[0.98] Aliens stop attacking

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ipoor2005
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[0.98] Aliens stop attacking

Post by ipoor2005 »

Hello!
I am playing the game on a setting where the aliens are maxed out all the way meaning Richness size and frequency is set to max possible.

The problem is this, when i start puling them by dozen some of them bug out and just stand there doing nothing.

And when they bug out all the attacks by aliens stop, and they just dont fight back.

drs9999
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Re: [0.98] Aliens stop attacking

Post by drs9999 »

read BEFORE posting...
https://forums.factorio.com/forum/vie ... f=7&t=3636
Biters freeze and / or are overpopulated

hotfix:
type in the console:
game.killallenemies()

See more: viewtopic.php?f=41&t=2183, viewtopic.php?f=41&t=2325

ipoor2005
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Re: [0.98] Aliens stop attacking

Post by ipoor2005 »

:oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:
Oh thank you! That kind of sucks and takes away some fun :cry: :cry: :cry:

slpwnd
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Re: [0.98] Aliens stop attacking

Post by slpwnd »

The problem here is an overloaded PathFinder. There will be some improvements in this regard fro the 0.10. And eventually we will do the hiearchical path finding which should solve it for good.

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cube
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Re: [0.98] Aliens stop attacking

Post by cube »

I have no idea what I'm talking about.

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