Red & Green Wires are not consumed when use in Blueprints

Things that has been reported already before.
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Mion
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Red & Green Wires are not consumed when use in Blueprints

Post by Mion »

It's my first serious bug report, sorry for mistakes.
I searched forum, there are no same topics.

Red & Green Wires are not consumed when use in Blueprints.
0.12.35, via Steam.

Steps:

1) Build small / medium / big electric poles.
2) Connect red / green wire to poles.
3) Creat Blueprint from this construction.
4) Place this blueprint.

Result: wires are not consumed from inventory / toolbar.

youdoomt
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Re: Red & Green Wires are not consumed when use in Blueprints

Post by youdoomt »

you can even wire things up that are already placed with blueprints.
Like wanting to wire up a row of 20 chest, just wire the first 2, take blueprint and run the blueprint over all other chest.

Not sure if it's a bug since it does not seem to be intended for blueprints to consume wires.

daniel34
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Re: Red & Green Wires are not consumed when use in Blueprints

Post by daniel34 »

Moved to Duplicates as this is already known, and is considered a minor issue:
[0.10.3]Blue print do not have cost of Red/green wire
slpwnd wrote:Actually when you build the blueprint with any kind of wires (red, green, copper). The wires are built "out of the thin air". They don't require you to have them in chests and the robots do not bring them and do not place them. I believe this was an intentional simplification to solve tricky internal technical issues.
quick links: log file | graphical issues | wiki

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