[0.18.17] Progress bars in the research tab overlap inset shadows when at very low percentage.

We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
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ChildishGiant
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Burner Inserter
Posts: 10
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[0.18.17] Progress bars in the research tab overlap inset shadows when at very low percentage.

Post by ChildishGiant »

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   0.001 2020-03-29 20:24:06; Factorio 0.18.17 (build 50462, win64, steam)
   0.001 Operating system: Windows 10 (version 1909) 
   0.001 Program arguments: "E:\steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: E:/steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/allie/AppData/Roaming/Factorio [4639/114351MB]
   0.001 Binaries path: E:/steam/steamapps/common/Factorio/bin
   0.023 System info: [CPU: AMD Ryzen 5 1600X Six-Core Processor, 12 cores, RAM: 9151/16316 MB, page: 16693/25532 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
   0.025 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.033 Available displays: 2
   0.033  [1]: \\.\DISPLAY2 - Radeon (TM) RX 480 Graphics {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
   0.033  [0]: \\.\DISPLAY1 - Radeon (TM) RX 480 Graphics {0x80001, [-1920,-47], 1920x1080, 32bit, 59Hz}
   0.088 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.197 Initialised Direct3D[0]: Radeon (TM) RX 480 Graphics; id: 1002-67df; driver: aticfx64.dll 26.20.15019.19000
   0.197   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.197   [Local Video Memory] Budget: 6946MB, CurrentUsage: 0MB, Reservation: 0/3677MB
   0.197   [Non-Local Vid.Mem.] Budget: 7342MB, CurrentUsage: 0MB, Reservation: 0/3875MB
   0.197   Tiled resources: Tier 2
   0.197   Unified Memory Architecture: No
   0.197   BGR 565 Supported: Yes
   0.197   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.198 Graphics settings preset: very-high
   0.198   Dedicated video memory size 8172 MB
   0.284 Desktop composition is active.
   0.284 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.284                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.325 DSound: Starting _dsound_update thread
   0.326 DSound: Enter _dsound_update; tid=14420
   0.695 Loading mod settings BetterBots 1.3.5 (settings.lua)
   0.695 Loading mod settings Honk 4.1.0 (settings.lua)
   0.695 Loading mod settings Noxys_Trees 0.2.0 (settings.lua)
   0.695 Loading mod settings quickbarimportexport 0.18.4 (settings.lua)
   0.696 Loading mod settings Squeak Through 1.8.0 (settings.lua)
   0.696 Loading mod settings Teleportation_Redux 0.18.0 (settings.lua)
   0.696 Loading mod settings Krastorio2 0.9.7 (settings.lua)
   0.698 Loading mod settings Krastorio2 0.9.7 (settings-updates.lua)
   0.707 Loading mod core 0.0.0 (data.lua)
   0.934 Loading mod base 0.18.17 (data.lua)
   1.960 Loading mod BetterBots 1.3.5 (data.lua)
   2.150 Loading mod Flow Control 3.0.6 (data.lua)
   2.338 Loading mod FNEI 0.3.0 (data.lua)
   2.544 Loading mod Honk 4.1.0 (data.lua)
   2.743 Loading mod quickbarimportexport 0.18.4 (data.lua)
   3.003 Loading mod Side Inserters 2.3.6 (data.lua)
   3.221 Loading mod Teleportation_Redux 0.18.0 (data.lua)
   3.413 Loading mod Krastorio2 0.9.7 (data.lua)
   3.694 Loading mod base 0.18.17 (data-updates.lua)
   3.906 Loading mod beacon-interference 0.2.0 (data-updates.lua)
   4.108 Loading mod Noxys_Trees 0.2.0 (data-updates.lua)
   4.308 Loading mod Side Inserters 2.3.6 (data-updates.lua)
   4.507 Loading mod Squeak Through 1.8.0 (data-updates.lua)
   4.708 Loading mod Krastorio2 0.9.7 (data-updates.lua)
   5.024 Loading mod BetterBots 1.3.5 (data-final-fixes.lua)
   5.235 Loading mod tree_collision 0.6.1 (data-final-fixes.lua)
   5.453 Loading mod Krastorio2 0.9.7 (data-final-fixes.lua)
   5.500 Script @__Krastorio2__/lib/private/data-stages/utils/log.lua:99: Krastorio 2|LogLevel:WARNING
   5.500 Script @__Krastorio2__/lib/private/data-stages/utils/log.lua:101: From Krastorio 2->file:__Krastorio2__/lib/private/data-stages/recipes.lua->function:findNotUnlockableRecipes->line:1851
   5.500 Script @__Krastorio2__/lib/private/data-stages/utils/log.lua:108: Called in->file:...anilla-changes/optional/modify-science-packs-recipes.lua->line:17
   5.501 Script @__Krastorio2__/lib/private/data-stages/utils/log.lua:110: Message: 'This recipes is not unlockable, maybe is an error: { "uranium-rounds-magazine", "nuclear-fuel", "imersite-rounds-magazine" } [from findNotUnlockableRecipes()]'
   5.730 Checksum for core: 2662968709
   5.730 Checksum of base: 120722404
   5.730 Checksum of beacon-interference: 3092043618
   5.730 Checksum of BetterBots: 3765158259
   5.730 Checksum of Flow Control: 126251795
   5.730 Checksum of FNEI: 1951305706
   5.730 Checksum of Honk: 3477523997
   5.730 Checksum of Noxys_Trees: 1277701323
   5.730 Checksum of quickbarimportexport: 3486828205
   5.730 Checksum of Side Inserters: 2866967258
   5.730 Checksum of Squeak Through: 2042158127
   5.730 Checksum of Teleportation_Redux: 1638213229
   5.730 Checksum of tree_collision: 3231141521
   5.730 Checksum of Krastorio2: 1293408248
   6.362 Prototype list checksum: 3939068605
   6.436 Loading sounds...
  24.373 Info PlayerData.cpp:70: Local player-data.json unavailable
  24.373 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1585360280
  24.741 Initial atlas bitmap size is 16384
  24.779 Created atlas bitmap 16384x16368 [none]
  24.804 Created atlas bitmap 16384x16368 [none]
  24.809 Created atlas bitmap 16384x15404 [none]
  24.809 Created atlas bitmap 8192x3720 [decal]
  24.810 Created atlas bitmap 16384x6656 [low-object, linear-minification]
  24.811 Created atlas bitmap 8192x4064 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  24.811 Created atlas bitmap 16384x6384 [terrain, mipmap, linear-minification, linear-mip-level]
  24.812 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  24.812 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  24.812 Created atlas bitmap 4096x3088 [mipmap]
  24.812 Created atlas bitmap 8192x1808 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  24.812 Created atlas bitmap 2048x352 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  24.813 Created atlas bitmap 4096x2652 [alpha-mask]
  24.845 Created atlas bitmap 16384x16364 [shadow, linear-magnification, alpha-mask]
  24.846 Created atlas bitmap 16384x2116 [shadow, linear-magnification, alpha-mask]
  24.846 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  24.853 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
 114.114 Parallel Sprite Loader initialized (threads: 11)
 114.114 Warning! Sprite at {0,0; 32x32} from __BetterBots__/graphics/icons/roboport_1.png is defined with 4 mipmap levels, but level 1 is expected to be at {32,0; 16x16} which is out of bounds of the source image.
 114.115 Warning! Sprite at {0,0; 32x32} from __BetterBots__/graphics/icons/roboport_2.png is defined with 4 mipmap levels, but level 1 is expected to be at {32,0; 16x16} which is out of bounds of the source image.
 114.115 Warning! Sprite at {0,0; 32x32} from __BetterBots__/graphics/icons/roboport_3.png is defined with 4 mipmap levels, but level 1 is expected to be at {32,0; 16x16} which is out of bounds of the source image.
 114.115 Warning! Sprite at {0,0; 32x32} from __BetterBots__/graphics/icons/roboport_4.png is defined with 4 mipmap levels, but level 1 is expected to be at {32,0; 16x16} which is out of bounds of the source image.
 116.223 Warning! Sprite at {0,0; 64x64} from __Teleportation_Redux__/graphics/portal-64.png is defined with 4 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image.
 123.606 Sprites loaded
 123.619 Generated mipmaps (4) for atlas [4] of size 16384x6656   
 123.630 Generated mipmaps (3) for atlas [5] of size 8192x4064   
 123.641 Generated mipmaps (3) for atlas [6] of size 16384x6384   
 123.652 Generated mipmaps (3) for atlas [7] of size 4096x2848   
 123.663 Generated mipmaps (3) for atlas [8] of size 4096x1600   
 123.701 Generated mipmaps (3) for atlas [9] of size 4096x3088   
 123.712 Generated mipmaps (5) for atlas [10] of size 8192x1808   
 123.724 Generated mipmaps (3) for atlas [15] of size 8192x2352   
 123.725 Custom mipmaps uploaded.
 123.734 Custom inputs active: 16
 123.893 Factorio initialised
 158.656 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
 162.559 Info UDPSocket.cpp:218: Closing socket
 162.559 Info UDPSocket.cpp:248: Socket closed
 162.559 Info UDPSocket.cpp:218: Closing socket
 162.559 Joining game STEAM ID:({76561198074642936})
 162.559 Info UDPSocket.cpp:33: Opening socket
 162.565 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 166.875 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198074642936}): invalid state (WaitingForAccept) for packet type
 166.875 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198074642936}): invalid state (WaitingForAccept) for packet type
 166.875 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198074642936}): invalid state (WaitingForAccept) for packet type
 166.875 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from STEAM ID:({76561198074642936}): invalid state (WaitingForAccept) for packet type
 166.925 Connection refused
 166.925 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 166.925 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 166.929 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
 167.385 Info AuthServerConnector.cpp:97: Received key from auth server.
 167.386 Info UDPSocket.cpp:218: Closing socket
 167.386 Info UDPSocket.cpp:248: Socket closed
 167.386 Joining game STEAM ID:({76561198074642936})
 167.386 Info UDPSocket.cpp:33: Opening socket
 167.387 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 167.457 Connection refused
 167.457 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 167.457 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 167.459 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
 167.557 Info AuthServerConnector.cpp:97: Received key from auth server.
 167.558 Info UDPSocket.cpp:218: Closing socket
 167.558 Info UDPSocket.cpp:248: Socket closed
 167.558 Joining game STEAM ID:({76561198074642936})
 167.558 Info UDPSocket.cpp:33: Opening socket
 167.559 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 167.659 Connection refused
 167.659 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 167.659 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 167.664 Info UDPSocket.cpp:218: Closing socket
 167.664 Info UDPSocket.cpp:248: Socket closed
 170.197 Joining game STEAM ID:({76561198074642936})
 170.198 Info UDPSocket.cpp:33: Opening socket
 170.198 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 170.213 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.213 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.229 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.229 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.229 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.246 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.246 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.246 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.263 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.263 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.263 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.279 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.279 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.296 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.296 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from STEAM ID:({76561198074642936}): invalid state (Connecting) for packet type
 170.363 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 170.363 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 170.363 Info ClientRouter.cpp:221: ConnectionAccepted
 170.846 Info ClientMultiplayerManager.cpp:765: Received mapReadyForDownload
 170.847 Downloading file C:\Users\allie\AppData\Roaming\Factorio\temp\mp-download.zip (4828573 B, 9600 blocks)
 170.849 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 174.288 Finished download (3 s, 4.8 MB, 1.4 MB/s)
 174.313 Info ClientMultiplayerManager.cpp:745: updateTick(4294967295) map download finished creating scenario
 174.313 Info ClientMultiplayerManager.cpp:592: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 174.318 Loading map C:\Users\allie\AppData\Roaming\Factorio\temp\mp-download.zip: 4828573 bytes.
 174.574 Loading level.dat: 12466948 bytes.
 174.577 Info Scenario.cpp:187: Map version 0.18.17-0
 174.814 Loading script.dat: 323558 bytes.
 174.885 Checksum for script C:/Users/allie/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3825597572
 174.886 Checksum for script __beacon-interference__/control.lua: 3305571260
 174.891 Checksum for script __BetterBots__/control.lua: 1691750476
 174.892 Checksum for script __Flow Control__/control.lua: 1328066425
 174.905 Checksum for script __FNEI__/control.lua: 3085612520
 174.906 Checksum for script __Honk__/control.lua: 3017956495
 174.909 Checksum for script __Noxys_Trees__/control.lua: 151478596
 174.910 Checksum for script __quickbarimportexport__/control.lua: 958074162
 174.911 Checksum for script __Side Inserters__/control.lua: 3213683069
 174.915 Checksum for script __Teleportation_Redux__/control.lua: 3680127776
 174.926 Checksum for script __Krastorio2__/control.lua: 4181438761
 174.959 Info ClientMultiplayerManager.cpp:592: UpdateTick(1275368) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 175.442 Info ClientMultiplayerManager.cpp:592: UpdateTick(1275645) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 175.568 Info ClientMultiplayerManager.cpp:592: UpdateTick(1275645) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 175.670 Info GameActionHandler.cpp:4334: UpdateTick (1275651) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
 184.708 Info ClientSynchronizer.cpp:318: Latency changed to (19)
 189.707 Info ClientSynchronizer.cpp:318: Latency changed to (16)
 194.709 Info ClientSynchronizer.cpp:318: Latency changed to (14)
 204.708 Info ClientSynchronizer.cpp:318: Latency changed to (13)
 209.707 Info ClientSynchronizer.cpp:318: Latency changed to (12)
 214.707 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 219.695 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 229.708 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 274.701 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 279.707 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 289.702 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 299.694 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 304.716 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 314.709 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 345.621 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 360.621 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 365.626 Info ClientSynchronizer.cpp:318: Latency changed to (13)
 370.615 Info ClientSynchronizer.cpp:318: Latency changed to (12)
 385.630 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 400.627 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 410.624 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 420.624 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 425.625 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 430.624 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 440.618 Info ClientSynchronizer.cpp:318: Latency changed to (14)
 455.616 Info ClientSynchronizer.cpp:318: Latency changed to (12)
 470.614 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 475.620 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 480.624 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 490.634 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 495.624 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 505.617 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 521.583 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 546.591 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 576.571 Info ClientSynchronizer.cpp:318: Latency changed to (19)
 586.581 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 656.601 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 661.589 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 671.597 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 676.603 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 707.018 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 717.011 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 722.016 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 737.015 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 792.019 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 802.013 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 857.019 Info ClientSynchronizer.cpp:318: Latency changed to (15)
 862.006 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 872.034 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 882.962 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 897.976 Info ClientSynchronizer.cpp:318: Latency changed to (12)
 907.969 Info ClientSynchronizer.cpp:318: Latency changed to (9)
 912.958 Info ClientSynchronizer.cpp:318: Latency changed to (11)
 922.968 Info ClientSynchronizer.cpp:318: Latency changed to (10)
 972.968 Info ClientSynchronizer.cpp:318: Latency changed to (14)
 982.978 Info ClientSynchronizer.cpp:318: Latency changed to (18)
 997.976 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1022.967 Info ClientSynchronizer.cpp:318: Latency changed to (12)
1032.960 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1063.941 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1113.941 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1133.945 Info ClientSynchronizer.cpp:318: Latency changed to (14)
1143.953 Info ClientSynchronizer.cpp:318: Latency changed to (17)
1153.948 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1168.930 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1193.924 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1203.932 Info ClientSynchronizer.cpp:318: Latency changed to (19)
1213.942 Info ClientSynchronizer.cpp:318: Latency changed to (12)
1218.931 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1228.922 Info ClientSynchronizer.cpp:318: Latency changed to (27)
1233.928 Info ClientSynchronizer.cpp:318: Latency changed to (31)
1244.404 Info ClientSynchronizer.cpp:318: Latency changed to (17)
1249.410 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1254.398 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1259.404 Info ClientSynchronizer.cpp:318: Latency changed to (19)
1269.396 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1284.428 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1299.409 Info ClientSynchronizer.cpp:318: Latency changed to (13)
1309.404 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1324.400 Info ClientSynchronizer.cpp:318: Latency changed to (14)
1334.410 Info ClientSynchronizer.cpp:318: Latency changed to (17)
1344.404 Info ClientSynchronizer.cpp:318: Latency changed to (23)
1354.398 Info ClientSynchronizer.cpp:318: Latency changed to (18)
1359.405 Info ClientSynchronizer.cpp:318: Latency changed to (14)
1369.446 Info ClientSynchronizer.cpp:318: Latency changed to (12)
1404.399 Info ClientSynchronizer.cpp:318: Latency changed to (19)
1414.409 Info ClientSynchronizer.cpp:318: Latency changed to (13)
1419.414 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1425.336 Info ClientSynchronizer.cpp:318: Latency changed to (17)
1435.329 Info ClientSynchronizer.cpp:318: Latency changed to (10)
1475.335 Info ClientSynchronizer.cpp:318: Latency changed to (13)
1485.329 Info ClientSynchronizer.cpp:318: Latency changed to (12)
1490.318 Info ClientSynchronizer.cpp:318: Latency changed to (14)
1500.328 Info ClientSynchronizer.cpp:318: Latency changed to (13)
1505.316 Info ClientSynchronizer.cpp:318: Latency changed to (11)
1520.314 Info ClientSynchronizer.cpp:318: Latency changed to (10)
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5575.637 Info ClientSynchronizer.cpp:318: Latency changed to (16)
5586.665 Info ClientSynchronizer.cpp:318: Latency changed to (9)
5591.653 Info ClientSynchronizer.cpp:318: Latency changed to (18)
5601.646 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5626.657 Info ClientSynchronizer.cpp:318: Latency changed to (12)
5641.652 Info ClientSynchronizer.cpp:318: Latency changed to (14)
5656.642 Info ClientSynchronizer.cpp:318: Latency changed to (12)
5661.657 Info ClientSynchronizer.cpp:318: Latency changed to (19)
5671.666 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5676.671 Info ClientSynchronizer.cpp:318: Latency changed to (16)
5686.648 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5691.653 Info ClientSynchronizer.cpp:318: Latency changed to (13)
5701.647 Info ClientSynchronizer.cpp:318: Latency changed to (14)
5711.641 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5721.657 Info ClientSynchronizer.cpp:318: Latency changed to (23)
5731.643 Info ClientSynchronizer.cpp:318: Latency changed to (21)
5736.648 Info ClientSynchronizer.cpp:318: Latency changed to (13)
5741.653 Info ClientSynchronizer.cpp:318: Latency changed to (20)
5751.662 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5756.634 Info ClientSynchronizer.cpp:318: Latency changed to (21)
5767.161 Info ClientSynchronizer.cpp:318: Latency changed to (11)
5772.166 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5777.172 Info ClientSynchronizer.cpp:318: Latency changed to (12)
5792.170 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5797.176 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5807.201 Info ClientSynchronizer.cpp:318: Latency changed to (18)
5817.161 Info ClientSynchronizer.cpp:318: Latency changed to (14)
5822.167 Info ClientSynchronizer.cpp:318: Latency changed to (16)
5832.174 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5842.187 Info ClientSynchronizer.cpp:318: Latency changed to (14)
5852.163 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5862.174 Info ClientSynchronizer.cpp:318: Latency changed to (23)
5872.167 Info ClientSynchronizer.cpp:318: Latency changed to (18)
5877.173 Info ClientSynchronizer.cpp:318: Latency changed to (15)
5887.167 Info ClientSynchronizer.cpp:318: Latency changed to (12)
5902.164 Info ClientSynchronizer.cpp:318: Latency changed to (11)
5917.163 Info ClientSynchronizer.cpp:318: Latency changed to (9)
5927.175 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5937.166 Info ClientSynchronizer.cpp:318: Latency changed to (18)
5947.643 Info ClientSynchronizer.cpp:318: Latency changed to (17)
5952.631 Info ClientSynchronizer.cpp:318: Latency changed to (14)
5957.636 Info ClientSynchronizer.cpp:318: Latency changed to (13)
5967.630 Info ClientSynchronizer.cpp:318: Latency changed to (10)
5987.633 Info ClientSynchronizer.cpp:318: Latency changed to (8)
5997.643 Info ClientSynchronizer.cpp:318: Latency changed to (10)
6007.637 Info ClientSynchronizer.cpp:318: Latency changed to (9)
6012.641 Info ClientSynchronizer.cpp:318: Latency changed to (16)
6022.635 Info ClientSynchronizer.cpp:318: Latency changed to (10)
6032.645 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6047.642 Info ClientSynchronizer.cpp:318: Latency changed to (11)
6057.635 Info ClientSynchronizer.cpp:318: Latency changed to (10)
6062.641 Info ClientSynchronizer.cpp:318: Latency changed to (11)
6072.634 Info ClientSynchronizer.cpp:318: Latency changed to (18)
6082.645 Info ClientSynchronizer.cpp:318: Latency changed to (22)
6092.640 Info ClientSynchronizer.cpp:318: Latency changed to (15)
6097.642 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6102.645 Info ClientSynchronizer.cpp:318: Latency changed to (15)
6117.644 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6123.133 Info ClientSynchronizer.cpp:318: Latency changed to (12)
6128.108 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6138.114 Info ClientSynchronizer.cpp:318: Latency changed to (20)
6148.144 Info ClientSynchronizer.cpp:318: Latency changed to (17)
6153.114 Info ClientSynchronizer.cpp:318: Latency changed to (15)
6158.119 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6163.124 Info ClientSynchronizer.cpp:318: Latency changed to (12)
6168.129 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6178.124 Info ClientSynchronizer.cpp:318: Latency changed to (12)
6183.129 Info ClientSynchronizer.cpp:318: Latency changed to (10)
6188.116 Info ClientSynchronizer.cpp:318: Latency changed to (13)
6198.125 Info ClientSynchronizer.cpp:318: Latency changed to (10)
6203.130 Info ClientSynchronizer.cpp:318: Latency changed to (9)
6278.122 Info ClientSynchronizer.cpp:318: Latency changed to (17)
6288.132 Info ClientSynchronizer.cpp:318: Latency changed to (12)
6293.120 Info ClientSynchronizer.cpp:318: Latency changed to (11)
6298.124 Info ClientSynchronizer.cpp:318: Latency changed to (12)
6308.601 Info ClientSynchronizer.cpp:318: Latency changed to (9)
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