[1.1.107] Crash on exit

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mEDI_S
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Manual Inserter
Posts: 1
Joined: Thu May 23, 2024 5:06 pm
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[1.1.107] Crash on exit

Post by mEDI_S »

Hello,

we play current a new vanilla game and start with 1.1.107 and the host crash and exit from game any time
we use no mods only blueprints

i add the log and dmp file to the 7z

Code: Select all

   0.000 2024-05-23 17:34:09; Factorio 1.1.107 (build 62234, win64, steam)
   0.000 Operating system: Windows 10 (build 19045) 
   0.000 Initializing Steam API.
   0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Config path: C:/Users/medi/AppData/Roaming/Factorio/config/config.ini
   0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/medi/AppData/Roaming/Factorio [210626/975496MB]
   0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
   0.027 System info: [CPU: 12th Gen Intel(R) Core(TM) i7-12700H, 20 cores, RAM: 15133/65233 MB, page: 18755/74961 MB, virtual: 4337/134217727 MB, extended virtual: 0 MB]
   0.040 Memory info:
   0.040  [0]: Samsung M425R4GA3BB0-CQKOD 32768 MB 4800 MHz 1.1 v
   0.040  [1]: Samsung M425R4GA3BB0-CQKOD 32768 MB 4800 MHz 1.1 v
   0.041 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: de]
   0.233 Video driver: windows
   0.233 Available displays: 2
   0.234  [9]: \\.\DISPLAY10 - AMD Radeon RX 7900 GRE {0x05, [0,0], 2560x1440, 32bit, 60Hz}
   0.234  [8]: \\.\DISPLAY9 - AMD Radeon RX 7900 GRE {0x01, [0,-1440], 2560x1440, 32bit, 60Hz}
   0.276 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.372 Initialised Direct3D[0]: AMD Radeon RX 7900 GRE; id: 1002-744c; driver: amdxn64.dll 31.0.24033.1003
   0.372   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.372   [Local Video Memory] Budget: 15553MB, CurrentUsage: 10MB, Reservation: 0/7904MB
   0.372   [Non-Local Vid.Mem.] Budget: 31848MB, CurrentUsage: 1MB, Reservation: 0/16052MB
   0.372   Tiled resources: Tier 2
   0.372   Unified Memory Architecture: No
   0.372   BGR 565 Supported: Yes
   0.372   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.373 Graphics settings preset: very-high
   0.373   Dedicated video memory size 16321 MB
   0.460 Desktop composition is active.
   0.460 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
   0.460                   [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.501 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
   0.734 Loading mod core 0.0.0 (data.lua)
   0.855 Loading mod base 1.1.107 (data.lua)
   1.473 Loading mod base 1.1.107 (data-updates.lua)
   1.543 Checksum for core: 607699937
   1.543 Checksum of base: 1054619811
   1.763 Prototype list checksum: 3034860339
   1.797 Loading sounds...
   5.812 Info PlayerData.cpp:78: Local player-data.json unavailable
   5.812 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1716224599
   5.968 Initial atlas bitmap size is 16384
   6.001 Created atlas bitmap 16384x16384 [none]
   6.004 Created atlas bitmap 16384x13048 [none]
   6.004 Created atlas bitmap 8192x4208 [decal]
   6.004 Created atlas bitmap 16384x5568 [low-object]
   6.005 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   6.005 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   6.005 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   6.005 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
   6.005 Created atlas bitmap 4096x3088 [mipmap]
   6.005 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   6.006 Created atlas bitmap 8192x1496 [alpha-mask]
   6.008 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask]
   6.008 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   6.008 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   6.013 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  19.236 Parallel Sprite Loader initialized (threads: 19)
  23.461 Sprites loaded
  23.486 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  23.497 Generated mipmaps (3) for atlas [4] of size 8192x4448   
  23.508 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  23.519 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  23.530 Generated mipmaps (3) for atlas [7] of size 4096x1856   
  23.564 Generated mipmaps (3) for atlas [8] of size 4096x3088   
  23.575 Generated mipmaps (5) for atlas [9] of size 8192x2272   
  23.586 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  23.588 Custom mipmaps uploaded (1942)
  23.832 Factorio initialised
  23.834 Steam Storage Quota: 22993/23841
  28.714 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  28.715 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  28.715 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  28.715 Loading map C:\Users\medi\AppData\Roaming\Factorio\saves\flor_rene_2024_tag2.zip: 6134597 bytes.
  28.756 Loading level.dat: 15104928 bytes.
  28.758 Info Scenario.cpp:204: Map version 1.1.107-0
  28.992 Loading script.dat: 1182 bytes.
  28.995 Checksum for script C:/Users/medi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597
  28.997 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  28.998 Hosting game at IP ADDR:({0.0.0.0:34197})
  28.998 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6
  29.418 Info AuthServerConnector.cpp:96: Obtained serverPadlock for serverHash (FmmtS3FHkOSjgZGgktUFXbEIpBlIsHP9) from the auth server.
  29.418 Info ServerMultiplayerManager.cpp:816: updateTick(1020762) changing state from(CreatingGame) to(InGame)
  29.634 Info ServerRouter.cpp:668: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
  29.634 Info UDPSocket.cpp:45: Opening socket for broadcast
  29.651 Info GameActionHandler.cpp:5088: UpdateTick (1020762) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 
  29.755 Info ServerRouter.cpp:547: Own address is IP ADDR:({83.135.66.19:34197}) (confirmed by pingpong1)
  29.771 Info ServerRouter.cpp:547: Own address is IP ADDR:({83.135.66.19:34197}) (confirmed by pingpong3)
  29.891 Info SteamContext.cpp:549: Lobby created callback started.
  29.891 Info SteamContext.cpp:556: Lobby created succeeded.
  29.891 Info SteamContext.cpp:578: Lobby creation finished.
  29.891 Info SteamContext.cpp:586: Entered own lobby.
  29.922 Info ServerRouter.cpp:547: Own address is IP ADDR:({83.135.66.19:34197}) (confirmed by pingpong4)
  30.288 Info MatchingServer.cpp:124: Matching server game `17737947` has been created.
  30.289 Info SteamContext.cpp:538: Leaving lobby...
  30.290 Info ServerMultiplayerManager.cpp:746: Matching server connection resumed
  30.534 Info SteamContext.cpp:549: Lobby created callback started.
  30.534 Info SteamContext.cpp:556: Lobby created succeeded.
  30.534 Info SteamContext.cpp:578: Lobby creation finished.
  30.534 Info SteamContext.cpp:586: Entered own lobby.
  64.089 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198832684355}))
  64.089 Refusing connection for address (STEAM ID:({76561198832684355})), username (Water_252). UserVerificationMissing
  64.639 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198832684355}))
  64.640 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198832684355})).
  64.640 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(2093) adding peer(1)
  64.640 Info AuthServerConnector.cpp:563: Queuing ban recommendation check for user Water_252
  64.646 Info HttpSharedState.cpp:58: Downloading https://auth.factorio.com/bans/query-user
  64.665 Info ServerMultiplayerManager.cpp:816: updateTick(1022853) changing state from(InGame) to(InGameSavingMap)
  64.689 Info ServerMultiplayerManager.cpp:967: updateTick(1022853) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  64.815 Info ServerMultiplayerManager.cpp:1030: UpdateTick(1022853) Serving map(C:\Users\medi\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(5807796) auxiliary(126) crc(1089875530)
  64.815 Info ServerMultiplayerManager.cpp:816: updateTick(1022853) changing state from(InGameSavingMap) to(InGame)
  64.871 Info ServerMultiplayerManager.cpp:967: updateTick(1022856) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  66.322 Info ServerMultiplayerManager.cpp:967: updateTick(1022943) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  66.639 Info ServerMultiplayerManager.cpp:967: updateTick(1022962) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  66.821 Info ServerMultiplayerManager.cpp:967: updateTick(1022973) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  66.821 Info GameActionHandler.cpp:5088: UpdateTick (1022973) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
  66.906 Info ServerMultiplayerManager.cpp:967: updateTick(1022978) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
1018.490 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
1018.688 Info AppManagerStates.cpp:2007: Saving finished
2220.173 Info AppManager.cpp:323: Saving to _autosave1 (blocking).
2220.368 Info AppManagerStates.cpp:2007: Saving finished
3422.723 Info AppManager.cpp:323: Saving to _autosave2 (blocking).
3422.917 Info AppManagerStates.cpp:2007: Saving finished
4625.123 Info AppManager.cpp:323: Saving to _autosave3 (blocking).
4625.312 Info AppManagerStates.cpp:2007: Saving finished
4946.337 Info ServerMultiplayerManager.cpp:1077: Disconnect notification for peer (1)
4946.337 Info ServerMultiplayerManager.cpp:967: updateTick(1315262) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
4946.338 Info ServerSynchronizer.cpp:623: nextHeartbeatSequenceNumber(294523) removing peer(1).
4955.492 Info AppManagerStates.cpp:2007: Saving finished
4957.972 Info ServerMultiplayerManager.cpp:127: Disconnecting multiplayer connection.
4957.972 Info ServerMultiplayerManager.cpp:816: updateTick(1315950) changing state from(InGame) to(DisconnectingScheduled)
4957.988 Info ServerMultiplayerManager.cpp:816: updateTick(1315950) changing state from(DisconnectingScheduled) to(Disconnecting)
4958.005 Info ServerMultiplayerManager.cpp:816: updateTick(1315950) changing state from(Disconnecting) to(Disconnected)
4958.007 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection.
4958.007 Info ServerMultiplayerManager.cpp:816: updateTick(1315950) changing state from(Disconnected) to(Closed)
4958.007 Info SteamContext.cpp:538: Leaving lobby...
4958.077 Info HttpSharedState.cpp:58: Downloading https://multiplayer.factorio.com/remove-game/17737947
4958.197 Info UDPSocket.cpp:233: Closing socket
4958.197 Info UDPSocket.cpp:263: Socket closed
4958.197 Info UDPSocket.cpp:233: Closing socket
4958.208 Info UDPSocket.cpp:233: Closing socket
4958.208 Info UDPSocket.cpp:263: Socket closed
4959.852 Quitting: user-quit.
4960.047 Time travel logging:
4238.571 Popped blueprint record (player-index: 1, ID: 11) from book (player-index: 1, ID: 10)
4960.047 Error CrashHandler.cpp:639: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\libraries\StackWalker\StackWalker.cpp (924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Util\Logger.cpp (339): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Util\Logger.cpp (346): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Util\CrashHandler.cpp (190): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Util\CrashHandler.cpp (650): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp (389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1A59247F)
00007FFC1A59247F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1A5414B4)
00007FFC1A5414B4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1A590F8E)
00007FFC1A590F8E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB6F729015)
00007FFB6F729015 (amdxx64): (filename not available): boost::serialization::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB6F729479)
00007FFB6F729479 (amdxx64): (filename not available): boost::serialization::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB6F729B23)
00007FFB6F729B23 (amdxx64): (filename not available): boost::serialization::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB6F73A066)
00007FFB6F73A066 (amdxx64): (filename not available): boost::serialization::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >::singleton<boost::serialization::extended_type_info_typeid<_SC_COMPILE_FLAGS> >
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC142F0B9C)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC142F0B9C)
00007FFC142F0B9C (d3d11): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1433373E)
00007FFC1433373E (d3d11): (filename not available): D3D11CreateDeviceAndSwapChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1432A37A)
00007FFC1432A37A (d3d11): (filename not available): D3D11CoreCreateDevice
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC14313DD0)
00007FFC14313DD0 (d3d11): (filename not available): D3D11CoreCreateDevice
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC14329A9B)
00007FFC14329A9B (d3d11): (filename not available): D3D11CoreCreateDevice
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC14327F79)
00007FFC14327F79 (d3d11): (filename not available): D3D11CoreCreateDevice
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC142F0943)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC142F0943)
00007FFC142F0943 (d3d11): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC143333D9)
00007FFC143333D9 (d3d11): (filename not available): D3D11CreateDeviceAndSwapChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC14330B6A)
00007FFC14330B6A (d3d11): (filename not available): D3D11CreateDeviceAndSwapChain
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC142F1A87)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC142F1A87)
00007FFC142F1A87 (d3d11): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC142F1A44)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC142F1A44)
00007FFC142F1A44 (d3d11): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC14328B69)
00007FFC14328B69 (d3d11): (filename not available): D3D11CoreCreateDevice
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC00FEF3B6)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC00FEF3B6)
00007FFC00FEF3B6 (gameoverlayrenderer64): (filename not available): (function-name not available)
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Graphics\DX11\GraphicsInterfaceDX11.cpp (1316): GraphicsInterfaceDX11::~GraphicsInterfaceDX11
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6C33A3EC4)
00007FF6C33A3EC4 (Factorio): (filename not available): GraphicsInterfaceDX11::`scalar deleting destructor'
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Graphics\SDLWindow.cpp (315): SDLWindow::~SDLWindow
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6C36552B4)
00007FF6C36552B4 (Factorio): (filename not available): SDLWindow::`scalar deleting destructor'
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\GlobalContext.cpp (1014): GlobalContext::unloadGraphics
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\GlobalContext.cpp (911): GlobalContext::clearResources
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\GlobalContext.cpp (932): GlobalContext::~GlobalContext
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6C31AF83E)
00007FF6C31AF83E (Factorio): (filename not available): GlobalContext::`scalar deleting destructor'
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\MainLoop.cpp (561): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-M81HuB\src\Main.cpp (1277): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1A1F7344)
00007FFC1A1F7344 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC1A5426B1)
00007FFC1A5426B1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
4961.993 Info CrashHandler.cpp:315: Executable CRC: 2403157845
4961.993 Error Util.cpp:100: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
4969.322 Error CrashHandler.cpp:266: Heap validation: success.
4969.323 Creating crash dump.
4969.534 CrashDump success

Thanks
Attachments
log-and-dmp.7z
(116.71 KiB) Downloaded 17 times


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