[1.1.41] Can't load a 1.1.39 save

Things that has been reported already before.
Post Reply
ImagineUnicorn1
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sun Sep 26, 2021 4:46 pm
Contact:

[1.1.41] Can't load a 1.1.39 save

Post by ImagineUnicorn1 »

SInce the latest update, i cant load my save that were played in the 1.1.39 version. Once i click on the save, the loading bar stops at the end, and the game crashes. This is the current log after the crash. Thank you for your help.

Code: Select all

   0.000 2021-09-27 21:39:02; Factorio 1.1.41 (build 58972, win64, steam)
   0.001 Operating system: Windows 10 (build 19042) 
   0.001 Program arguments: "G:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: G:/SteamLibrary/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/emili/AppData/Roaming/Factorio [7321/237844MB]
   0.001 Binaries path: G:/SteamLibrary/steamapps/common/Factorio/bin
   0.008 System info: [CPU: AMD Ryzen 7 3700X 8-Core Processor, 16 cores, RAM: 4556/16310 MB, page: 7679/18742 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
   0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.017 Available displays: 1
   0.017  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 {0x05, [0,0], 2560x1440, 32bit, 165Hz}
   0.056 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.172 Initialised Direct3D[0]: NVIDIA GeForce RTX 3070; id: 10de-2484; driver: nvldumdx.dll 30.0.14.7168
   0.172   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.172   [Local Video Memory] Budget: 7275MB, CurrentUsage: 4MB, Reservation: 0/3765MB
   0.172   [Non-Local Vid.Mem.] Budget: 7491MB, CurrentUsage: 0MB, Reservation: 0/3873MB
   0.172   Tiled resources: Tier 2
   0.172   Unified Memory Architecture: No
   0.172   BGR 565 Supported: Yes
   0.172   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.172 Graphics settings preset: very-high
   0.172   Dedicated video memory size 8043 MB
   0.206 Desktop composition is active.
   0.206 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.206                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.234 DSound: Starting _dsound_update thread
   0.234 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.234 DSound: Enter _dsound_update; tid=4784
   0.283 Loading mod core 0.0.0 (data.lua)
   0.338 Loading mod base 1.1.41 (data.lua)
   0.552 Loading mod base 1.1.41 (data-updates.lua)
   0.642 Checksum for core: 3952690221
   0.642 Checksum of base: 3501276965
   0.800 Prototype list checksum: 3034860339
   0.843 Loading sounds...
   0.905 Info PlayerData.cpp:73: Local player-data.json unavailable
   0.905 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1632793137
   1.026 Initial atlas bitmap size is 16384
   1.059 Created atlas bitmap 16384x16372 [none]
   1.063 Created atlas bitmap 16384x13056 [none]
   1.063 Created atlas bitmap 8192x4188 [decal]
   1.064 Created atlas bitmap 16384x5568 [low-object]
   1.065 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.066 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   1.066 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.066 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   1.067 Created atlas bitmap 4096x3104 [mipmap]
   1.067 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.067 Created atlas bitmap 8192x1496 [alpha-mask]
   1.071 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask]
   1.071 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
   1.071 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.075 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.520 Parallel Sprite Loader initialized (threads: 13)
   7.130 Sprites loaded
   7.162 Generated mipmaps (4) for atlas [3] of size 16384x5568   
   7.175 Generated mipmaps (3) for atlas [4] of size 8192x4448   
   7.196 Generated mipmaps (3) for atlas [5] of size 16384x6064   
   7.206 Generated mipmaps (3) for atlas [6] of size 4096x3216   
   7.216 Generated mipmaps (3) for atlas [7] of size 4096x1856   
   7.248 Generated mipmaps (3) for atlas [8] of size 4096x3104   
   7.259 Generated mipmaps (5) for atlas [9] of size 8192x2240   
   7.270 Generated mipmaps (3) for atlas [12] of size 8192x2336   
   7.286 Custom mipmaps uploaded.
   7.441 Info LuaGameScript.cpp:786: level state size: 11 bytes.
   7.445 Info LuaGameScript.cpp:786: level state size: 1146 bytes.
   7.445 Info LuaGameScript.cpp:786: level state size: 1146 bytes.
   7.501 Factorio initialised
   7.501 Discord overlay detected (DiscordHook64.dll)
   7.516 Steam Storage Quota: 4637/4768
  19.751 Info LuaGameScript.cpp:786: level state size: 11 bytes.
  19.755 Info LuaGameScript.cpp:786: level state size: 1146 bytes.
  19.755 Info LuaGameScript.cpp:786: level state size: 1146 bytes.
  24.939 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-steam-login?api_version=4
  25.226 Info AuthServerConnector.cpp:183: Got token from auth server for username(Bobtheunicorn) when using steam login.
  36.944 Loading map C:\Users\emili\AppData\Roaming\Factorio\saves\JAMBON.zip: 21770890 bytes.
  36.976 Loading level.dat: 61094823 bytes.
  36.980 Info Scenario.cpp:198: Map version 1.1.39-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-rzq52c\src\entity\transportline.cpp (872): TransportLine::checkConsistency
c:\cygwin64\tmp\factorio-build-rzq52c\src\entity\transportbeltconnectable.cpp (525): TransportBeltConnectable::checkConsistency
c:\cygwin64\tmp\factorio-build-rzq52c\src\map\map.cpp (2116): Map::checkConsistency
c:\cygwin64\tmp\factorio-build-rzq52c\src\map\map.cpp (1163): Map::setupEntities
c:\cygwin64\tmp\factorio-build-rzq52c\src\map\map.cpp (1180): Map::setupEntities
c:\cygwin64\tmp\factorio-build-rzq52c\src\scenario\scenario.cpp (338): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-rzq52c\src\scenario\parallelscenarioloader.cpp (161): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum>,std::default_delete<std::tuple<void (__cdecl*)(MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,enum NamedBool<EnableReplayTag>::Enum> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF91E4D7034)
00007FF91E4D7034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF91FF62651)
00007FF91FF62651 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  40.229 Error TransportLine.cpp:872: this->items[i].distanceToNext >= 0 was not true
Logger::writeStacktrace skipped.
  40.267 Info CrashHandler.cpp:309: Executable CRC: 3164524790
  40.267 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  48.274 Uploading log file
  48.421 Error CrashHandler.cpp:260: Heap validation: success.
  48.422 Creating crash dump.
  48.615 CrashDump success
Attachments
factorio-dump-current.dmp
(899.29 KiB) Downloaded 157 times
JAMBON.zip
(20.76 MiB) Downloaded 156 times

User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2250
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [1.1.41] Can't load a 1.1.39 save

Post by boskid »

Please do not create duplicate topics for the same issue you have. 100082

Moving from Technical Help to Duplicates

Post Reply

Return to “Duplicates”