Trains don't use open path with logistically closed signal

Things that has been reported already before.
Colossus
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Trains don't use open path with logistically closed signal

Post by Colossus »

We have 4 unload stations, and rather than every train going to the shortest path, were attempting to force trains to go to stations which weren't loaded down with ore.

However, when closing a station via logistic signal, the trains would just hold back as if there were no path, rather than going to the next open station.

It occurred whether just the closest path station was the only one with a controlled signal, or all the stations had it.

Tested in 0.13.13-15, Save attached.

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Keo
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Re: Trains don't use open path with logistically closed signal

Post by Keo »

This happens to me as well. I am bit worried that because of this bug we are not able to build stations without using bots :cry: or is there station design that is not affected with this bug?
Nexela
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Re: Trains don't use open path with logistically closed signal

Post by Nexela »

This is a known issue with train path finding but not slotted to be fixed during .13 Hopefully it will be fixed in .14 because as of right now we really only have glorified road crossings :)
Colossus
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Re: Trains don't use open path with logistically closed signal

Post by Colossus »

That's unfortunate.
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