[16.9] Autosave Crash (Multiplayer Hosted)

Things that has been reported already before.
Amgdust
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[16.9] Autosave Crash (Multiplayer Hosted)

Post by Amgdust »

Had a crash during an autosave after an upgrade to 16.9 from 16.7. Was in the process of troubleshooting why the logistic system was not fulfilling the copper requester chests. To fix: I needed to put a check in the the buffer box and then unchecked it and the bots began to fill the copper requester chests.
Map is hosted on a windows headless server. We call it, "The Empire".

Log and Crash Report
https://1drv.ms/u/s!AkZAPKP3jVgHqASbVysaWHpOwanH

The Empire - After 16.9 Upgrade
https://1drv.ms/u/s!AkZAPKP3jVgHqAVwNwv0K_Ahti60

The Empire - 16.7
https://1drv.ms/u/s!AkZAPKP3jVgHqAY3JgI8JSDSJoCE
Ferlonas
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Re: [16.9] Autosave Crash (Multiplayer Hosted)

Post by Ferlonas »

Happened on singleplayer as well. Log attached.
Can confirm some bonkers with the logistics network as well: Requester chests with filters set by constant combinators did not work until I switched the constants off and on again.

I'll upload the save if desired.
Attachments
factorio-previous.log
(32.76 KiB) Downloaded 105 times
joehvac
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Re: [16.9] Autosave Crash (Multiplayer Hosted)

Post by joehvac »

Game freezes upon first autosave. Have to use task manger to shut down game.
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