[0.12.18] Crash on Linux, maybe AI related

Things that has been reported already before.
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Gandalf
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[0.12.18] Crash on Linux, maybe AI related

Post by Gandalf »

I played a little on the new version today, got two crashes. The second time I was smart enough to keep the log.
The crashes each occurred after a while of playing. The second happened when a biter attack hit my turrets. Since there is something about group AI in the stack trace I figure it has to do with that.
The game save I'm playing has only experienced one version change (0.12.17 -> 0.12.18).
If you need anything else I'll be happy to help. :)

Code: Select all

   0.000 2015-11-24 01:39:38; Factorio 0.12.18 (Build 17444, linux64)
   0.036 Operating system: Linux (LinuxMint 17.1)
   0.036 Program arguments: "/home/gandalf/bin/factorio/bin/x64/factorio" 
   0.036 Read data path: /home/gandalf/bin/factorio/data
   0.036 Write data path: /home/gandalf/bin/factorio
   0.036 Binaries path: /home/gandalf/bin/factorio/bin
   0.160 Available display adapters: 2
   0.160  [0]: resolution 1920x1080px at [0,0]
   0.160  [1]: resolution 1920x1080px at [1920,0]
   0.160 Create display on adapter 1. Size 1280x720 at position [310, 162]. Monitor 0
   0.425 Initialised OpenGL:[1] GeForce GTX 560/PCIe/SSE2; driver: 4.5.0 NVIDIA 352.63
   0.449 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255]
   0.494 Loading mod core 0.0.0 (data.lua)
   0.496 Loading mod base 0.12.18 (data.lua)
   0.922 Initial atlas bitmap size is 16384
   0.925 Created atlas bitmap 16384x7759
   7.908 Info Updater.cpp:752: Downloading https://www.factorio.com/updater/get-available-versions?username=Gandalfx&token=<private>&apiVersion=2
   8.836 0 packages available to download (experimental updates enabled).
   8.867 Factorio initialised
  72.760 Loading map /home/gandalf/bin/factorio/saves/_autosave2.zip
  72.779 Info Scenario.cpp:123: Map version 0.12.18-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
 839.440 Warning Logger.cpp:316: Symbols.size() == 22, usedSize == 12
#0  0x730f89 in SignalHandler at /tmp/factorio-U6DRCe/src/Util/CrashHandler.cpp:141
#1  0x7f647f31ad40 in ?? at ??:0
#2  0x5faf54 in getDouble at /tmp/factorio-U6DRCe/src/Util/FixedPointNumber.hpp:18 (discriminator 1)
#3  0x982e91 in distanceSquared at /tmp/factorio-U6DRCe/src/Util/RealPosition.cpp:196 (discriminator 1)
#4  0x7fd651 in execute at /tmp/factorio-U6DRCe/src/AI/GroupBehavior.cpp:130 (discriminator 1)
#5  0xa25607 in runBehavior at /tmp/factorio-U6DRCe/src/AI/Commandable.cpp:110
#6  0xa2be7e in update at /tmp/factorio-U6DRCe/src/Entity/Unit.cpp:215
#7  0x6e2d58 in get_next at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:62
#8  0x7db454 in operator++ at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:80
#9  0xd3f90f in update at /tmp/factorio-U6DRCe/src/Surface/Chunk.cpp:441
#10 0x7f6480f51182 in update at /tmp/factorio-U6DRCe/src/Surface/Surface.cpp:825
#11 0x7f647f3de47d in update at /tmp/factorio-U6DRCe/src/Map/Map.cpp:914
 839.965 Warning Logger.cpp:316: Symbols.size() == 21, usedSize == 11
 839.966 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
OS: Linux Mint 19 x64 | desktop: Awesome 4.2  |  Intel Core i5 8600k  |  16GB DDR4  |  NVidia GTX 1050 Ti (driver version: 410.104)    (2019-03)

Oxyd
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Re: [0.12.18] Crash on Linux, maybe AI related

Post by Oxyd »

Duplicate and fixed in .19.

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Gandalf
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Re: [0.12.18] Crash on Linux, maybe AI related

Post by Gandalf »

Awesome, thanks :)
OS: Linux Mint 19 x64 | desktop: Awesome 4.2  |  Intel Core i5 8600k  |  16GB DDR4  |  NVidia GTX 1050 Ti (driver version: 410.104)    (2019-03)

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