When you want to get into the car inventory when you sit in it, the game crashes.
Logfile
Error is reproducable in my game, and like i see in every other too...Code: Select all
0.002 2017-05-05 21:04:39; Factorio 0.15.8 (build 29493, win64, steam)
0.002 Operating system: Windows 10 (build 15063)
0.002 Program arguments: "C:\Spiele\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Spiele/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Localhorst/AppData/Roaming/Factorio
0.002 Binaries path: C:/Spiele/Steam/steamapps/common/Factorio/bin
0.011 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16296MB]
0.012 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 88%] [MultiSampling: OFF] [Screen: 255]
0.013 Available display adapters: 1
0.013 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.013 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.906 Initialised OpenGL:[0] GeForce GTX 1080/PCIe/SSE2; driver: 4.5.0 NVIDIA 382.05
0.906 Video memory size (dedicated/total available/current available): 8192/8192/7706 MB
0.923 DSound: Starting _dsound_update thread
0.923 DSound: Enter _dsound_update; tid=448
0.923 Desktop composition is active.
0.923 Graphics settings preset: very-high
0.923 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.975 Loading mod core 0.0.0 (data.lua)
0.981 Loading mod base 0.15.8 (data.lua)
1.068 Loading mod base 0.15.8 (data-updates.lua)
1.118 Checksum for core: 3409166051
1.118 Checksum of base: 3769930138
1.218 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494008837
1.218 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493765958
1.314 Loaded shader file C:/Spiele/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
1.314 Loaded shader file C:/Spiele/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.324 Initial atlas bitmap size is 16384
1.332 Created atlas bitmap 16384x10864
1.332 Created atlas bitmap 4096x1860
1.332 Created atlas bitmap 4096x3648
7.464 Sprites loaded
7.464 Convert atlas 4096x1860 to: trilinear-filtering
7.509 Convert atlas 4096x3648 to: mipmap
7.594 Loading sounds...
9.284 Custom inputs active: 0
9.317 Factorio initialised
27.245 Loading map C:\Users\Localhorst\AppData\Roaming\Factorio\saves\_autosave2.zip: 19103700 bytes.
27.260 Loading Level.dat: 46377445 bytes.
27.264 Info Scenario.cpp:133: Map version 0.15.8-0
28.283 Loading script.dat: 190 bytes.
28.285 Checksum for script C:/Users/Localhorst/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
71.731 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF69091E338)
00007FF69091E338 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC22FCA08D)
00007FFC22FCA08D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC22F39C58)
00007FFC22F39C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC22FC910E)
00007FFC22FC910E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
c:\cygwin64\tmp\factorio-vkboot\src\entity\car.cpp (356): Car::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC20692774)
00007FFC20692774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC22F90D61)
00007FFC22F90D61 (ntdll): (filename not available): RtlUserThreadStart
72.848 Error CrashHandler.cpp:106: Map tick at moment of crash: 41006312
72.848 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.