[1.1.50] Minor graphical inconsistencies with rail crossbar and power area

Things that has been reported already before.
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DoubleThought
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[1.1.50] Minor graphical inconsistencies with rail crossbar and power area

Post by DoubleThought »

For most rails, the crossbars render behind the semitransparent blue square representing the power reach of a power pole. While this is the case for straight rails, this is not the case for all curved rails. For example:
Screenshot 2021-12-24 at 12.46.48 AM.png
Screenshot 2021-12-24 at 12.46.48 AM.png (420.23 KiB) Viewed 1106 times
This appears in curved rails rails going from south to south-west, west to north-west, and west to south-west. This bug appears in Factorio 1.1.50 on Mac. This graphical glitch appears both in regular entities and in ghost entities, and using any item in vanilla Factorio that has a power supply area.

Steps to reproduce:

Enter any world with railways researched, or use /editor to create rails

Place the below blueprint (designed to contain all rotations of rails) in the world

Select any item which places a power pole (small power pole, medium power pole, large power pole, or substation)

Move the item near the curved rails on the south-east, south-west, and north-west corners of the blueprint

Notice the inconsistency in the graphics.

Code: Select all

0eNqV1O9ugyAQAPB3uc+YFAFRXmVZFqukI1E0is2M8d2Hf2LWlk74CHI/jwt3E1yrQbad0gbEBKpodA/iY4Je3XReLXtmbCUIUEbWgEDn9bLqclXBjEDpUv6AwPMnAqmNMkpu8eti/NJDfZWdPXBEFkN3l2W0AgjaprcxjV5+ZJ0YwQgiwomlS9XJYvtmly9ifIi9sdjt27wx+W7yRzN2mMQvS/wmTeIgqW+aEd5R8ohyB8p8UczcKHagid/lI7qTl3OSe9YzPUgHknpXcL8scymZd8myfxR8CSrSU4moS8RBNXoSmUuMA58c8TBJSP8m5y8Y06BWS857F4c2BTlvXpyEDZmXEWOn4jo3xZ8xi+Auu347kGLKs5jTjFHOyDz/Ap0Q00A=
Last edited by DoubleThought on Thu Dec 23, 2021 5:01 pm, edited 1 time in total.

DoubleThought
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Posts: 37
Joined: Fri Mar 01, 2019 1:14 pm
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Re: Minor graphical inconsistencies with rail crossbar and power area

Post by DoubleThought »

Adding log file and save. I created a fresh session and world to check if this graphical glitch exists in vanilla Factorio.
Attachments
_autosave1.zip
(591.01 KiB) Downloaded 264 times
factorio-previous.log
(6.47 KiB) Downloaded 275 times


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