[1.7.9] Crash after completing objective

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erestyl
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[1.7.9] Crash after completing objective

Post by erestyl »

After completing "Gather resources automatically", the game crashes and gives me the following error report. The save file is attached. I'm running Linux Mint.
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...es/factorio/latest/factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...es/factorio/latest/factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
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movax20h
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Re: [1.7.9] Crash after completing objective

Post by movax20h »

Fixed in 1.7.10+ , also duplicated report: viewtopic.php?f=11&t=67153

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