hey there!
I can't seem to set my timed evolution setting to zero. I used to use this command: /c game.mapsettings.enemy_evolution.time_factor = 0.000008 * 0
But now I get an error ''Cannot execute command. Error: [string "game.mapsetting.enemy_evolution.time_factor..."]: LuaGameScript doesn't contain key mapsettings.
Any idees?
Im using dytech war. and thought I'd just change the evoultion settings there too. so they would multiply by zero. But that didn't change anything either.
Thanks for your time!
Ps. this is in 0.12 btw
Evolution time factor Error
Re: Evolution time factor Error
It's map_settings in 0.12.x.
Re: Evolution time factor Error
Ah derp!
Thank you : ]
Thank you : ]