[0.15.9] Crash in _al_ogl_lock_region_new

Things that has been reported already before.
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r0mai
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[0.15.9] Crash in _al_ogl_lock_region_new

Post by r0mai »

Latest autosave:
_autosave1.zip
Latest autosave
(8.05 MiB) Downloaded 56 times
Screenshot when the crash happened:
Image

Log:

Code: Select all

   0.000 2017-05-07 13:05:00; Factorio 0.15.9 (build 29504, mac, steam)
   0.000 Operating system: Mac OS X 10.11.6
   0.001 Program arguments: "/Users/r0mai/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 
   0.001 Read data path: /Users/r0mai/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
   0.001 Write data path: /Users/r0mai/Library/Application Support/factorio
   0.001 Binaries path: /Users/r0mai/Library/Application Support/Steam/steamapps/common
   0.012 System info: [CPU: Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz, 8 cores, RAM: 16384MB]
   0.055 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.056 Available display adapters: 1
   0.056  [0]: resolution 1440x900px at [0,0]
   0.056 Create display on adapter 0. Size 1280x720 at position [70, 72].
   0.479 Initialised OpenGL:[0] Intel Iris Pro OpenGL Engine; driver: 2.1 INTEL-10.14.73
   0.560 Graphics settings preset: medium
   0.560 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.670 Loading mod core 0.0.0 (data.lua)
   0.680 Loading mod base 0.15.9 (data.lua)
   0.821 Loading mod base 0.15.9 (data-updates.lua)
   0.926 Checksum for core: 3409166051
   0.926 Checksum of base: 3769930138
   1.158 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494108416
   1.158 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493852341
   1.290 Loaded shader file /Users/r0mai/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   1.294 Loaded shader file /Users/r0mai/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   1.316 Initial atlas bitmap size is 16384
   1.361 Created atlas bitmap 16384x16384
   1.363 Created atlas bitmap 16384x1722
   1.363 Created atlas bitmap 4096x3980
   1.377 Created atlas bitmap 4096x3656
  25.626 Sprites loaded
  25.626 Convert atlas 4096x3980 to: trilinear-filtering 
  25.853 Convert atlas 4096x3656 to: mipmap 
  26.081 Loading sounds...
  28.696 Custom inputs active: 0
  28.756 Factorio initialised
  32.368 Loading map /Users/r0mai/Library/Application Support/factorio/saves/15_tyuri_02.zip: 8358457 bytes.
  32.369 Error FileUtil.cpp:291: Can't remove /Users/r0mai/Library/Application Support/factorio/temp/currently-playing: No such file or directory
  32.375 Loading Level.dat: 19815590 bytes.
  32.381 Info Scenario.cpp:133: Map version 0.15.9-0
  33.130 Loading script.dat: 190 bytes.
  33.134 Checksum for script /Users/r0mai/Library/Application Support/factorio/temp/currently-playing/control.lua: 76911248
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x0000000100881a02 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:408)
#1  0x0000000100872c6d in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2  0x0000000100872bfe in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3  0x00007fff9ec7352a in 0x00007fff9ec7352a
#4  (nil) in 0x0
#5  0x00007fff8db8c6df in 0x00007fff8db8c6df
#6  0x00007fff91f27e5c in 0x00007fff91f27e5c
#7  0x00000001144a7d4b in 0x00000001144a7d4b
#8  0x00007fff91f29204 in 0x00007fff91f29204
#9  0x00000001140033f2 in 0x00000001140033f2
#10 0x00000001140f0849 in 0x00000001140f0849
#11 0x00000001144b4cda in 0x00000001144b4cda
#12 0x00007fff9cc1e22f in 0x00007fff9cc1e22f
#13 0x00007fff9d9d1bd5 in 0x00007fff9d9d1bd5
#14 0x0000000100cc4254 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#15 0x0000000100c673a2 in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#16 0x0000000100c67470 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#17 0x0000000100c66927 in al_draw_halved_bitmap_hq (in factorio) (bitmap_draw.c:259)
#18 0x00000001002f7ddb in RenderUtil::takeScreenshot(Sprite&, Surface&, RealPosition const&, RealPosition const&, double, Player*, bool, bool, bool, bool) (in factorio) (RenderUtil.cpp:532)
#19 0x0000000100757dfa in Scenario::savePreviewPicture(boost::filesystem::path const&, Player*) (in factorio) (PackageWriterPath.cpp:31)
#20 0x0000000100757c14 in ParallelScenarioSaver::ParallelScenarioSaver(std::__1::function<void ()>, Scenario*, boost::filesystem::path const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool, SaveType, bool) (in factorio) (ParallelScenarioSaver.cpp:73)
#21 0x000000010005cf74 in ParallelScenarioSaver::save(std::__1::function<void ()>, Scenario*, boost::filesystem::path const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool, SaveType, bool) (in factorio) (functional:1847)
#22 0x000000010005cca5 in InSavingGameBox::InSavingGameBox(boost::filesystem::path const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, InfoBoxPosition const&, bool, bool, bool) (in factorio) (AppManagerStates.cpp:1373)
#23 0x0000000100043f18 in AppManager::process() (in factorio) (AppManagerStates.cpp:1426)
#24 0x000000010065d882 in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:304)
#25 0x000000010065b11e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:227)
#26 0x0000000100657691 in _al_mangled_main (in factorio) (Main.cpp:902)
#27 0x0000000100cf5157 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:218)
#28 0x00007fff93797e64 in 0x00007fff93797e64
#29 0x00007fff8961499d in 0x00007fff8961499d
#30 0x00007fff8961491a in 0x00007fff8961491a
#31 0x00007fff89612351 in 0x00007fff89612351
1893.961 Error CrashHandler.cpp:106: Map tick at moment of crash: 5385601
1893.961 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Based on the logs it might be related to these:
viewtopic.php?f=7&t=45917
viewtopic.php?f=7&t=46745

Both of these are my bug reports from the same mac. I opened a new report, because the stacktrace is not the same.

posila
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Re: [0.15.9] Crash in _al_ogl_lock_region_new

Post by posila »

Thanks for the report.
It really looks like same crash as in reports you linked. If not, we have enabled more logging from graphics library in 0.15.13, so if it happens again in 0.15.13+ it would be helpful for us to get the new logs. Thanks.

r0mai
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Re: [0.15.9] Crash in _al_ogl_lock_region_new

Post by r0mai »

Thanks! I will post the new logs here if I see it again.

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