[0.13.1] Game crashes when I'm loading the map

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Cordylus
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[0.13.1] Game crashes when I'm loading the map

Post by Cordylus »

Game crashes every time I want to load map from 0.12. Cant play :(


A log:

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   0.002 2016-06-30 23:22:17; Factorio 0.13.1 (Build 22864, win64, alpha)
   0.002 Operating system: Windows 10 
   0.002 Program arguments: "D:\Gry\Factorio\bin\x64\factorio.exe" 
   0.002 Read data path: D:/Gry/Factorio/data
   0.002 Write data path: D:/Gry/Factorio
   0.002 Binaries path: D:/Gry/Factorio/bin
   0.035 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 50%] [Screen: 255] [DXT: false]
   0.037 Available display adapters: 1
   0.037  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 650 Ti  {0x05, [0,0], 1920x1080, 32bit, 59Hz}
   0.038 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.102 Initialised Direct3D:[0] NVIDIA GeForce GTX 650 Ti ; driver: nvd3dumx.dll 10.18.13.6510
   0.108     Video memory size (dedicated video/dedicated system/shared system/available): 970/0/4095/4092 MB
   0.154 Desktop composition is active.
   0.275 Loading mod core 0.0.0 (data.lua)
   0.282 Loading mod base 0.13.1 (data.lua)
   0.448 Loading mod RailTanker 1.3.2 (data.lua)
   0.548 Loading mod base 0.13.1 (data-updates.lua)
   0.652 Loading mod RailTanker 1.3.2 (data-final-fixes.lua)
   0.753 Checksum for core: 1399339455
   0.753 Checksum for mod base: 3895766148
   0.753 Checksum for mod RailTanker: 3048582760
   1.795 Initial atlas bitmap size is 16384
   1.804 Created atlas bitmap 16384x10308
   2.434 Created atlas bitmap 4096x968
  12.654 Sprites loaded
  12.654 Convert atlas 4096x968 to: trilinear-filtering 
  13.290 Loading sounds...
  15.897 Custom inputs active: 0
  15.897 Info Updater.cpp:751: Downloading https://www.factorio.com/updater/get-available-versions?username=Cordylus&token=<private>&apiVersion=2
  17.228 0 packages available to download (experimental updates enabled).
  17.291 Factorio initialised
  33.592 Loading map D:/Gry\Factorio\saves\Kolejowo.zip
  33.622 Info Scenario.cpp:129: Map version 0.11.22-0
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-06-01_Factorio_0.12.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2015-10-16_Factorio_0.13.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-04-22_Factorio_0.13.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-14_Factorio_0.13.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-21_Factorio_0.13.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-25_Factorio_0.13.0.json
  33.631 Info PrototypeMigrationList.cpp:87: Activating migration base/2016-06-27_Factorio_0.13.0.json
  36.516 Error CrashHandler.cpp:108: Exception Code: c0000005, Address: 00007FF6135D1363
  36.516 Error CrashHandler.cpp:118: Exception Context:
rax=00007ff613a46fa0, rbx=00000284054638f0, rcx=ffffb06600000327,
rdx=000000fcccefeeb8, rsi=000000fcccefeeb8, rdi=ffffb06600000327,
rip=00007ff6135d1363, rsp=000000fcccefee60, rbp=000000fcccefeec9,
 r8=0000000000000000,  r9=00007ff612e20000, r10=0000000000000000,
r11=00000283d76190d0, r12=00000283dfca7e50, r13=00000283dfda8e20,
r14=00007ff613a46fb8, r15=0000000000000001
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-h1ft8b\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-h1ft8b\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-h1ft8b\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-h1ft8b\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-h1ft8b\src\util\crashhandler.cpp (128): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF0FE17E1E)
00007FFF0FE17E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D7D998)
00007FFF12D7D998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D65B26)
00007FFF12D65B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D79AFD)
00007FFF12D79AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D04FE9)
00007FFF12D04FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D78C0A)
00007FFF12D78C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\program files (x86)\microsoft visual studio 14.0\vc\include\vector (915): std::vector<WireConnectionDefinition,std::allocator<WireConnectionDefinition> >::push_back
c:\cygwin64\tmp\factorio-h1ft8b\src\circuitnetwork\circuitconnectorlegacyloaderhelper.hpp (33): CircuitConnectorLegacyLoaderHelper::setup
c:\cygwin64\tmp\factorio-h1ft8b\src\map\map.cpp (658): Map::setupEntities
c:\cygwin64\tmp\factorio-h1ft8b\src\scenario\scenario.cpp (197): Scenario::loadFactory
c:\cygwin64\tmp\factorio-h1ft8b\src\scenario\parallelscenarioloader.cpp (58): ParallelScenarioLoader::doLoad
c:\boost_1_58_0\boost\thread\detail\thread.hpp (117): boost::detail::thread_data<boost::_bi::bind_t<void,void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManager * __ptr64,bool),boost::_bi::list6<boost::_bi::value<ParallelScenarioLoader * __ptr64>,boost::_bi::value<MapDeserialiser * __ptr64>,boost::_bi::value<enum InputType>,boost::_bi::value<InputHandler * __ptr64>,boost::_bi::value<MultiplayerManager * __ptr64>,boost::_bi::value<bool> > > >::run
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF61382C513)
00007FF61382C513 (factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF10C28102)
00007FFF10C28102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF12D2C5B4)
00007FFF12D2C5B4 (ntdll): (filename not available): RtlUserThreadStart
  38.036 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

orzelek
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Re: [0.13.1] Game crashes when I'm loading the map

Post by orzelek »

Please post the save - it will make debug much easier :)

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Cordylus
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Re: [0.13.1] Game crashes when I'm loading the map

Post by Cordylus »

Here's the save.
Attachments
Kolejowo.zip
(18.15 MiB) Downloaded 100 times

Loewchen
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Re: [0.13.1] Game crashes when I'm loading the map

Post by Loewchen »

Your save is most likely corrupted, if you still have the original .12 save you can go from there in the newest .13 release.

Duplicate of: viewtopic.php?f=11&t=27398

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