[0.15.2] Blueprint crash

Things that has been reported already before.
Post Reply
xeneonic
Inserter
Inserter
Posts: 22
Joined: Mon May 02, 2016 7:38 am
Contact:

[0.15.2] Blueprint crash

Post by xeneonic »

Hello,

I crashed using the blueprint menu:

1. Press B to open the menu
2. Left Clicked my blueprint book
3. Right Clicked my blueprint book while holding my own on the cursor*
*I simply wanted to "deselect" the book

It is worth noting that this was on a multiplayer server with no mods. I was the only one online. The blueprint menu takes a while to open (Short game freeze) because of all the people having their own blueprints. This short freeze also happens when left/right clicking any of the blueprint buttons in the blueprint menu. I assume this caused an error something related to trying to sync with the server after the freeze and immediately right clicking the button causing another freeze/sync problem that it couldn't solve and crashed.

I am very sorry if this has been reported a dozen times already. Rather 10 report too many than no one reporting it, right?


Code: Select all

36370.295 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 20 (nextTickToSend: 10711453, ticksClientWillJumpOver: 47 {10711453, 10711454, 10711455, 10711456, 10711457, 10711458, 10711459, 10711460, 10711461, 10711462, 10711463, 10711464, 10711465, 10711466, 10711467, 10711468, 10711469, 10711470, 10711471, 10711472, 10711473, 10711474, 10711475, 10711476, 10711477, 10711478, 10711479, 10711480, 10711481, 10711482, 10711483, 10711484, 10711485, 10711486, 10711487, 10711488, 10711489, 10711490, 10711491, 10711492, 10711493, 10711494, 10711495, 10711496, 10711497, 10711498, 10711499})
36377.446 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-rdjz8j\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7620E2438)
00007FF7620E2438 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF273C9AED)
00007FFF273C9AED (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF27354FE9)
00007FFF27354FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF273C8BFA)
00007FFF273C8BFA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-rdjz8j\src\blueprint\blueprintrecord.cpp (107): BlueprintRecord::isAvailable
c:\cygwin64\tmp\factorio-rdjz8j\src\gui\blueprintlibrarygui.cpp (445): BlueprintBookRecordWidget::updateRecords
c:\cygwin64\tmp\factorio-rdjz8j\src\gui\blueprintlibrarygui.cpp (268): BlueprintLibraryGui::updateDropSlot
c:\cygwin64\tmp\factorio-rdjz8j\src\gui\blueprintlibrarygui.cpp (501): BlueprintLibraryGui::update
c:\cygwin64\tmp\factorio-rdjz8j\src\game.cpp (308): Game::processGameViewFlags
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (636): MainLoop::prepare
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (393): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-rdjz8j\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF26E78102)
00007FFF26E78102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2737C5B4)
00007FFF2737C5B4 (ntdll): (filename not available): RtlUserThreadStart
36381.287 Error CrashHandler.cpp:106: Map tick at moment of crash: 10711826
36381.287 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.


Post Reply

Return to “Duplicates”