[0.16.3] Crash on Startup: SIGV on "Convert atlas 8192x4144"

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SaladFork
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[0.16.3] Crash on Startup: SIGV on "Convert atlas 8192x4144"

Post by SaladFork »

Got a crash trying to launch the latest Factorio 0.16 beta. The crash log mentioned to post here. It happens 100% of the time I try to launch. Removing all my mods did not resolve it.

Code: Select all

   0.000 2017-12-15 20:39:22; Factorio 0.16.3 (build 34357, win64, steam)
   0.001 Operating system: Windows 10 (version 1511) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Elad/AppData/Roaming/Factorio [4441/113905MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.008 System info: [CPU:        Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16345MB]
   0.009 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.011 Available display adapters: 2
   0.011  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.011  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.011 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.102 Initialised Direct3D:[0] NVIDIA GeForce GTX 670; driver: nvd3dumx.dll 23.21.13.8843
   0.102 D3DFMT_A8 is not supported format for surfaces.
   0.102 D3DFMT_L8 is not supported format for surfaces.
   0.106   Video memory size (dedicated video/dedicated system/shared system/available): 2017/0/8172/4088 MB
   0.142 DSound: Starting _dsound_update thread
   0.142 DSound: Enter _dsound_update; tid=3160
   0.144 Device reset internal.
   0.146 Desktop composition is active.
   0.146 Graphics settings preset: high
   0.147 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: auto] [Shader: 1]
   0.147                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.516 Loading mod settings even-distribution 0.2.6 (settings.lua)
   0.518 Loading mod core 0.0.0 (data.lua)
   0.534 Loading mod base 0.16.3 (data.lua)
   0.671 Loading mod even-distribution 0.2.6 (data.lua)
   0.714 Loading mod base 0.16.3 (data-updates.lua)
   0.757 Loading mod even-distribution 0.2.6 (data-final-fixes.lua)
   0.800 Checksum for core: 672395664
   0.800 Checksum of base: 1058070496
   0.800 Checksum of even-distribution: 1247531334
   0.921 Loading sounds...
   1.019 Info PlayerData.cpp:67: Local player-data.json unavailable
   1.019 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513283833
   1.134 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.134 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.134 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   1.157 Initial atlas bitmap size is 16384
   1.162 Created atlas bitmap 16384x6599 [none]
   1.421 Created atlas bitmap 16384x682 [decal]
   1.466 Created atlas bitmap 8192x4144 [compressed, mask]
   1.514 Created atlas bitmap 8192x5880 [compressed, mask, shadow]
   1.515 Created atlas bitmap 8192x1496 [mipmap]
   1.521 Created atlas bitmap 8192x800 [compressed, mipmap, mask, smoke]
   1.537 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
   1.569 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
   1.580 Created atlas bitmap 8192x238 [alpha-mask]
   7.708 Sprites loaded
   7.708 Convert atlas 8192x4144 to: compressed 
   7.708 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-w5rkhq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7FD167134)
00007FF7FD167134 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4D319AED)
00007FFA4D319AED (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4D2A4FE9)
00007FFA4D2A4FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4D318BFA)
00007FFA4D318BFA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
c:\cygwin64\tmp\factorio-w5rkhq\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-w5rkhq\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-w5rkhq\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4ABC8102)
00007FFA4ABC8102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4D2CC5B4)
00007FFA4D2CC5B4 (ntdll): (filename not available): RtlUserThreadStart
   8.920 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
   8.920 C:\Windows\SYSTEM32\ntdll.dll
   8.920 C:\Windows\system32\KERNEL32.DLL
   8.920 C:\Windows\system32\KERNELBASE.dll
   8.920 C:\Windows\system32\WLDAP32.dll
   8.920 C:\Windows\system32\msvcrt.dll
   8.920 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
   8.920 C:\Windows\system32\GDI32.dll
   8.920 C:\Windows\system32\ADVAPI32.dll
   8.920 C:\Windows\system32\USER32.dll
   8.920 C:\Windows\system32\sechost.dll
   8.920 C:\Windows\system32\ole32.dll
   8.920 C:\Windows\system32\combase.dll
   8.920 C:\Windows\system32\RPCRT4.dll
   8.920 C:\Windows\system32\bcryptPrimitives.dll
   8.920 C:\Windows\system32\PSAPI.DLL
   8.920 C:\Windows\SYSTEM32\WINMM.dll
   8.920 C:\Windows\system32\SHELL32.dll
   8.920 C:\Windows\system32\cfgmgr32.dll
   8.920 C:\Windows\SYSTEM32\OPENGL32.dll
   8.920 C:\Windows\system32\windows.storage.dll
   8.920 C:\Windows\system32\shlwapi.dll
   8.920 C:\Windows\system32\kernel.appcore.dll
   8.920 C:\Windows\system32\shcore.dll
   8.920 C:\Windows\system32\powrprof.dll
   8.920 C:\Windows\system32\profapi.dll
   8.920 C:\Windows\system32\WS2_32.dll
   8.920 C:\Windows\system32\CRYPT32.dll
   8.920 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.839_none_d3c8ad15ffcc1c7c\gdiplus.dll
   8.920 C:\Windows\system32\MSASN1.dll
   8.920 C:\Windows\SYSTEM32\winmmbase.dll
   8.920 C:\Windows\SYSTEM32\GLU32.dll
   8.920 C:\Windows\SYSTEM32\DDRAW.dll
   8.920 C:\Windows\SYSTEM32\IPHLPAPI.DLL
   8.920 C:\Windows\SYSTEM32\DSOUND.dll
   8.920 C:\Windows\SYSTEM32\VERSION.dll
   8.920 C:\Windows\SYSTEM32\DCIMAN32.dll
   8.920 C:\Windows\system32\IMM32.DLL
   8.920 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
   8.920 C:\Windows\SYSTEM32\secur32.dll
   8.920 C:\Windows\SYSTEM32\SSPICLI.DLL
   8.920 C:\Program Files (x86)\Steam\steamclient64.dll
   8.920 C:\Windows\system32\imagehlp.dll
   8.920 C:\Windows\system32\SETUPAPI.dll
   8.920 C:\Windows\system32\OLEAUT32.dll
   8.920 C:\Program Files (x86)\Steam\tier0_s64.dll
   8.920 C:\Program Files (x86)\Steam\vstdlib_s64.dll
   8.920 C:\Windows\SYSTEM32\MSWSOCK.dll
   8.920 C:\Windows\SYSTEM32\CRYPTBASE.DLL
   8.920 C:\Windows\system32\d3d9.dll
   8.920 C:\Windows\SYSTEM32\dwmapi.dll
   8.920 C:\Windows\system32\uxtheme.dll
   8.920 C:\Windows\SYSTEM32\nvd3dumx.dll
   8.920 C:\Windows\system32\nvspcap64.dll
   8.920 C:\Windows\SYSTEM32\ntmarta.dll
   8.920 C:\Windows\system32\MSCTF.dll
   8.920 C:\Program Files (x86)\Stardock\Start10\Start10_64.dll
   8.920 C:\Program Files (x86)\Stardock\Fences\FencesMenu64.dll
   8.920 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
   8.920 C:\Windows\system32\d3dx9_43.dll
   8.920 C:\Windows\SYSTEM32\WindowsCodecs.dll
   8.920 C:\Windows\system32\clbcatq.dll
   8.920 C:\Windows\System32\MMDevApi.dll
   8.920 C:\Windows\System32\PROPSYS.dll
   8.920 C:\Windows\System32\DEVOBJ.dll
   8.920 C:\Windows\SYSTEM32\AUDIOSES.DLL
   8.920 C:\Windows\SYSTEM32\wintypes.dll
   8.920 C:\Windows\SYSTEM32\avrt.dll
   8.920 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  10.546 Creating crash dump.
  10.634 CrashDump success

pleauser
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Joined: Wed Sep 06, 2017 7:55 am
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Re: [0.16.3] Crash on Startup: SIGV on "Convert atlas 8192x4144"

Post by pleauser »

I just got a similiar error but not identical. happens with our without mods. .016.3 - simply load the game and crash. my screen is at a custom resolution? 2560x1080 just in case that somehow matters..


0.003 2017-12-15 23:04:51; Factorio 0.16.3 (build 34357, win64, steam)
0.004 Operating system: Windows 10 (version 1703)
0.007 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.007 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.007 Write data path: C:/Users/drtyl/AppData/Roaming/Factorio [1644063/1907268MB]
0.007 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.023 System info: [CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 4 cores, RAM: 8191MB]
0.025 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.034 Available display adapters: 1
0.035 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 2560x1080, 32bit, 60Hz}
0.038 Create display on adapter 0. Size 1280x720 at position [630, 162].
0.577 Initialised Direct3D:[0] AMD Radeon R9 200 Series; driver: aticfx64.dll 23.20.788.0
0.604 Video memory size (dedicated video/dedicated system/shared system/available): 2028/0/4095/4085 MB
0.728 DSound: Starting _dsound_update thread
0.729 DSound: Enter _dsound_update; tid=10944
0.729 Device reset internal.
0.755 Desktop composition is active.
0.755 Graphics settings preset: high
0.756 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
0.756 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.877 Loading mod core 0.0.0 (data.lua)
0.912 Loading mod base 0.16.3 (data.lua)
1.198 Loading mod base 0.16.3 (data-updates.lua)
1.292 Checksum for core: 672395664
1.292 Checksum of base: 1058070496
1.541 Loading sounds...
1.899 Info PlayerData.cpp:67: Local player-data.json unavailable
1.899 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513314212
2.134 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
2.134 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
2.135 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
2.169 Crop bitmaps.
2.280 Initial atlas bitmap size is 16384
2.288 Created atlas bitmap 16384x6598 [none]
2.289 Created atlas bitmap 16384x682 [decal]
2.388 Created atlas bitmap 8192x4144 [compressed, mask]
2.530 Created atlas bitmap 8192x5892 [compressed, mask, shadow]
2.531 Created atlas bitmap 8192x1496 [mipmap]
2.551 Created atlas bitmap 8192x800 [compressed, mipmap, mask, smoke]
2.553 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
2.554 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
2.555 Created atlas bitmap 8192x238 [alpha-mask]
18.165 Sprites loaded
18.165 Convert atlas 8192x4144 to: compressed
18.165 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-w5rkhq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF64C6C7134)
00007FF64C6C7134 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD7C5A07D)
00007FFFD7C5A07D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD7BC9C58)
00007FFFD7BC9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD7C590FE)
00007FFFD7C590FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
c:\cygwin64\tmp\factorio-w5rkhq\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-w5rkhq\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-w5rkhq\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD59E2774)
00007FFFD59E2774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFD7C20D51)
00007FFFD7C20D51 (ntdll): (filename not available): RtlUserThreadStart
21.518 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
21.518 C:\WINDOWS\SYSTEM32\ntdll.dll
21.518 C:\Program Files\AVAST Software\Avast\x64\aswhooka.dll
21.518 C:\WINDOWS\System32\KERNEL32.DLL
21.518 C:\WINDOWS\System32\KERNELBASE.dll
21.518 C:\WINDOWS\System32\WLDAP32.dll
21.518 C:\WINDOWS\System32\ucrtbase.dll
21.518 C:\WINDOWS\System32\GDI32.dll
21.518 C:\WINDOWS\System32\gdi32full.dll
21.518 C:\WINDOWS\System32\msvcp_win.dll
21.518 C:\WINDOWS\System32\USER32.dll
21.518 C:\WINDOWS\System32\win32u.dll
21.518 C:\WINDOWS\System32\ole32.dll
21.518 C:\WINDOWS\System32\combase.dll
21.518 C:\WINDOWS\System32\RPCRT4.dll
21.518 C:\WINDOWS\System32\bcryptPrimitives.dll
21.518 C:\WINDOWS\System32\sechost.dll
21.518 C:\WINDOWS\System32\PSAPI.DLL
21.518 C:\WINDOWS\System32\SHELL32.dll
21.518 C:\WINDOWS\System32\msvcrt.dll
21.518 C:\WINDOWS\System32\cfgmgr32.dll
21.518 C:\WINDOWS\System32\shcore.dll
21.518 C:\WINDOWS\System32\windows.storage.dll
21.518 C:\WINDOWS\System32\advapi32.dll
21.519 C:\WINDOWS\System32\shlwapi.dll
21.519 C:\WINDOWS\System32\kernel.appcore.dll
21.519 C:\WINDOWS\System32\powrprof.dll
21.519 C:\WINDOWS\System32\profapi.dll
21.519 C:\WINDOWS\System32\WS2_32.dll
21.519 C:\WINDOWS\System32\CRYPT32.dll
21.519 C:\WINDOWS\System32\MSASN1.dll
21.519 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
21.519 C:\WINDOWS\SYSTEM32\WINMM.dll
21.519 C:\WINDOWS\SYSTEM32\OPENGL32.dll
21.519 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.15063.608_none_56f0266b425534e9\gdiplus.dll
21.519 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
21.519 C:\WINDOWS\SYSTEM32\DSOUND.dll
21.519 C:\WINDOWS\SYSTEM32\VERSION.dll
21.519 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
21.519 C:\WINDOWS\SYSTEM32\GLU32.dll
21.519 C:\WINDOWS\System32\IMM32.DLL
21.519 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
21.519 C:\WINDOWS\SYSTEM32\secur32.dll
21.519 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
21.519 C:\Program Files (x86)\Steam\steamclient64.dll
21.519 C:\WINDOWS\System32\imagehlp.dll
21.519 C:\WINDOWS\System32\SETUPAPI.dll
21.519 C:\WINDOWS\System32\OLEAUT32.dll
21.519 C:\Program Files (x86)\Steam\tier0_s64.dll
21.519 C:\Program Files (x86)\Steam\vstdlib_s64.dll
21.519 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
21.519 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
21.520 C:\WINDOWS\system32\d3d9.dll
21.520 C:\WINDOWS\SYSTEM32\dwmapi.dll
21.520 C:\WINDOWS\system32\uxtheme.dll
21.520 C:\WINDOWS\System32\DriverStore\FileRepository\c0320046.inf_amd64_8e8f6af872d98101\aticfx64.dll
21.520 C:\WINDOWS\System32\DriverStore\FileRepository\c0320046.inf_amd64_8e8f6af872d98101\atiu9p64.dll
21.520 C:\WINDOWS\System32\DriverStore\FileRepository\c0320046.inf_amd64_8e8f6af872d98101\atiumd64.dll
21.520 C:\WINDOWS\System32\DriverStore\FileRepository\c0320046.inf_amd64_8e8f6af872d98101\atiumd6a.dll
21.520 C:\WINDOWS\System32\MSCTF.dll
21.520 C:\WINDOWS\System32\TextInputFramework.dll
21.520 C:\WINDOWS\System32\CoreUIComponents.dll
21.520 C:\WINDOWS\System32\CoreMessaging.dll
21.520 C:\WINDOWS\SYSTEM32\ntmarta.dll
21.520 C:\WINDOWS\SYSTEM32\wintypes.dll
21.520 C:\WINDOWS\SYSTEM32\usermgrcli.dll
21.520 C:\WINDOWS\system32\d3dx9_43.dll
21.520 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
21.520 C:\WINDOWS\System32\clbcatq.dll
21.520 C:\WINDOWS\System32\MMDevApi.dll
21.520 C:\WINDOWS\System32\DEVOBJ.dll
21.520 C:\WINDOWS\System32\PROPSYS.dll
21.520 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
21.521 C:\WINDOWS\SYSTEM32\AVRT.dll
21.521 C:\Windows\System32\Windows.UI.dll
21.521 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
27.733 Creating crash dump.
28.033 CrashDump success

jonatkins
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Posts: 155
Joined: Wed Sep 30, 2015 7:29 pm
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Re: [0.16.3] Crash on Startup: SIGV on "Convert atlas 8192x4144"

Post by jonatkins »

I just got a crash like this, after experimenting in the options screen and turning on 'compressed textures'.

Code: Select all

...
   2.021 Initial atlas bitmap size is 4096
   2.030 Created atlas bitmap 4096x4078 [none]
   2.143 Created atlas bitmap 4096x4096 [none]
   2.222 Created atlas bitmap 4096x4096 [none]
   2.332 Created atlas bitmap 4096x3756 [none]
   2.370 Created atlas bitmap 4096x4090 [none]
   2.440 Created atlas bitmap 4096x4095 [none]
   2.500 Created atlas bitmap 4096x1884 [none]
   2.517 Created atlas bitmap 4096x1943 [decal]
   2.547 Created atlas bitmap 4096x4092 [compressed, mask]
   2.582 Created atlas bitmap 4096x4088 [compressed, mask]
   2.583 Created atlas bitmap 4096x96 [compressed, mask]
   2.615 Created atlas bitmap 4096x4092 [compressed, mask, shadow]
   2.644 Created atlas bitmap 4096x4088 [compressed, mask, shadow]
   2.674 Created atlas bitmap 4096x3832 [compressed, mask, shadow]
   2.701 Created atlas bitmap 4096x2920 [mipmap]
   2.712 Created atlas bitmap 4096x1568 [compressed, mipmap, mask, smoke]
   2.768 Created atlas bitmap 4096x4080 [linear-minification, mipmap, terrain]
   2.803 Created atlas bitmap 4096x920 [linear-minification, mipmap, terrain]
   2.811 Created atlas bitmap 4096x1912 [no-crop, trilinear-filtering, icon, light]
   2.857 Created atlas bitmap 4096x476 [alpha-mask]
  13.248 Sprites loaded
  13.248 Convert atlas 4096x4092 to: compressed 
  13.249 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-y2lbqn\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-y2lbqn\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-y2lbqn\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-y2lbqn\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-y2lbqn\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001402172CC)
00000001402172CC (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007716812D)
000000007716812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007715855F)
000000007715855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007718BCB8)
000000007718BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-y2lbqn\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
c:\cygwin64\tmp\factorio-y2lbqn\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-y2lbqn\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
c:\cygwin64\tmp\factorio-y2lbqn\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
c:\cygwin64\tmp\factorio-y2lbqn\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
c:\cygwin64\tmp\factorio-y2lbqn\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-y2lbqn\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-y2lbqn\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
c:\cygwin64\tmp\factorio-y2lbqn\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-y2lbqn\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-y2lbqn\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000770359CD)
00000000770359CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007716A561)
000000007716A561 (ntdll): (filename not available): RtlUserThreadStart
  16.339 C:\Users\Jon\Desktop\Factorio Experimental\Factorio_0.16.x\bin\x64\factorio.exe
...
(full log attached)

Manually changing "texture-compression=false" in config/config.ini was enough to get the game running again.

PC is Windows 7 64 bit, 12GB RAM, with NVidia GTX 750Ti graphics card.
Attachments
factorio-previous.log
(22.62 KiB) Downloaded 66 times

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