My understanding from the technical factorio discord is entities which are input constrained by non-fluids are inactive. This means:
1) a sulfuric acid machine with sufficient water and sulfur (but zero iron) will be inactive.
2) a sulfuric acid machine with sufficient iron and sulfur (but no water) will be active.
3) a machine that only has fluid inputs/outputs never becomes inactive
However, when there is any fluid output at all, it seems these input constraints are no longer applying.
My testing seems to suggest if there is >0 output fluid, in all situations the entity will remain active regardless of input limitations. A sulfuric acid machine with zero inputs (but 1 sulfuric for output) appears active at all times.
Is it the case that the presence of any fluid in a machine output keeps it active, even if it's input constrained (and not because the machine is full)? Or should the machine which is input constrained by non-fluids with fluid in its output be going inactive?
[Rseding91] Fluid entities limited by inputs are still active even when non-fluid inputs constrained
Re: Fluid entities limited by inputs are still active even when non-fluid inputs constrained
Thanks for the report. This is now fixed for the next 1.1. release.
If you want to get ahold of me I'm almost always on Discord.
Re: Fluid entities limited by inputs are still active even when non-fluid inputs constrained
After upgrading to latest version:
https://gifyu.com/image/S6YJt
Any chance it's related to this one?
https://gifyu.com/image/S6YJt
Any chance it's related to this one?
Re: Fluid entities limited by inputs are still active even when non-fluid inputs constrained
Most likely yes. I'm going to revert this change for the next 1.1. release and maybe re-visit it in 2.0. We clearly don't have any tests around this particular case with fluids.dzbanek wrote: ↑Wed Oct 18, 2023 4:52 pm After upgrading to latest version:
https://gifyu.com/image/S6YJt
Any chance it's related to this one?
If you want to get ahold of me I'm almost always on Discord.
Re: Fluid entities limited by inputs are still active even when non-fluid inputs constrained
Is there a way to open a 1.1.93 savegame with 1.1.92 game or am I forced to wait for the new release? Noticed the bug too late, can't play.
Re: Fluid entities limited by inputs are still active even when non-fluid inputs constrained
There is not. But the release is running right now.
If you want to get ahold of me I'm almost always on Discord.