[0.18.27] Crash when removing logistics filter in "set request" box.

Things that has been reported already before.
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n3ss
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[0.18.27] Crash when removing logistics filter in "set request" box.

Post by n3ss »

When right clicking to clear a filter on a logistics requestor chest, in the "Set request" window, the game hangs and crashes. I have tested this with requestor and buffer chests so far, on 0.18.27 vanilla/unmodded multiplayer.

To reproduce, open a buffer or requestor chest, click in a box under "Logistic request", and then right click in the space in the "set request" window that pops up. In the screen shot below, if i were to right-click on the logistics bot, the game would crash.

Image

Log:

Code: Select all

   0.000 2020-05-27 08:13:13; Factorio 0.18.27 (build 52380, linux64, alpha)
   0.009 Operating system: Linux (ManjaroLinux 20.0.1)
   0.009 Program arguments: "/home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/bin/x64/factorio" 
   0.010 Read data path: /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/data
   0.010 Write data path: /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio [55065/468423MB]
   0.010 Binaries path: /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/bin
   0.014 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 32046 MB]
   0.014 Environment: DISPLAY=:1 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=gnome XDG_SESSION_DESKTOP=gnome XDG_CURRENT_DESKTOP=GNOME __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.014 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.226 Available displays: 2
   0.226  [0]: U28E590 27" - {[0,0], 3840x2160, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.226  [1]: DELL S2316M 23" - {[3840,571], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.354 Initialised OpenGL:[0] GeForce GTX 1080/PCIe/SSE2; driver: 3.3.0 NVIDIA 440.82
   0.354   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.354   [Version] 3.3
   0.354 Graphics settings preset: very-high
   0.354   Dedicated video memory size 8192 MB
   0.380 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.380                   [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.480 Loading mod core 0.0.0 (data.lua)
   0.552 Loading mod base 0.18.27 (data.lua)
   0.782 Loading mod base 0.18.27 (data-updates.lua)
   0.899 Checksum for core: 2380859606
   0.900 Checksum of base: 3532897484
   1.086 Prototype list checksum: 1311418360
   1.119 Loading sounds...
   1.328 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1590538092
   1.328 Info PlayerData.cpp:75: Cloud player-data.json unavailable
   1.427 Initial atlas bitmap size is 16384
   1.452 Created atlas bitmap 16384x16380 [none]
   1.455 Created atlas bitmap 16384x12608 [none]
   1.455 Created atlas bitmap 8192x3696 [decal]
   1.456 Created atlas bitmap 16384x5184 [low-object, linear-minification]
   1.456 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.456 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
   1.456 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.456 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.456 Created atlas bitmap 4096x3088 [mipmap]
   1.457 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.457 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.457 Created atlas bitmap 4096x2652 [alpha-mask]
   1.460 Created atlas bitmap 16384x15388 [shadow, linear-magnification, alpha-mask]
   1.460 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.467 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   3.478 Parallel Sprite Loader initialized (threads: 11)
   9.368 Sprites loaded
   9.401 Generated mipmaps (4) for atlas [3] of size 16384x5184   
   9.406 Generated mipmaps (3) for atlas [4] of size 8192x3760   
   9.466 Generated mipmaps (3) for atlas [5] of size 16384x5776   
   9.472 Generated mipmaps (3) for atlas [6] of size 4096x2848   
   9.476 Generated mipmaps (3) for atlas [7] of size 4096x1600   
   9.495 Generated mipmaps (3) for atlas [8] of size 4096x3088   
   9.522 Generated mipmaps (5) for atlas [9] of size 4096x2144   
   9.527 Generated mipmaps (3) for atlas [13] of size 8192x2352   
   9.536 Custom mipmaps uploaded.
   9.625 Factorio initialised
   9.629 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=n3ss&token=<private>&apiVersion=2
   9.860 0 packages available to download (experimental updates enabled).
  12.352 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  15.420 Info UDPSocket.cpp:218: Closing socket
  15.420 Info UDPSocket.cpp:248: Socket closed
  15.420 Info UDPSocket.cpp:218: Closing socket
  15.421 Joining game IP ADDR:({104.176.42.169:34198})
  15.421 Info UDPSocket.cpp:33: Opening socket
  15.421 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  15.561 Connection refused
  15.561 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  15.561 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  15.561 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
  15.771 Info AuthServerConnector.cpp:97: Received key from auth server.
  15.856 Info UDPSocket.cpp:218: Closing socket
  15.857 Info UDPSocket.cpp:248: Socket closed
  15.857 Joining game IP ADDR:({104.176.42.169:34198})
  15.857 Info UDPSocket.cpp:33: Opening socket
  15.857 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  15.991 Info ClientSynchronizer.cpp:33: Initialized Synchronizer local peer(1) latency(32).
  15.991 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  15.991 Info ClientRouter.cpp:221: ConnectionAccepted
  20.907 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
  20.907 Downloading file /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/temp/mp-download.zip (95632616 B, 190125 blocks)
  20.940 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  25.699 Finished download (4 s, 95.6 MB, 20.0 MB/s)
  25.699 Info TransferTarget.cpp:184: Received transfer block while not downloading
  25.815 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
  25.815 Info ClientMultiplayerManager.cpp:578: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  25.818 Loading map /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/temp/mp-download.zip: 95632616 bytes.
  25.827 Loading level.dat: 343551800 bytes.
  25.831 Info Scenario.cpp:187: Map version 0.18.27-0
  35.390 Loading script.dat: 349 bytes.
  35.394 Checksum for script /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/temp/currently-playing/control.lua: 2693866987
  35.487 Info ClientMultiplayerManager.cpp:578: UpdateTick(21070955) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  62.281 Info ClientMultiplayerManager.cpp:578: UpdateTick(21072623) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  62.394 Info ClientMultiplayerManager.cpp:578: UpdateTick(21072623) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  62.478 Info GameActionHandler.cpp:4308: UpdateTick (21072628) processed PlayerJoinGame peerID(68) playerIndex(31) mode(connect) 
  67.061 Info ClientMultiplayerManager.cpp:891: Disconnect notification for peer (67)
  67.061 Warning MultiplayerManagerBase.cpp:90: Received MapLoadingProgressUpdate for unkonwn peer(67)
  68.791 Error CrashHandler.cpp:621: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xc5041c, 0xe4156d, 0xca5395, 0xca5a21, 0xca5ad9, 0x3bd70, 0x707413, 0x6e13b8, 0x9820e5, 0x18df6e1, 0x18df8ad, 0x187da32, 0x18806aa, 0x188098f, 0x11cc03e, 0x11fc734, 0x11fd2b5, 0x11fd75e, 0x11fdaf3, 0x11fde8e, 0x5b2a4b, 0, 0x5c1bce
  76.256 Warning Logger.cpp:523: Symbols.size() == 33, usedSize == 22
#0  0x0000000000e4156d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:154
#1  0x0000000000ca5395 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:353
#2  0x0000000000ca5a21 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /home/build/gcc-9.2/include/c++/9.2.0/bits/unique_ptr.h:347
#3  0x0000000000ca5ad9 in Logger::flush() at /tmp/factorio-build-NxfGUr/src/Util/Logger.cpp:563
#4  0x000000000003bd70 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-NxfGUr/src/Util/Logger.cpp:549
#5  0x0000000000707413 in GlobalContext::getMap() at /tmp/factorio-build-NxfGUr/src/GlobalContext.cpp:1886
#6  0x00000000006e13b8 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-NxfGUr/src/Util/CrashHandler.cpp:189
#7  0x00000000009820e5 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-NxfGUr/src/Util/CrashHandler.cpp:623
#8  0x00000000018df6e1 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-NxfGUr/src/Util/CrashHandler.cpp:638
#9  0x00000000018df8ad in ?? at ??:0
#10 0x000000000187da32 in ItemAndCountSelectGui::setItem(ID<ItemPrototype, unsigned short>) at /tmp/factorio-build-NxfGUr/src/Gui/ItemAndCountSelectGui.cpp:103
#11 0x00000000018806aa in agui::GenericTargeter<FloatingGuiWindow>::operator bool() const at /tmp/factorio-build-NxfGUr/libraries/Agui/GenericTargeter.hpp:43
#12 0x000000000188098f in ChooseItemButton::setAndEventSelectedID(ID<ItemPrototype, unsigned short>) at /tmp/factorio-build-NxfGUr/src/Gui/ChooseItemButton.cpp:131
#13 0x00000000011cc03e in ChooseButtonBase::mouseClick(agui::MouseEvent const&) at /tmp/factorio-build-NxfGUr/src/Gui/ChooseButtonBase.cpp:75
#14 0x00000000011fc734 in agui::EventDispatchHelper::begin() at /tmp/factorio-build-NxfGUr/libraries/Agui/EventDispatchHelper.hpp:61
#15 0x00000000011fd2b5 in agui::Widget::dispatchMouseClick(agui::MouseEvent const&) at /tmp/factorio-build-NxfGUr/libraries/Agui/Widget/Widget.cpp:1198
#16 0x00000000011fd75e in agui::EventDispatchHelper::begin() at /tmp/factorio-build-NxfGUr/libraries/Agui/EventDispatchHelper.hpp:61
#17 0x00000000011fdaf3 in agui::Widget::dispatchMouseDown(agui::MouseEvent const&) at /tmp/factorio-build-NxfGUr/libraries/Agui/Widget/Widget.cpp:1180
#18 0x00000000011fde8e in agui::GenericTargeter<agui::Widget>::operator*() at /tmp/factorio-build-NxfGUr/libraries/Agui/GenericTargeter.hpp:46
#19 0x00000000005b2a4b in agui::Gui::handleMouseDown(agui::MouseEvent const&) at /tmp/factorio-build-NxfGUr/libraries/Agui/Gui.cpp:215
#20 (nil) in agui::Gui::handleMouseDown(agui::MouseInput const&) at /tmp/factorio-build-NxfGUr/libraries/Agui/Gui.cpp:174
#21 0x00000000005c1bce in agui::Gui::handleMouseDown(agui::MouseInput const&) at /tmp/factorio-build-NxfGUr/libraries/Agui/Gui.cpp:166
#22 (nil) in agui::Gui::_dispatchMouseEvents() at /tmp/factorio-build-NxfGUr/libraries/Agui/Gui.cpp:913
#23 (nil) in agui::Gui::logic(bool) at /tmp/factorio-build-NxfGUr/libraries/Agui/Gui.cpp:762
#24 (nil) in GlobalContext::updateGui(bool) at /tmp/factorio-build-NxfGUr/src/GlobalContext.cpp:1340
#25 (nil) in MainLoop::processEvent(Event const&, bool) at /tmp/factorio-build-NxfGUr/src/MainLoop.cpp:911
#26 (nil) in MainLoop::processAllegroEvents(bool) at /tmp/factorio-build-NxfGUr/src/MainLoop.cpp:697
#27 (nil) in MainLoop::prePrepare() at /tmp/factorio-build-NxfGUr/src/MainLoop.cpp:520
#28 0x00007fff98a43ac0 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-NxfGUr/src/MainLoop.cpp:609
#29 0x00007fff98a43a80 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-NxfGUr/src/MainLoop.cpp:378
#30 0x0000000080000004 in main at /tmp/factorio-build-NxfGUr/src/Main.cpp:1087
#31 0x000000000401b5e0 in ?? at ??:0
#32 (nil) in _start at ??:?
Stack trace logging done
  83.539 Warning Logger.cpp:523: Symbols.size() == 28, usedSize == 21
  83.539 Error CrashHandler.cpp:190: Map tick at moment of crash: 21072882
  83.539 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  86.317 Info SystemUtil.cpp:547: Started /usr/bin/xdg-open; trampoline PID: 685554
  86.317 Uploading log file
  86.361 Info SystemUtil.cpp:547: Started /home/user/Downloads/factorio_alpha_x64_0.18.26/factorio/bin/x64/factorio; trampoline PID: 685555

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