[0.17.25] Not able to launch game after downgrading Version

Things that has been reported already before.
Post Reply
TheMrDJMonkey
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sat Apr 06, 2019 2:26 pm
Contact:

[0.17.25] Not able to launch game after downgrading Version

Post by TheMrDJMonkey »

Been playing on the latest experminetal Betaversion [0.17.25] of the game, before closing it and downgrading the Version to the non experimental one [0.16.51]. While launching the game it always gets stuck at the 89%-mark with the following error-message:

Invalid value "debug" of itemlevel at Root.debug.show-sprite-counts

After clicking the Ok-button the game closes with no obvious way to get around this bug without deleting and redownloading the game.

Code: Select all

   0.001 2019-04-06 16:38:09; Factorio 0.16.51 (build 36654, win64, steam)
   0.001 Operating system: Windows 10 (version 1803) 
   0.001 Program arguments: "c:\program Files (x86)\steam\steamapps\common\factorio\bin\x64\factorio.exe" 
   0.001 Read data path: C:/program Files (x86)/steam/steamapps/common/factorio/data
   0.001 Write data path: C:/users/krzys/appdata/roaming/factorio [238476/476388mb]
   0.001 Binaries path: C:/program Files (x86)/steam/steamapps/common/factorio/bin
   0.006 System info: [cpu: Intel(r) Core(tm) i5-8600k Cpu @ 3.60ghz, 6 cores, Ram: 4609/16319 Mb, page: 7101/18751 Mb, virtual: 4327/134217727 Mb, extended virtual: 0 Mb]
   0.008 Display options: [fullscreen: 1] [vsync: 0] [uiscale: system (100.0%)] [multisampling: Off] [screen: 255] [lang: en]
   0.009 Available display adapters: 2
   0.009  [0]: \\.\display1 - Nvidia Geforce Gtx 1080 {0x05, [0,0], 2560x1080, 32bit, 80hz}
   0.009  [1]: \\.\display2 - Nvidia Geforce Gtx 1080 {0x01, [2560,0], 1920x1080, 32bit, 75hz}
   0.009 Create display on adapter 0. Size 1280x720 at position [630, 162].
   0.145 Initialised Direct3d:[0] Nvidia Geforce Gtx 1080; driver: nvldumdx.dll 25.21.14.1935
   0.150   Video memory size (dedicated video/dedicated system/shared system/available): 8079/0/8159/4085 Mb
   0.189 Dsound: Starting _dsound_update thread
   0.189 Dsound: Enter _dsound_update; tid=984
   0.190 Device reset internal.
   0.191 Desktop composition is active.
   0.191 Graphics settings preset: extreme
   0.192 Graphics options: [graphics quality: high] [video memory usage: all] [light scale: 100%] [dxt: false] [shader: 1]
   0.192                   [parallel sprite loading: 1] [max texture size: 0/8192] [bmp cache: 0] [sprite slicing: 1] [low quality rotation: 0]
   0.255 Loading mod core 0.0.0 (data.lua)
   0.268 Loading mod base 0.16.51 (data.lua)
   0.372 Loading mod base 0.16.51 (data-updates.lua)
   0.409 Checksum for core: 840319042
   0.409 Checksum of base: 3323233190
   0.494 Loading sounds...
   0.621 Info Playerdata.cpp:67: Local player-data.json unavailable
   0.621 Info Playerdata.cpp:70: Cloud player-data.json available, timestamp 1554560541
   0.725 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/game.cso
   0.725 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.726 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/alpha-mask.cso
   0.748 Initial atlas bitmap size is 16384
   0.780 Created atlas bitmap 16384x16383 [none]
   1.193 Created atlas bitmap 16384x4290 [none]
   1.290 Created atlas bitmap 16384x6916 [shadow]
   1.443 Created atlas bitmap 16384x2104 [decal]
   1.491 Created atlas bitmap 8192x5572 [mipmap]
   1.555 Created atlas bitmap 8192x800 [mipmap, smoke]
   1.565 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
   1.654 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
   1.668 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
   1.691 Created atlas bitmap 8192x924 [alpha-mask]
   8.056 Sprites loaded
   8.056 Convert atlas 8192x5572 to: mipmap 
   8.193 Convert atlas 8192x800 to: mipmap 
   8.226 Convert atlas 8192x8172 to: min-linear 
   8.418 Convert atlas 8192x1360 to: min-linear 
   8.451 Convert atlas 8192x2092 to: trilinear-filtering 
   8.499 Convert atlas 8192x924 to: alpha-mask
   8.960 Error Util.cpp:49: Invalid value "debug" of Itemlevel at Root.debug.show-sprite-counts
 178.126 Dsound: Stopping voice
 178.126 Dsound: Joining thread
 178.128 Dsound: Exit _dsound_update; tid=984
 178.128 Dsound: Waiting for voice to stop ... signaled
 178.128 Dsound: Joined thread
 178.128 Dsound: Destroying thread
 178.128 Dsound: Thread destroyed
 178.128 Dsound: Releasing buffer
 178.128 Dsound: Voice stopped
 178.128 Dsound: Deallocating voice
 178.128 Dsound: Deallocated voice
 178.194 Steam Api shutdown.
 178.195 Goodbye
Attachments
factorio-current.txt
The version says it is the [0.16.51]-build due to the downgrade of the version
(3.94 KiB) Downloaded 27 times

Bilka
Factorio Staff
Factorio Staff
Posts: 3139
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: [0.17.25] Not able to launch game after downgrading Version

Post by Bilka »

I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

TheMrDJMonkey
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sat Apr 06, 2019 2:26 pm
Contact:

Re: [0.17.25] Not able to launch game after downgrading Version

Post by TheMrDJMonkey »

Thank you and also sorry for not noticng it. I searched for the bug in the bug section and strangely enough, nothing came up.

TheMrDJMonkey
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sat Apr 06, 2019 2:26 pm
Contact:

Re: [0.17.25] Not able to launch game after downgrading Version

Post by TheMrDJMonkey »

bilka wrote:
Sat Apr 06, 2019 3:03 pm
See viewtopic.php?p=420017#p420017
I have tried the proposed solution, but sadly it didn´t work for me... I have deleted the config from the user-directory but still the issue appears. Do you know any other way to fix that issue?

Post Reply

Return to “Duplicates”