Not really sure if this is even an oversight or not, as I haven't seen this mentioned anywhere, but for all asteroid processing recipes share the same processing time between the three main asteroid types for that recipe class, except the Oxide reprocessing recipe.
For example, the base asteroid crushing recipes share a processing time of 2 seconds, and the advanced crushing recipes all take 5 seconds.
This parity is broken with the reprocessing recipes, where the carbonic and metallic recipes take 2 seconds, but the oxide recipe only takes 1 second.
If this isn't intended, I would expect all 3 reprocessing recipes to share a processing time, probably 2 seconds across the board (but I wouldn't mind them all being 1 second).
Initially saw this on 2.0.15 but went to the 2.0.16 experimental and seems to still be the case
[2.0.16] Oxide Asteroid Reprocessing Time Parity
We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
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