Invalid value "debug" of itemlevel at Root.debug.show-sprite-counts
After clicking the Ok-button the game closes with no obvious way to get around this bug without deleting and redownloading the game.
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0.001 2019-04-06 16:38:09; Factorio 0.16.51 (build 36654, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.001 Program arguments: "c:\program Files (x86)\steam\steamapps\common\factorio\bin\x64\factorio.exe"
0.001 Read data path: C:/program Files (x86)/steam/steamapps/common/factorio/data
0.001 Write data path: C:/users/krzys/appdata/roaming/factorio [238476/476388mb]
0.001 Binaries path: C:/program Files (x86)/steam/steamapps/common/factorio/bin
0.006 System info: [cpu: Intel(r) Core(tm) i5-8600k Cpu @ 3.60ghz, 6 cores, Ram: 4609/16319 Mb, page: 7101/18751 Mb, virtual: 4327/134217727 Mb, extended virtual: 0 Mb]
0.008 Display options: [fullscreen: 1] [vsync: 0] [uiscale: system (100.0%)] [multisampling: Off] [screen: 255] [lang: en]
0.009 Available display adapters: 2
0.009 [0]: \\.\display1 - Nvidia Geforce Gtx 1080 {0x05, [0,0], 2560x1080, 32bit, 80hz}
0.009 [1]: \\.\display2 - Nvidia Geforce Gtx 1080 {0x01, [2560,0], 1920x1080, 32bit, 75hz}
0.009 Create display on adapter 0. Size 1280x720 at position [630, 162].
0.145 Initialised Direct3d:[0] Nvidia Geforce Gtx 1080; driver: nvldumdx.dll 25.21.14.1935
0.150 Video memory size (dedicated video/dedicated system/shared system/available): 8079/0/8159/4085 Mb
0.189 Dsound: Starting _dsound_update thread
0.189 Dsound: Enter _dsound_update; tid=984
0.190 Device reset internal.
0.191 Desktop composition is active.
0.191 Graphics settings preset: extreme
0.192 Graphics options: [graphics quality: high] [video memory usage: all] [light scale: 100%] [dxt: false] [shader: 1]
0.192 [parallel sprite loading: 1] [max texture size: 0/8192] [bmp cache: 0] [sprite slicing: 1] [low quality rotation: 0]
0.255 Loading mod core 0.0.0 (data.lua)
0.268 Loading mod base 0.16.51 (data.lua)
0.372 Loading mod base 0.16.51 (data-updates.lua)
0.409 Checksum for core: 840319042
0.409 Checksum of base: 3323233190
0.494 Loading sounds...
0.621 Info Playerdata.cpp:67: Local player-data.json unavailable
0.621 Info Playerdata.cpp:70: Cloud player-data.json available, timestamp 1554560541
0.725 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/game.cso
0.725 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/zoom-to-world.cso
0.726 Loaded shader file C:/program Files (x86)/steam/steamapps/common/factorio/data/core/graphics/shaders/alpha-mask.cso
0.748 Initial atlas bitmap size is 16384
0.780 Created atlas bitmap 16384x16383 [none]
1.193 Created atlas bitmap 16384x4290 [none]
1.290 Created atlas bitmap 16384x6916 [shadow]
1.443 Created atlas bitmap 16384x2104 [decal]
1.491 Created atlas bitmap 8192x5572 [mipmap]
1.555 Created atlas bitmap 8192x800 [mipmap, smoke]
1.565 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
1.654 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
1.668 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
1.691 Created atlas bitmap 8192x924 [alpha-mask]
8.056 Sprites loaded
8.056 Convert atlas 8192x5572 to: mipmap
8.193 Convert atlas 8192x800 to: mipmap
8.226 Convert atlas 8192x8172 to: min-linear
8.418 Convert atlas 8192x1360 to: min-linear
8.451 Convert atlas 8192x2092 to: trilinear-filtering
8.499 Convert atlas 8192x924 to: alpha-mask
8.960 Error Util.cpp:49: Invalid value "debug" of Itemlevel at Root.debug.show-sprite-counts
178.126 Dsound: Stopping voice
178.126 Dsound: Joining thread
178.128 Dsound: Exit _dsound_update; tid=984
178.128 Dsound: Waiting for voice to stop ... signaled
178.128 Dsound: Joined thread
178.128 Dsound: Destroying thread
178.128 Dsound: Thread destroyed
178.128 Dsound: Releasing buffer
178.128 Dsound: Voice stopped
178.128 Dsound: Deallocating voice
178.128 Dsound: Deallocated voice
178.194 Steam Api shutdown.
178.195 Goodbye