I have a problem with my factorio server. I use factorio server manger https://github.com/mroote/factorio-server-manager to run it.
but every time the console make this
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0.000 2017-06-30 09:58:10; Factorio 0.15.25 (build 30533, linux64, headless)
0.060 Operating system: Linux (Ubuntu 17.04)
0.060 Program arguments: "../factorio/bin/x64/factorio" "--port" "34197" "--server-settings" "../factorio/config/server-settings.json" "--rcon-port" "43081" "--rcon-pass" "factorio_rcon" "--start-server" "../factorio/saves/Serveur7.zip"
0.060 Read data path: /home/factorio/factorio/data
0.060 Write data path: /home/factorio/factorio
0.060 Binaries path: /home/factorio/factorio/bin
0.068 System info: [CPU: Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz, 2 cores, RAM: 5018MB]
0.069 Running in headless mode
0.073 Loading mod core 0.0.0 (data.lua)
0.080 Loading mod base 0.15.25 (data.lua)
0.191 Loading mod base 0.15.25 (data-updates.lua)
0.234 Checksum for core: 782074956
0.234 Checksum of base: 1532126768
0.360 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1498809278
0.361 Info PlayerData.cpp:65: Cloud player-data.json unavailable
0.361 Custom inputs active: 0
0.362 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=IIPoliII&token=<private>&apiVersion=2
1.221 0 packages available to download (experimental updates disabled).
1.229 Factorio initialised
1.229 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
1.230 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(Ready) to(Closed)
1.246 Goodbye
0.000 Error Util.cpp:62: Value must be a list or dictionary in property tree at ROOT.admins
Poli