the point is to use as few entities as possible, especially splitters/inserters.netmand wrote: ↑Fri Feb 28, 2020 3:17 pmevery system has its limitations. Have you tried side-loading more than once? inserters to fill the gaps?darklich14 wrote: ↑Fri Feb 28, 2020 2:52 pm How are we supposed to build designs based on the premise of saturated belts if we cannot saturate belts?
The whole 2.7k build only has 1 splitter and that was because that 1 splitter was better than using a whole train for .4 belts of coal.