Light sources stop rendering too soon if out of view

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mr_birkenblatt
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Light sources stop rendering too soon if out of view

Post by mr_birkenblatt »

http://imgur.com/a/lwIUw

Description in the album. This happens to all light sources (lights, furnaces, accumulators, etc.).

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Klonan
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Re: Light sources stop rendering too soon if out of view

Post by Klonan »

Thanks for the report

Nekaida
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Re: Light sources stop rendering too soon if out of view

Post by Nekaida »

The same happens with the power supply range of substations, which you can see as a blue area while holding a power pole. At least i think that this issue is very similar.

Rseding91
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Re: Light sources stop rendering too soon if out of view

Post by Rseding91 »

This is a known issue with no simple fix that wouldn't be a huge performance hit (always rendering large sections of off-screen entities).
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ownlyme
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Re: Light sources stop rendering too soon if out of view

Post by ownlyme »

this is a huge problem for modders... i wish the drawing_box property did fix this..
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Deadlock989
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Re: Light sources stop rendering too soon if out of view

Post by Deadlock989 »

Search a little harder. Support for custom light rendering distance was added in Factorio 0.17.70 in the form of a utility constant. There is a performance implication because it increases the work the renderer has to do for every rendered frame.
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posila
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Re: Light sources stop rendering too soon if out of view

Post by posila »

Moving to resolved: 76316

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