00
  80.348 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555619) outside latency window [555815, 556415)
  80.348 Info UnparsedNetworkMessage.cpp:102: Message data: 07 00 63 7a 08 00
  80.381 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555620) outside latency window [555815, 556415)
  80.381 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 64 7a 08 00
  80.414 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555621) outside latency window [555815, 556415)
  80.414 Info UnparsedNetworkMessage.cpp:102: Message data: 07 00 65 7a 08 00
  80.463 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555640) outside latency window [555815, 556415)
  80.463 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 78 7a 08 00
  80.481 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555641) outside latency window [555815, 556415)
  80.481 Info UnparsedNetworkMessage.cpp:102: Message data: 07 00 79 7a 08 00
  80.598 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555606) outside latency window [555815, 556415)
  80.598 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 56 7a 08 00
  80.614 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555622) outside latency window [555815, 556415)
  80.614 Info UnparsedNetworkMessage.cpp:102: Message data: 07 00 66 7a 08 00
  80.630 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555623) outside latency window [555815, 556415)
  80.630 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 67 7a 08 00
  80.665 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555625) outside latency window [555815, 556415)
  80.665 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 69 7a 08 00
  80.747 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555611) outside latency window [555815, 556415)
  80.747 Info UnparsedNetworkMessage.cpp:102: Message data: 07 00 5b 7a 08 00
  80.765 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from 3f555ccaa76ab819b2546ab5155d5cbb1e6c882c: heartbeat sequence number (555646) outside latency window [555815, 556415)
  80.765 Info UnparsedNetworkMessage.cpp:102: Message data: 27 00 7e 7a 08 00


What did you do?
Tried to launch factorio multiplayer after using my pc for more than 30minutes

What happened?
See Extract from above. Kept getting invalid packets.

What did you expect to happen instead? It might be obvious to you, but do it anyway!

I expected to be able to connect to the server without all the packets dropping.

It seems to always happen if my pc has been running for a while before launching factorio.
Attachments
factorio-current.log
(149.87 KiB) Downloaded 7 times
Skilldevader
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